Crossfire Client, Trunk
commands.c
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1 /*
2  * Crossfire -- cooperative multi-player graphical RPG and adventure game
3  *
4  * Copyright (c) 1999-2013 Mark Wedel and the Crossfire Development Team
5  * Copyright (c) 1992 Frank Tore Johansen
6  *
7  * Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
8  * welcome to redistribute it under certain conditions. For details, please
9  * see COPYING and LICENSE.
10  *
11  * The authors can be reached via e-mail at <crossfire@metalforge.org>.
12  */
13 
55 int mapupdatesent = 0;
56 
57 #include "client.h"
58 
59 #include <assert.h>
60 #include <ctype.h>
61 #include <errno.h>
62 
63 #include "external.h"
64 #include "mapdata.h"
65 
66 /* In general, the data from the server should not do bad
67  * things like this, but checking for it makes it easier
68  * to find bugs. Often this is called within a loop
69  * that of iterating over the length of the buffer, hence
70  * the break. Note that this may not prevent crashes,
71  * but at least we generate a message.
72  * Note that curpos & buflen may be string pointers or
73  * may be integers - as long as both are the same
74  * (both integers or both char *) it will work.
75  */
76 #define ASSERT_LEN(function, curpos, buflen) \
77  if (curpos > buflen) { \
78  LOG(LOG_WARNING, function, "Data goes beyond length of buffer (%d>%d)", curpos, buflen); \
79  break; \
80 }
81 
82 char *news=NULL, *motd=NULL, *rules=NULL;
83 
85 static int spellmon_level = 0;
86 
87 int num_races = 0; /* Number of different races server has */
88 int used_races = 0; /* How many races we have filled in */
89 
90 int num_classes = 0; /* Same as race data above, but for classes */
91 int used_classes = 0;
92 
93 int stat_points; /* Number of stat points for new characters */
94 int stat_min; /* Minimum stat for new characters */
95 int stat_maximum; /* Maximum stat for new characters */
96 int starting_map_number = 0; /* Number of starting maps */
97 
100 
101 /* Best I can tell, none of this stat information is stored anyplace
102  * else in the server - MSW 2010-07-28
103  */
104 
105 #define NUM_STATS 7
106 
107 static const char *const short_stat_name[NUM_STATS] = {
108  "Str", "Dex", "Con",
109  "Wis", "Cha", "Int",
110  "Pow"
111 };
112 
113 /* Note that the label_cs and label_rs will be in this same
114  * order, eg, label_cs[0] will be strength, label_cs[1] will
115  * be con. However, this order can be changed, so it should
116  * not be assumed that label_cs[1] will always be con.
117  */
119  {"str", CS_STAT_STR, 0},
120  {"con", CS_STAT_CON, 1},
121  {"dex", CS_STAT_DEX, 2},
122  {"int", CS_STAT_INT, 3},
123  {"wis", CS_STAT_WIS, 4},
124  {"pow", CS_STAT_POW, 5},
125  {"cha", CS_STAT_CHA, 6}
126 };
127 
135 {
136  int i;
137 
138  if (!starting_map_info) {
139  return;
140  }
141 
142  /* Because we are going free the array storage itself, there is no reason
143  * to clear the data[i].. values.
144  */
145  for (i=0; i<starting_map_number; i++) {
146  if (starting_map_info[i].arch_name) {
147  free(starting_map_info[i].arch_name);
148  }
149  if (starting_map_info[i].public_name) {
150  free(starting_map_info[i].public_name);
151  }
152  if (starting_map_info[i].description) {
153  free(starting_map_info[i].description);
154  }
155  }
156 
157  free(starting_map_info);
158  starting_map_info=NULL;
160 }
161 
172 static void get_starting_map_info(unsigned char *data, int len) {
173  int pos, type, length, map_entry=-1;
174  char *cp;
175 
176  pos = 0;
177  while (pos < len) {
178  type = data[pos];
179  pos++;
180 
181  /* Right now, all the data is length prefixed strings, so
182  * the only real difference is where we store the data
183  */
184 
185  length = GetShort_String(data + pos);
186  pos += 2;
187 
188  if ((length+pos) > len) {
189  LOG(LOG_WARNING, "common::get_starting_map_info",
190  "Length of data is greater than buffer (%d>%d)", length + pos, len);
191  return;
192  }
193 
194  cp = g_malloc(length+1);
195  strncpy(cp, (char *)data + pos, length);
196  cp[length] = 0;
197 
198  pos += length;
199 
200  /* If it is the arch name, it is a new entry, so we allocate
201  * space and clear it. This isn't most efficient, but at
202  * the same time, I don't see there being many maps.
203  * Note: If g_realloc is given a null pointer (which starting_map_info
204  * will be after free or first load), g_realloc just acts as g_malloc.
205  */
206  if (type == INFO_MAP_ARCH_NAME) {
207  map_entry++;
209  (map_entry + 1) * sizeof(Starting_Map_Info));
210 
211  if (starting_map_info == NULL) {
212  LOG(LOG_ERROR, "get_starting_map_info",
213  "Could not allocate memory: %s", strerror(errno));
214  exit(EXIT_FAILURE);
215  }
216 
217  memset(&starting_map_info[map_entry], 0, sizeof(Starting_Map_Info));
218  starting_map_info[map_entry].arch_name = cp;
219  } else if (type == INFO_MAP_NAME) {
220  starting_map_info[map_entry].public_name = cp;
221  } else if (type == INFO_MAP_DESCRIPTION) {
222  starting_map_info[map_entry].description = cp;
223  } else {
224  /* Could be this is old client - but we can skip over
225  * this bad data so long as the length byte is valid.
226  */
227  LOG(LOG_WARNING, "common::get_starting_map_info",
228  "Unknown type: %d\n", type);
229  }
230  }
231  starting_map_number = map_entry;
233 }
234 
247 static void get_new_char_info(unsigned char *data, int len) {
248  int olen=0, llen;
249 
250  /* We reset these values - if the user is switching between
251  * servers before restarting the client, these may have
252  * different values.
253  */
254  stat_points = 0;
255  stat_min = 0;
256  stat_maximum = 0;
257 
258  while (olen < len) {
259  char datatype, *cp;
260 
261  /* Where this line ends in the total buffer */
262  llen = olen + GetChar_String(data + olen);
263 
264  /* By protocol convention, this should already be NULL,
265  * but we ensure it is. If the server has not included the
266  * null byte, we are overwriting some real data here, but
267  * the client will probably get an error at that point -
268  * if the server is not following the protocol, we really
269  * can't trust any of the data we get from it.
270  */
271  data[llen] = 0;
272 
273  if (llen > len) {
274  LOG(LOG_WARNING, "common::get_new_char_info",
275  "Length of line is greater than buffer (%d>%d)", llen, len);
276  return;
277  }
278  olen++;
279  datatype = GetChar_String(data+olen); /* Type value */
280  olen++;
281  /* First skip all the spaces */
282  while (olen <= len) {
283  if (!isspace(data[olen])) {
284  break;
285  }
286  olen++;
287  }
288  if (olen > len) {
289  LOG(LOG_WARNING, "common::get_new_char_info",
290  "Overran length of buffer (%d>%d)", olen, len);
291  return;
292  }
293 
294  cp = (char *)data + olen;
295  /* Go until we find another space */
296  while (olen <= len) {
297  if (isspace(data[olen])) {
298  break;
299  }
300  olen++;
301  }
302  data[olen] = 0; /* Null terminate the string */
303  olen++;
304  if (olen > len) {
305  LOG(LOG_WARNING, "common::get_new_char_info",
306  "Overran length of buffer (%d>%d)", olen, len);
307  return;
308  }
309  /* At this point, cp points to the string portion (variable name)
310  * of the line, with data+olen is the start of the next string
311  * (variable value).
312  */
313  if (!g_ascii_strcasecmp(cp,"points")) {
314  stat_points = atoi((char *)data + olen);
315  olen = llen + 1;
316  continue;
317  } else if (!g_ascii_strcasecmp(cp,"statrange")) {
318  if (sscanf((char *)data + olen, "%d %d", &stat_min, &stat_maximum) != 2) {
319  LOG(LOG_WARNING, "common::get_new_char_info",
320  "Unable to process statrange line (%s)", data + olen);
321  }
322  /* Either way, we go onto the next line */
323  olen = llen + 1;
324  continue;
325  } else if (!g_ascii_strcasecmp(cp,"statname")) {
326  /* The checking we do here is somewhat basic:
327  * 1) That we understand all the stat names that the server sends us
328  * 2) That we get the correct number of stats.
329  * Note that if the server sends us the same stat name twice, eg
330  * Str Str Dex Con ..., that will screw up this logic, but to a
331  * great extent, we have to trust that server is sending us correct
332  * information - sending the same stat twice does not follow that.
333  */
334  int i, matches=0;
335 
336  while (olen < llen) {
337  for (i=0; i < NUM_STATS; i++) {
338  if (!g_ascii_strncasecmp((char *)data + olen,
339  short_stat_name[i], strlen(short_stat_name[i]))) {
340  matches++;
341  olen += strlen(short_stat_name[i]) + 1;
342  break;
343  }
344  }
345  if (i == NUM_STATS) {
346  LOG(LOG_WARNING, "common::get_new_char_info",
347  "Unable to find matching stat name (%s)", data + olen);
348  break;
349  }
350  }
351  if (matches != NUM_STATS) {
352  LOG(LOG_WARNING, "common::get_new_char_info",
353  "Did not get correct number of stats (%d!=%d)", matches, NUM_STATS);
354  }
355  olen = llen + 1;
356  continue;
357  } else if (!g_ascii_strcasecmp(cp,"race") || !g_ascii_strcasecmp(cp,"class")) {
358  if (g_ascii_strcasecmp((char *)data + olen, "requestinfo")) {
359  LOG(LOG_WARNING, "common::get_new_char_info",
360  "Got unexpected value for %s: %s", cp, data+olen);
361  }
362  olen = llen + 1;
363  continue;
364  } else if (!g_ascii_strcasecmp(cp,"startingmap")) {
365  if (g_ascii_strcasecmp((char *)data + olen, "requestinfo")) {
366  LOG(LOG_WARNING, "common::get_new_char_info",
367  "Got unexpected value for %s: %s", cp, data+olen);
368  } else {
369  cs_print_string(csocket.fd, "requestinfo startingmap");
371  }
372  olen = llen + 1;
373  continue;
374  } else {
375  if (datatype == 'V' || datatype == 'R') {
376  LOG(LOG_WARNING, "common::get_new_char_info",
377  "Got unsupported string from server, type %c, value %s", datatype, cp);
378  /* pop up error here */
379  } else {
380  /* pop up warning here */
381  }
382  olen = llen + 1;
383  }
384  }
385  if (stat_min == 0 || stat_maximum == 0 || stat_points == 0) {
386  /* this needs to be handled better, but I'm not sure how -
387  * we could fall back to legacy character creation mode,
388  * but that will go away at some point - in a sense, if the
389  * server is not sending us values, that is a broken/non comformant
390  * server - best we could perhaps do is throw up a window saying
391  * this client is not compatible with the server.
392  */
393  LOG(LOG_ERROR, "common::get_new_char_info",
394  "Processed all newcharinfo yet have 0 value: stat_min=%d, stat_maximum=%d, stat_points=%d",
396  } else {
398  }
399 }
400 
401 
405 static int rc_compar(const Race_Class_Info *a, const Race_Class_Info *b)
406 {
407  return g_ascii_strcasecmp(a->public_name, b->public_name);
408 }
409 
420 void free_all_race_class_info(Race_Class_Info *data, int num_entries)
421 {
422  int i;
423 
424  /* Because we are going free the array storage itself, there is no reason
425  * to clear the data[i].. values.
426  */
427  for (i=0; i<num_entries; i++) {
428  int j;
429 
430  if (data[i].arch_name) {
431  free(data[i].arch_name);
432  }
433  if (data[i].public_name) {
434  free(data[i].public_name);
435  }
436  if (data[i].description) {
437  free(data[i].description);
438  }
439 
440  for (j=0; j<data[i].num_rc_choice; j++) {
441  int k;
442 
443  for (k=0; k<data[i].rc_choice[j].num_values; k++) {
444  free(data[i].rc_choice[j].value_arch[k]);
445  free(data[i].rc_choice[j].value_desc[k]);
446  }
447  free(data[i].rc_choice[j].value_arch);
448  free(data[i].rc_choice[j].value_desc);
449  free(data[i].rc_choice[j].choice_name);
450  free(data[i].rc_choice[j].choice_desc);
451  }
452  }
453 
454  free(data);
455  data=NULL;
456 }
457 
469 static void process_race_class_info(unsigned char *data, int len, Race_Class_Info *rci) {
470  char *cp = (char *)data, *nl;
471 
472  /* First thing is to process the remaining bit of the requestinfo line,
473  * which is the archetype name for this race/class
474  */
475  nl = strchr(cp, '\n');
476  if (nl) {
477  *nl=0;
478  rci->arch_name = g_strdup(cp);
479  cp = nl+1;
480  } else {
481  LOG(LOG_WARNING, "common::process_race_class_info", "Did not find archetype name");
482  return;
483  }
484 
485  /* Now we process the rest of the data - we look for a word the describes
486  * the data to follow. cp is a pointer to the data we are processing. nl
487  * is used to store temporary values.
488  */
489  do {
490  nl = strchr(cp, ' ');
491  /* If we did not find a space, may just mean we have reached the end
492  * of the data - could be a stray character, etc
493  */
494  if (!nl) {
495  break;
496  }
497 
498  if (nl) {
499  *nl = 0;
500  nl++;
501  }
502  if (!strcmp(cp, "name")) {
503  /* We get a name. The string is not NULL terminated, but the
504  * length is transmitted. So get the length, allocate a string
505  * large enough for that + NULL terminator, and copy string in,
506  * making sure to put terminator in place. also make sure we
507  * update cp beyond this block of data.
508  */
509  int namelen;
510 
511  namelen = GetChar_String((unsigned char *)nl);
512  ASSERT_LEN("common::process_race_class_info",
513  (unsigned char *)nl + namelen, data + len);
514  nl++;
515  rci->public_name = g_malloc(namelen+1);
516  strncpy(rci->public_name, nl, namelen);
517  rci->public_name[namelen] = 0;
518  cp = nl + namelen;
519  } else if (!strcmp(cp, "stats")) {
520  cp = nl;
521  /* This loop goes through the stat values - *cp points to the stat
522  * value - if 0, no more stats, hence the check here.
523  */
524  while (cp < (char *)data + len && *cp != 0) {
525  int i;
526 
527  for (i=0; i < NUM_NEW_CHAR_STATS; i++)
528  if (stat_mapping[i].cs_value == *cp) {
529  break;
530  }
531 
532  if (i == NUM_NEW_CHAR_STATS) {
533  /* Just return with what we have */
534  LOG(LOG_WARNING, "common::process_race_class_info",
535  "Unknown stat value: %d", cp);
536  return;
537  }
538  rci->stat_adj[stat_mapping[i].rc_offset] =
539  GetShort_String((unsigned char *)cp + 1);
540  cp += 3;
541  }
542  cp++; /* Skip over 0 terminator */
543  } else if (!strcmp(cp, "msg")) {
544  /* This is really exactly same as name processing above, except
545  * length is 2 bytes in this case.
546  */
547  int msglen;
548 
549  msglen = GetShort_String((unsigned char *)nl);
550  ASSERT_LEN("common::process_race_class_info",
551  (unsigned char *)nl + msglen, data + len);
552  nl+=2;
553  rci->description = g_malloc(msglen+1);
554  strncpy(rci->description, nl, msglen);
555  rci->description[msglen] = 0;
556  cp = nl + msglen;
557  } else if (!strcmp(cp, "choice")) {
558  int oc = rci->num_rc_choice, clen;
559 
560  rci->num_rc_choice++;
561  /* rc_choice may be null, but g_realloc still works there */
562  rci->rc_choice = g_realloc(rci->rc_choice, sizeof(struct RC_Choice) * rci->num_rc_choice);
563  memset(&rci->rc_choice[oc], 0, sizeof(struct RC_Choice));
564 
565  cp = nl;
566 
567  /* First is the coice string we return */
568  clen = GetChar_String((unsigned char *)cp);
569  cp++;
570  ASSERT_LEN("common::process_race_class_info",
571  (unsigned char *)cp + clen, data + len);
572  rci->rc_choice[oc].choice_name = g_malloc(clen+1);
573  strncpy(rci->rc_choice[oc].choice_name, cp, clen);
574  rci->rc_choice[oc].choice_name[clen] = 0;
575  cp += clen;
576 
577  /* Next is the description */
578  clen = GetChar_String((unsigned char *)cp);
579  cp++;
580  ASSERT_LEN("common::process_race_class_info",
581  (unsigned char *)cp + clen, data + len);
582  rci->rc_choice[oc].choice_desc = g_malloc(clen+1);
583  strncpy(rci->rc_choice[oc].choice_desc, cp, clen);
584  rci->rc_choice[oc].choice_desc[clen] = 0;
585  cp += clen;
586 
587  /* Now is a series of archetype/description pairs */
588  while (1) {
589  int vn;
590 
591  clen = GetChar_String((unsigned char *)cp);
592  cp++;
593  if (!clen) {
594  break; /* 0 length is end of data */
595  }
596  vn = rci->rc_choice[oc].num_values;
597  rci->rc_choice[oc].num_values++;
598  rci->rc_choice[oc].value_arch = g_realloc(rci->rc_choice[oc].value_arch,
599  sizeof(char*) * rci->rc_choice[oc].num_values);
600  rci->rc_choice[oc].value_desc = g_realloc(rci->rc_choice[oc].value_desc,
601  sizeof(char*) * rci->rc_choice[oc].num_values);
602 
603  ASSERT_LEN("common::process_race_class_info",
604  (unsigned char *)cp + clen, data + len);
605  rci->rc_choice[oc].value_arch[vn] = g_malloc(clen+1);
606  strncpy(rci->rc_choice[oc].value_arch[vn], cp, clen);
607  rci->rc_choice[oc].value_arch[vn][clen] = 0;
608  cp += clen;
609 
610  clen = GetChar_String((unsigned char *)cp);
611  cp++;
612  ASSERT_LEN("common::process_race_class_info",
613  (unsigned char *)cp + clen, data + len);
614  rci->rc_choice[oc].value_desc[vn] = g_malloc(clen+1);
615  strncpy(rci->rc_choice[oc].value_desc[vn], cp, clen);
616  rci->rc_choice[oc].value_desc[vn][clen] = 0;
617  cp += clen;
618  }
619  } else {
620  /* Got some keyword we did not understand. Because we do not know
621  * about it, we do not know how to skip it over - the data could
622  * very well contain spaces or other markers we look for.
623  */
624  LOG(LOG_WARNING, "common::process_race_class_info", "Got unknown keyword: %s", cp);
625  break;
626  }
627  } while ((unsigned char *)cp < data + len);
628 
629  /* The display code expects all of these to have a description -
630  * rather than add checks there for NULL values, simpler to
631  * just set things to an empty value.
632  */
633  if (!rci->description) {
634  rci->description = g_strdup("");
635  }
636 
637 }
638 
648 static void get_race_info(unsigned char *data, int len) {
649  /* This should not happen - the client is only requesting race info for
650  * races it has received - and it knows how many of those it has.
651  */
652  if (used_races >= num_races) {
653  LOG(LOG_ERROR, "common::get_race_info",
654  "used races exceed num races, %d>=%d", used_races, num_races);
655  return;
656  }
657 
659  used_races++;
660 
661  if (used_races == num_races) {
662  qsort(races, used_races, sizeof(Race_Class_Info),
663  (int (*)(const void *, const void *))rc_compar);
664 
666  }
667 }
668 
679 static void get_class_info(unsigned char *data, int len) {
680  /* This should not happen - the client is only requesting race info for
681  * classes it has received - and it knows how many of those it has.
682  */
683  if (used_classes >= num_classes) {
684  LOG(LOG_ERROR, "common::get_race_info",
685  "used classes exceed num classes, %d>=%d", used_classes, num_classes);
686  return;
687  }
688 
690  used_classes++;
691 
692  if (used_classes == num_classes) {
693  qsort(classes, used_classes, sizeof(Race_Class_Info),
694  (int (*)(const void *, const void *))rc_compar);
695 
697  }
698 }
699 
705 static void get_exp_info(const unsigned char *data, int len)
706 {
707  int pos, level;
708 
709  if (len < 2) {
710  LOG(LOG_ERROR, "common::get_exp_info", "no max level info from server provided");
711  return;
712  }
713 
715  pos = 2;
716  exp_table = calloc(exp_table_max, sizeof(guint64));
717  for (level = 1; level <= exp_table_max && pos < len; level++) {
718  exp_table[level] = GetInt64_String(data+pos);
719  pos += 8;
720  }
721  if (level != exp_table_max) {
722  LOG(LOG_ERROR, "common::get_exp_info",
723  "Incomplete table sent - got %d entries, wanted %d", level, exp_table_max);
724  }
725 }
726 
732 static void get_skill_info(char *data, int len)
733 {
734  char *cp, *nl, *sn;
735  int val;
736 
737  cp = data;
738  do {
739  nl = strchr(cp, '\n');
740  if (nl) {
741  *nl = 0;
742  nl++;
743  }
744  sn = strchr(cp, ':');
745  if (!sn) {
746  LOG(LOG_WARNING, "common::get_skill_info", "corrupt line: /%s/", cp);
747  return;
748  }
749 
750  *sn = 0;
751  sn++;
752  val = atoi(cp);
753  val -= CS_STAT_SKILLINFO;
754 
755  /* skill_names[MAX_SKILL] is the declaration, so check against that */
756  if (val < 0 || val >= MAX_SKILL) {
757  LOG(LOG_WARNING, "common::get_skill_info", "invalid skill number %d", val);
758  return;
759  }
760 
761  free(skill_names[val]);
762  skill_names[val] = g_strdup(sn);
763  cp = nl;
764  } while (cp < data+len);
765 }
766 
774 void ReplyInfoCmd(unsigned char *buf, int len) {
775  unsigned char *cp;
776  int i;
777 
778  /* Covers a bug in the server in that it could send a replyinfo with no
779  * parameters
780  */
781  if (!buf) {
782  return;
783  }
784 
785  for (i = 0; i < len; i++) {
786  /* Either a space or newline represents a break */
787  if (*(buf+i) == ' ' || *(buf+i) == '\n') {
788  break;
789  }
790  }
791  if (i >= len) {
792  /* Don't print buf, as it may contain binary data */
793  /* Downgrade this to DEBUG - if the client issued an unsupported
794  * requestinfo info to the server, we'll end up here - this could be
795  * normal behaviour
796  */
797  LOG(LOG_DEBUG, "common::ReplyInfoCmd", "Never found a space in the replyinfo");
798  return;
799  }
800 
801  /* Null out the space and put cp beyond it */
802  cp = buf+i;
803  *cp++ = '\0';
804  if (!strcmp((char*)buf, "image_info")) {
805  get_image_info(cp, len-i-1); /* Located in common/image.c */
806  } else if (!strcmp((char*)buf, "image_sums")) {
807  get_image_sums((char*)cp, len-i-1); /* Located in common/image.c */
808  } else if (!strcmp((char*)buf, "skill_info")) {
809  get_skill_info((char*)cp, len-i-1); /* Located in common/commands.c */
810  } else if (!strcmp((char*)buf, "exp_table")) {
811  get_exp_info(cp, len-i-1); /* Located in common/commands.c */
812  } else if (!strcmp((char*)buf, "motd")) {
813  if (motd) {
814  free((char*)motd);
815  }
816  motd = g_strdup((char *)cp);
818  } else if (!strcmp((char*)buf, "news")) {
819  if (news) {
820  free((char*)news);
821  }
822  news = g_strdup((char *)cp);
824  } else if (!strcmp((char*)buf, "rules")) {
825  if (rules) {
826  free((char*)rules);
827  }
828  rules = g_strdup((char *)cp);
830  } else if (!strcmp((char*)buf, "race_list")) {
831  unsigned char *cp1;
832  for (cp1=cp; *cp !=0; cp++) {
833  if (*cp == '|') {
834  *cp++ = '\0';
835  /* The first separator has no data, so only send request to
836  * server if this is not null.
837  */
838  if (*cp1!='\0') {
839  cs_print_string(csocket.fd, "requestinfo race_info %s", cp1);
840  num_races++;
841  }
842  cp1 = cp;
843  }
844  }
845  if (*cp1!='\0') {
846  cs_print_string(csocket.fd, "requestinfo race_info %s", cp1);
847  num_races++;
848  }
849  if (races) {
851  num_races=0;
852  used_races=0;
853  }
854  races = calloc(num_races, sizeof(Race_Class_Info));
855 
856  } else if (!strcmp((char*)buf, "class_list")) {
857  unsigned char *cp1;
858  for (cp1=cp; *cp !=0; cp++) {
859  if (*cp == '|') {
860  *cp++ = '\0';
861  /* The first separator has no data, so only send request to
862  * server if this is not null.
863  */
864  if (*cp1!='\0') {
865  cs_print_string(csocket.fd, "requestinfo class_info %s", cp1);
866  num_classes++;
867  }
868  cp1 = cp;
869  }
870  }
871  /* last race isn't followed by a | */
872  if (*cp1 != '\0') {
873  cs_print_string(csocket.fd, "requestinfo class_info %s", cp1);
874  num_classes++;
875  }
876  if (classes) {
878  num_classes=0;
879  used_classes=0;
880  }
881  classes = calloc(num_classes, sizeof(Race_Class_Info));
882  } else if (!strcmp((char*)buf, "race_info")) {
883  get_race_info(cp, len -i -1);
884  } else if (!strcmp((char*)buf, "class_info")) {
885  get_class_info(cp, len -i -1);
886  } else if (!strcmp((char*)buf, "newcharinfo")) {
887  get_new_char_info(cp, len -i -1);
888  } else if (!strcmp((char*)buf, "startingmap")) {
889  get_starting_map_info(cp, len -i -1);
890  }
891 }
892 
901 void SetupCmd(char *buf, int len)
902 {
903  int s;
904  char *cmd, *param;
905 
906  /* Process the setup commands.
907  * Syntax is setup <cmdname1> <parameter> <cmdname2> <parameter> ...
908  *
909  * The server sends the status of the cmd back, or a FALSE if the cmd is
910  * unknown. The client then must sort this out.
911  */
912 
913  LOG(LOG_DEBUG, "common::SetupCmd", "%s", buf);
914  for (s = 0; ; ) {
915  if (s >= len) { /* Ugly, but for secure...*/
916  break;
917  }
918 
919  cmd = &buf[s];
920 
921  /* Find the next space, and put a null there */
922  for (; buf[s] && buf[s] != ' '; s++)
923  ;
924  buf[s++] = 0;
925  while (buf[s] == ' ') {
926  s++;
927  }
928  if (s >= len) {
929  break;
930  }
931 
932  param = &buf[s];
933 
934  for (; buf[s] && buf[s] != ' '; s++)
935  ;
936  buf[s++] = 0;
937  while (s < len && buf[s] == ' ') {
938  s++;
939  }
940 
941  /* What is done with the returned data depends on what the server
942  * returns. In some cases the client may fall back to other methods,
943  * report an error, or try another setup command.
944  */
945  if (!strcmp(cmd, "sound2")) {
946  /* No parsing needed, but we don't want a warning about unknown
947  * setup option below.
948  */
949  } else if (!strcmp(cmd, "sound")) {
950  /* No, this should not be !strcmp()... */
951  } else if (!strcmp(cmd, "mapsize")) {
952  if (!g_ascii_strcasecmp(param, "false")) {
954  "Server only supports standard sized maps (11x11)");
955  /* Do this because we may have been playing on a big server
956  * before */
961  continue;
962  }
963 
964  // Parse map size returned by the server.
965  int x = atoi(param);
966  int y = 0;
967  for (char *cp = param; *cp != 0; cp++) {
968  if (*cp == 'x' || *cp == 'X') {
969  y = atoi(cp+1);
970  break;
971  }
972  }
973 
974  /* A size larger than what the server supports was requested.
975  * Reduce the size to server maximum, and re-send the setup
976  * command. Update our want sizes, and tell the player what is
977  * going on.
978  */
979  char tmpbuf[MAX_BUF];
981  if (want_config[CONFIG_MAPWIDTH] > x) {
983  }
984  if (want_config[CONFIG_MAPHEIGHT] > y) {
986  }
988  snprintf(tmpbuf, sizeof(tmpbuf), "Server supports a max mapsize of %d x %d - requesting a %d x %d mapsize",
991  tmpbuf);
992  } else if (want_config[CONFIG_MAPWIDTH] == x && want_config[CONFIG_MAPHEIGHT] == y) {
997  } else {
998  /* The request was not bigger than what server supports, and
999  * not the same size, so what is the problem? Tell the user
1000  * that something is wrong.
1001  */
1002  snprintf(tmpbuf, sizeof(tmpbuf), "Unable to set mapsize on server - we wanted %d x %d, server returned %d x %d",
1005  }
1006  } else if (!strcmp(cmd, "darkness")) {
1007  /* Older servers might not support this setup command.
1008  */
1009  if (!strcmp(param, "FALSE")) {
1010  LOG(LOG_WARNING, "common::SetupCmd", "Server returned FALSE for setup command %s", cmd);
1011  }
1012  } else if (!strcmp(cmd, "spellmon")) {
1013 
1014  /* Older servers might not support this setup command or all of
1015  * the extensions.
1016  *
1017  * Spellmon 2 was added to the protocol in January 2010 to send an
1018  * additional spell information string with casting requirements
1019  * including required items, if the spell needs arguments passed
1020  * (like text for rune of marking), etc.
1021  *
1022  * To use the new feature, "setup spellmon 1 spellmon 2" is sent,
1023  * and if "spellmon 1 spellmon FALSE" is returned then the server
1024  * doesn't accept 2 - sending spellmon 2 to a server that does not
1025  * support it is not problematic, so the spellmon 1 command will
1026  * still be handled correctly by the server. If the server sends
1027  * "spellmon 1 spellmon 2" then the extended mode is in effect.
1028  *
1029  * It is not particularly important for the player to know what
1030  * level of command is accepted by the server. The extra features
1031  * will simply not be functionally available.
1032  */
1033  if (!strcmp(param, "FALSE")) {
1034  LOG(LOG_INFO, "common::SetupCmd", "Server returned FALSE for a %s setup command", cmd);
1035  } else {
1036  spellmon_level = atoi(param);
1037  }
1038  } else if (!strcmp(cmd, "facecache")) {
1039  use_config[CONFIG_CACHE] = atoi(param);
1040  } else if (!strcmp(cmd, "faceset")) {
1041  if (!strcmp(param, "FALSE")) {
1043  "Server does not support other image sets, will use default");
1044  face_info.faceset = 0;
1045  }
1046  } else if (!strcmp(cmd, "map2cmd")) {
1047  if (!strcmp(param, "FALSE")) {
1049  "Server does not support map2cmd!");
1051  "This server is too old to support this client!");
1053  }
1054  } else if (!strcmp(cmd, "want_pickup")) {
1055  /* Nothing special to do as this is info pushed from server and
1056  * not having it isn't that bad.
1057  */
1058  } else if (!strcmp(cmd, "loginmethod")) {
1059  int method = atoi(param);
1060 
1061  /* If the server supports new login, start the process. Pass what
1062  * version the server supports so client can do appropriate
1063  * work
1064  */
1065  if (method) {
1066  start_login(method);
1067  }
1068  } else if (!strcmp(cmd, "newmapcmd")) {
1069  // if server doesn't support newmapcmd, too bad
1070  } else if (!strcmp(cmd, "tick")) {
1071  // Ticks drive the redraw loop via client_tick(), so we really
1072  // do need ticks. To support servers without ticks, add a timer
1073  // callback via g_timeout_add() that calls client_tick().
1074  if (!strcmp(param, "FALSE")) {
1076  "Server does not support tick!");
1078  "This server is too old to support this client!");
1080  }
1081  } else if (!strcmp(cmd, "extendedTextInfos")) {
1082  // Even though this is deprecated, old servers are sitll being
1083  // actively used. Request extended text info (drawextinfo).
1084  if (csocket.cs_version < 1023 && strcmp(param, "FALSE")) { /* server didn't send FALSE*/
1085  /* Server seems to accept extended text infos. Let's tell
1086  * it what extended text info we want
1087  */
1088  for (int i = 1; i < 20; i++) {
1089  char exttext[MAX_BUF];
1090  snprintf(exttext, sizeof(exttext), "toggleextendedtext %d", i);
1091  cs_print_string(csocket.fd, exttext);
1092  }
1093  }
1094  } else {
1095  LOG(LOG_INFO, "common::SetupCmd",
1096  "Got setup for a command we don't understand: %s %s",
1097  cmd, param);
1098  }
1099  }
1100 }
1101 
1110 void AddMeFail(char *data, int len)
1111 {
1112  (void)data; /* __UNUSED__ */
1113  (void)len; /* __UNUSED__ */
1114 
1115  LOG(LOG_INFO, "common::AddMeFail", "addme_failed received.");
1116  return;
1117 }
1118 
1126 void AddMeSuccess(char *data, int len)
1127 {
1128  (void)data; /* __UNUSED__ */
1129  (void)len; /* __UNUSED__ */
1130 
1132  show_main_client();
1133  LOG(LOG_DEBUG, "common::AddMeSuccess", "addme_success received.");
1134  return;
1135 }
1136 
1142 void GoodbyeCmd(char *data, int len)
1143 {
1144  (void)data; /* __UNUSED__ */
1145  (void)len; /* __UNUSED__ */
1146 
1147  /* This could probably be greatly improved - I am not sure if anything
1148  * needs to be saved here, but it should be possible to reconnect to the
1149  * server or a different server without having to rerun the client.
1150  */
1151  LOG(LOG_WARNING, "common::GoodbyeCmd", "Received goodbye command from server - exiting");
1152  exit(0);
1153 }
1154 
1156 
1162 void AnimCmd(unsigned char *data, int len)
1163 {
1164  short anum;
1165  int i, j;
1166 
1167  anum = GetShort_String(data);
1168  if (anum < 0 || anum > MAXANIM) {
1169  LOG(LOG_WARNING, "common::AnimCmd", "animation number invalid: %d", anum);
1170  return;
1171  }
1172 
1173  animations[anum].flags = GetShort_String(data+2);
1174  animations[anum].num_animations = (len-4)/2;
1175  if (animations[anum].num_animations < 1) {
1176  LOG(LOG_WARNING, "common::AnimCmd", "num animations invalid: %d",
1177  animations[anum].num_animations);
1178  return;
1179  }
1180  animations[anum].faces = g_malloc(sizeof(guint16)*animations[anum].num_animations);
1181  for (i = 4, j = 0; i < len; i += 2, j++) {
1182  animations[anum].faces[j] = GetShort_String(data+i);
1183  }
1184 
1185  if (j != animations[anum].num_animations) {
1186  LOG(LOG_WARNING, "common::AnimCmd",
1187  "Calculated animations does not equal stored animations? (%d!=%d)",
1188  j, animations[anum].num_animations);
1189  }
1190 
1191  animations[anum].speed = 0;
1192  animations[anum].speed_left = 0;
1193  animations[anum].phase = 0;
1194 
1195  LOG(LOG_DEBUG, "common::AnimCmd", "Received animation %d, %d faces", anum, animations[anum].num_animations);
1196 }
1197 
1207 void SmoothCmd(unsigned char *data, int len)
1208 {
1209  guint16 faceid;
1210  guint16 smoothing;
1211 
1212  /* len is unused. We should check that we don't have an invalid short
1213  * command. Hence, the compiler warning is valid.
1214  */
1215 
1216  faceid = GetShort_String(data);
1217  smoothing = GetShort_String(data+2);
1218  addsmooth(faceid, smoothing);
1219 }
1220 
1227 void DrawInfoCmd(char *data, int len)
1228 {
1229  int color = atoi(data);
1230  char *buf;
1231 
1232  (void)len; /* __UNUSED__ */
1233 
1234  buf = strchr(data, ' ');
1235  if (!buf) {
1236  LOG(LOG_WARNING, "common::DrawInfoCmd", "got no data");
1237  buf = "";
1238  } else {
1239  buf++;
1240  }
1242 }
1243 
1245 
1251 void setTextManager(int type, ExtTextManager callback)
1252 {
1253  TextManager *current = firstTextManager;
1254 
1255  while (current != NULL) {
1256  if (current->type == type) {
1257  current->callback = callback;
1258  return;
1259  }
1260  current = current->next;
1261  }
1262  current = g_malloc(sizeof(TextManager));
1263  current->type = type;
1264  current->callback = callback;
1265  current->next = firstTextManager;
1266  firstTextManager = current;
1267 }
1268 
1274 {
1275  TextManager *current = firstTextManager;
1276  while (current != NULL) {
1277  if (current->type == type) {
1278  return current->callback;
1279  }
1280  current = current->next;
1281  }
1282  return NULL;
1283 }
1284 
1291 void DrawExtInfoCmd(char *data, int len)
1292 {
1293  int color;
1294  int type, subtype;
1295  char *buf = data;
1296  int wordCount = 3;
1297  ExtTextManager fnct;
1298 
1299  while (wordCount > 0) {
1300  while (buf[0] == ' ') {
1301  buf++;
1302  }
1303  wordCount--;
1304  while (buf[0] != ' ') {
1305  if (buf[0] == '\0') {
1306  LOG(LOG_WARNING,
1307  "common::DrawExtInfoCmd", "Data is missing %d parameters %s",
1308  wordCount,
1309  data);
1310  return;
1311  } else {
1312  buf++;
1313  }
1314  }
1315  if (buf[0] == ' ') {
1316  buf++; /*remove trailing space to send clean data to callback */
1317  }
1318  }
1319  wordCount = sscanf(data, "%d %d %d", &color, &type, &subtype);
1320  if (wordCount != 3) {
1321  LOG(LOG_WARNING,
1322  "common::DrawExtInfoCmd", "Wrong parameters received. Could only parse %d out of 3 int in %s",
1323  wordCount,
1324  data);
1325  return;
1326  }
1327  fnct = getTextManager(type);
1328  if (fnct == NULL) {
1329  LOG(LOG_WARNING,
1330  "common::DrawExtInfoCmd", "Server send us a type %d but i can't find any callback for it",
1331  type);
1332  return;
1333  }
1334  fnct(color, type, subtype, buf);
1335 }
1336 
1343 void use_skill(int skill_id)
1344 {
1345  int i = 0;
1346  int next;
1347  int prev = last_used_skills[0];
1348 
1349  if(last_used_skills[0] == skill_id) {
1350  return;
1351  }
1352 
1353  do {
1354  next = last_used_skills[i+1];
1355  last_used_skills[i+1] = prev;
1356  prev = next;
1357  ++i;
1358  } while(next != skill_id && next >= 0);
1359  last_used_skills[0] = skill_id;
1360 }
1361 
1368 void StatsCmd(unsigned char *data, int len)
1369 {
1370  int i = 0, c, redraw = 0;
1371  gint64 last_exp;
1372 
1373  while (i < len) {
1374  c = data[i++];
1375  if (c >= CS_STAT_RESIST_START && c <= CS_STAT_RESIST_END) {
1377  i += 2;
1378  cpl.stats.resist_change = 1;
1379  } else if (c >= CS_STAT_SKILLINFO && c < (CS_STAT_SKILLINFO+CS_NUM_SKILLS)) {
1380  /* We track to see if the exp has gone from 0 to some total value
1381  * - we do this because the draw logic currently only draws skills
1382  * where the player has exp. We need to communicate to the draw
1383  * function that it should draw all the players skills. Using
1384  * redraw is a little overkill, because a lot of the data may not
1385  * be changing. OTOH, such a transition should only happen
1386  * rarely, not not be a very big deal.
1387  */
1388  cpl.stats.skill_level[c-CS_STAT_SKILLINFO] = data[i++];
1389  last_exp = cpl.stats.skill_exp[c-CS_STAT_SKILLINFO];
1392  if (last_exp == 0 && cpl.stats.skill_exp[c-CS_STAT_SKILLINFO]) {
1393  redraw = 1;
1394  }
1395  i += 8;
1396  } else {
1397  switch (c) {
1398  case CS_STAT_HP:
1399  cpl.stats.hp = GetShort_String(data+i);
1400  i += 2;
1401  break;
1402  case CS_STAT_MAXHP:
1403  cpl.stats.maxhp = GetShort_String(data+i);
1404  i += 2;
1405  break;
1406  case CS_STAT_SP:
1407  cpl.stats.sp = GetShort_String(data+i);
1408  i += 2;
1409  break;
1410  case CS_STAT_MAXSP:
1411  cpl.stats.maxsp = GetShort_String(data+i);
1412  i += 2;
1413  break;
1414  case CS_STAT_GRACE:
1415  cpl.stats.grace = GetShort_String(data+i);
1416  i += 2;
1417  break;
1418  case CS_STAT_MAXGRACE:
1419  cpl.stats.maxgrace = GetShort_String(data+i);
1420  i += 2;
1421  break;
1422  case CS_STAT_STR:
1423  cpl.stats.Str = GetShort_String(data+i);
1424  i += 2;
1425  break;
1426  case CS_STAT_INT:
1427  cpl.stats.Int = GetShort_String(data+i);
1428  i += 2;
1429  break;
1430  case CS_STAT_POW:
1431  cpl.stats.Pow = GetShort_String(data+i);
1432  i += 2;
1433  break;
1434  case CS_STAT_WIS:
1435  cpl.stats.Wis = GetShort_String(data+i);
1436  i += 2;
1437  break;
1438  case CS_STAT_DEX:
1439  cpl.stats.Dex = GetShort_String(data+i);
1440  i += 2;
1441  break;
1442  case CS_STAT_CON:
1443  cpl.stats.Con = GetShort_String(data+i);
1444  i += 2;
1445  break;
1446  case CS_STAT_CHA:
1447  cpl.stats.Cha = GetShort_String(data+i);
1448  i += 2;
1449  break;
1450  case CS_STAT_EXP:
1451  cpl.stats.exp = GetInt_String(data+i);
1452  i += 4;
1453  break;
1454  case CS_STAT_EXP64:
1455  cpl.stats.exp = GetInt64_String(data+i);
1456  i += 8;
1457  break;
1458  case CS_STAT_LEVEL:
1459  cpl.stats.level = GetShort_String(data+i);
1460  i += 2;
1461  break;
1462  case CS_STAT_WC:
1463  cpl.stats.wc = GetShort_String(data+i);
1464  i += 2;
1465  break;
1466  case CS_STAT_AC:
1467  cpl.stats.ac = GetShort_String(data+i);
1468  i += 2;
1469  break;
1470  case CS_STAT_DAM:
1471  cpl.stats.dam = GetShort_String(data+i);
1472  i += 2;
1473  break;
1474  case CS_STAT_ARMOUR:
1475  cpl.stats.resists[0] = GetShort_String(data+i);
1476  i += 2;
1477  break;
1478  case CS_STAT_SPEED:
1479  cpl.stats.speed = GetInt_String(data+i);
1480  i += 4;
1481  break;
1482  case CS_STAT_FOOD:
1483  cpl.stats.food = GetShort_String(data+i);
1484  i += 2;
1485  break;
1486  case CS_STAT_WEAP_SP:
1487  cpl.stats.weapon_sp = GetInt_String(data+i);
1488  i += 4;
1489  break;
1490  case CS_STAT_SPELL_ATTUNE:
1491  cpl.stats.attuned = GetInt_String(data+i);
1492  i += 4;
1493  cpl.spells_updated = 1;
1494  break;
1495  case CS_STAT_SPELL_REPEL:
1496  cpl.stats.repelled = GetInt_String(data+i);
1497  i += 4;
1498  cpl.spells_updated = 1;
1499  break;
1500  case CS_STAT_SPELL_DENY:
1501  cpl.stats.denied = GetInt_String(data+i);
1502  i += 4;
1503  cpl.spells_updated = 1;
1504  break;
1505 
1506  case CS_STAT_FLAGS:
1507  cpl.stats.flags = GetShort_String(data+i);
1508  i += 2;
1509  break;
1510  case CS_STAT_WEIGHT_LIM:
1512  i += 4;
1513  /* Mark weight limit changes to update the client inventory window */
1514  cpl.ob->inv_updated = 1;
1515  break;
1516 
1517  case CS_STAT_RANGE: {
1518  int rlen = data[i++];
1519  strncpy(cpl.range, (const char*)data+i, rlen);
1520  cpl.range[rlen] = '\0';
1521  i += rlen;
1522  break;
1523  }
1524 
1525  case CS_STAT_TITLE: {
1526  int rlen = data[i++];
1527  strncpy(cpl.title, (const char*)data+i, rlen);
1528  cpl.title[rlen] = '\0';
1529  i += rlen;
1530  break;
1531  }
1532 
1533  default:
1534  LOG(LOG_WARNING, "common::StatsCmd", "Unknown stat number %d", c);
1535  break;
1536  }
1537  }
1538  }
1539 
1540  if (i > len) {
1541  LOG(LOG_WARNING, "common::StatsCmd", "got stats overflow, processed %d bytes out of %d", i, len);
1542  }
1543  draw_stats(redraw);
1545 #ifdef HAVE_LUA
1546  script_lua_stats();
1547 #endif
1548 }
1549 
1556 void handle_query(char *data, int len)
1557 {
1558  char *buf, *cp;
1559  guint8 flags = atoi(data);
1560 
1561  (void)len; /* __UNUSED__ */
1562 
1563  if (flags&CS_QUERY_HIDEINPUT) { /* No echo */
1564  cpl.no_echo = 1;
1565  } else {
1566  cpl.no_echo = 0;
1567  }
1568 
1569  /* Let the window system know this may have changed */
1570  x_set_echo();
1571 
1572  /* The actual text is optional */
1573  buf = strchr(data, ' ');
1574  if (buf) {
1575  buf++;
1576  }
1577 
1578  /* If we just get passed an empty string, why draw this? */
1579  if (buf) {
1580  cp = buf;
1581  while ((buf = strchr(buf, '\n')) != NULL) {
1582  *buf++ = '\0';
1583  draw_ext_info(
1585  cp = buf;
1586  }
1587  /* Yes/no - don't do anything with it now */
1588  if (flags&CS_QUERY_YESNO) {
1589  }
1590 
1591  /* One character response expected */
1592  if (flags&CS_QUERY_SINGLECHAR) {
1594  } else {
1596  }
1597 
1598  if (cp) {
1599  draw_prompt(cp);
1600  }
1601  }
1602 
1603  LOG(LOG_DEBUG, "common::handle_query", "Received query. Input state now %d", cpl.input_state);
1604 }
1605 
1612 void send_reply(const char *text)
1613 {
1614  cs_print_string(csocket.fd, "reply %s", text);
1615 
1616  /* Let the window system know that the (possibly hidden) query is over. */
1617  cpl.no_echo = 0;
1618  x_set_echo();
1619 }
1620 
1629 void PlayerCmd(unsigned char *data, int len)
1630 {
1631  char name[MAX_BUF];
1632  int tag, weight, face, i = 0, nlen;
1633 
1635  tag = GetInt_String(data);
1636  i += 4;
1637  weight = GetInt_String(data+i);
1638  i += 4;
1639  face = GetInt_String(data+i);
1640  i += 4;
1641  nlen = data[i++];
1642  memcpy(name, (const char*)data+i, nlen);
1643  name[nlen] = '\0';
1644  i += nlen;
1645 
1646  if (i != len) {
1647  LOG(LOG_WARNING, "common::PlayerCmd", "lengths do not match (%d!=%d)", len, i);
1648  }
1649  new_player(tag, name, weight, face);
1650 }
1651 
1657 {
1658  if (!op) {
1659  return;
1660  }
1661 
1662  if (op->open) {
1663  open_container(op);
1664  cpl.container = op;
1665  } else if (op->was_open) {
1666  close_container(op);
1667  cpl.container = NULL;
1668  }
1669 }
1670 
1677 void Item2Cmd(unsigned char *data, int len) {
1678  int weight, loc, tag, face, flags, pos = 0, nlen, anim, nrof, type;
1679  guint8 animspeed;
1680  char name[MAX_BUF];
1681 
1682  loc = GetInt_String(data);
1683  pos += 4;
1684 
1685  if (pos == len) {
1686  LOG(LOG_WARNING, "common::common_item_command", "Got location with no other data");
1687  return;
1688  } else if (loc < 0) { /* Delete following items */
1689  LOG(LOG_WARNING, "common::common_item_command", "Got location with negative value (%d)", loc);
1690  return;
1691  } else {
1692  while (pos < len) {
1693  tag = GetInt_String(data+pos);
1694  pos += 4;
1695  flags = GetInt_String(data+pos);
1696  pos += 4;
1697  weight = GetInt_String(data+pos);
1698  pos += 4;
1699  face = GetInt_String(data+pos);
1700  pos += 4;
1701  nlen = data[pos++];
1702  memcpy(name, (char*)data+pos, nlen);
1703  pos += nlen;
1704  name[nlen] = '\0';
1705  anim = GetShort_String(data+pos);
1706  pos += 2;
1707  animspeed = data[pos++];
1708  nrof = GetInt_String(data+pos);
1709  pos += 4;
1710  type = GetShort_String(data+pos);
1711  pos += 2;
1712  update_item(tag, loc, name, weight, face, flags, anim, animspeed, nrof, type);
1713  item_actions(locate_item(tag));
1714  }
1715  if (pos > len) {
1716  LOG(LOG_WARNING, "common::common_item_cmd", "Overread buffer: %d > %d", pos, len);
1717  }
1718  }
1719 }
1720 
1727 void UpdateItemCmd(unsigned char *data, int len)
1728 {
1729  int weight, loc, tag, face, sendflags, flags, pos = 0, nlen, anim;
1730  guint32 nrof;
1731  char name[MAX_BUF];
1732  item *ip;
1733  guint8 animspeed;
1734 
1735  sendflags = data[0];
1736  pos += 1;
1737  tag = GetInt_String(data+pos);
1738  pos += 4;
1739  ip = locate_item(tag);
1740  if (!ip) {
1741  /*
1742  fprintf(stderr, "Got update_item command for item we don't have (%d)\n", tag);
1743  */
1744  return;
1745  }
1746 
1747  /* Copy all of these so we can pass the values to update_item and don't
1748  * need to figure out which ones were modified by this function.
1749  */
1750  *name = '\0';
1751  loc = ip->env ? ip->env->tag : 0;
1752  weight = ip->weight*1000;
1753  face = ip->face;
1754  flags = ip->flagsval;
1755  anim = ip->animation_id;
1756  animspeed = ip->anim_speed;
1757  nrof = ip->nrof;
1758 
1759  if (sendflags&UPD_LOCATION) {
1760  loc = GetInt_String(data+pos);
1761  LOG(LOG_WARNING, "common::UpdateItemCmd", "Got tag of unknown object (%d) for new location", loc);
1762  pos += 4;
1763  }
1764  if (sendflags&UPD_FLAGS) {
1765  flags = GetInt_String(data+pos);
1766  pos += 4;
1767  }
1768  if (sendflags&UPD_WEIGHT) {
1769  weight = GetInt_String(data+pos);
1770  pos += 4;
1771  }
1772  if (sendflags&UPD_FACE) {
1773  face = GetInt_String(data+pos);
1774  pos += 4;
1775  }
1776  if (sendflags&UPD_NAME) {
1777  nlen = data[pos++];
1778  memcpy(name, (char*)data+pos, nlen);
1779  pos += nlen;
1780  name[nlen] = '\0';
1781  }
1782  if (pos > len) {
1783  LOG(LOG_WARNING, "common::UpdateItemCmd", "Overread buffer: %d > %d", pos, len);
1784  return; /* We have bad data, probably don't want to store it then */
1785  }
1786  if (sendflags&UPD_ANIM) {
1787  anim = GetShort_String(data+pos);
1788  pos += 2;
1789  }
1790  if (sendflags&UPD_ANIMSPEED) {
1791  animspeed = data[pos++];
1792  }
1793  if (sendflags&UPD_NROF) {
1794  nrof = (guint32)GetInt_String(data+pos);
1795  pos += 4;
1796  }
1797  /* update_item calls set_item_values which will then set the list redraw
1798  * flag, so we don't need to do an explicit redraw here. Actually,
1799  * calling update_item is a little bit of overkill, since we already
1800  * determined some of the values in this function.
1801  */
1802  update_item(tag, loc, name, weight, face, flags, anim, animspeed, nrof, ip->type);
1803  item_actions(locate_item(tag));
1804 }
1805 
1811 void DeleteItem(unsigned char *data, int len)
1812 {
1813  int pos = 0, tag;
1814 
1815  while (pos < len) {
1816  item *op;
1817 
1818  tag = GetInt_String(data+pos);
1819  pos += 4;
1820  op = locate_item(tag);
1821  if (op != NULL) {
1822  remove_item(op);
1823  } else {
1824  LOG(LOG_WARNING, "common::DeleteItem", "Cannot find tag %d", tag);
1825  }
1826  }
1827  if (pos > len) {
1828  LOG(LOG_WARNING, "common::DeleteItem", "Overread buffer: %d > %d", pos, len);
1829  }
1830 }
1831 
1837 void DeleteInventory(unsigned char *data, int len)
1838 {
1839  int tag;
1840  item *op;
1841 
1842  (void)len; /* __UNUSED__ */
1843 
1844  tag = atoi((const char*)data);
1845  op = locate_item(tag);
1846  if (op != NULL) {
1848  } else {
1849  LOG(LOG_WARNING, "common::DeleteInventory", "Invalid tag: %d", tag);
1850  }
1851 }
1852 
1856 static void rstrip(char buf[static 1], size_t len) {
1857  for (size_t i = len - 1; i > 0; i--) {
1858  if (buf[i] == '\n' || buf[i] == ' ') {
1859  buf[i] = '\0';
1860  } else {
1861  return;
1862  }
1863  }
1864 }
1865 
1866 /****************************************************************************/
1867 
1878 void AddspellCmd(unsigned char *data, int len)
1879 {
1880  guint8 nlen;
1881  guint16 mlen, pos = 0;
1882  Spell *newspell, *tmp;
1883 
1884  while (pos < len) {
1885  newspell = calloc(1, sizeof(Spell));
1886 
1887  /* Get standard spell information (spellmon 1)
1888  */
1889  newspell->tag = GetInt_String(data+pos);
1890  pos += 4;
1891  newspell->level = GetShort_String(data+pos);
1892  pos += 2;
1893  newspell->time = GetShort_String(data+pos);
1894  pos += 2;
1895  newspell->sp = GetShort_String(data+pos);
1896  pos += 2;
1897  newspell->grace = GetShort_String(data+pos);
1898  pos += 2;
1899  newspell->dam = GetShort_String(data+pos);
1900  pos += 2;
1901  newspell->skill_number = GetChar_String(data+pos);
1902  pos += 1;
1903  newspell->path = GetInt_String(data+pos);
1904  pos += 4;
1905  newspell->face = GetInt_String(data+pos);
1906  pos += 4;
1907  nlen = GetChar_String(data+pos);
1908  pos += 1;
1909  strncpy(newspell->name, (char*)data+pos, nlen);
1910  pos += nlen;
1911  newspell->name[nlen] = '\0'; /* To ensure we are null terminated */
1912  mlen = GetShort_String(data+pos);
1913  pos += 2;
1914  strncpy(newspell->message, (char*)data+pos, mlen);
1915  pos += mlen;
1916  newspell->message[mlen] = '\0'; /* To ensure we are null terminated */
1917  rstrip(newspell->message, mlen);
1918 
1919  if (spellmon_level < 2) {
1920 
1921  /* The server is not sending spellmon 2 extended information, so
1922  * initialize the spell data fields as unused/empty.
1923  */
1924  newspell->usage = 0;
1925  newspell->requirements[0] = '\0';
1926 
1927  } else if (pos < len) {
1928 
1929  /* The server is sending extended spell information (spellmon 2) so
1930  * process it.
1931  */
1932  newspell->usage = GetChar_String(data+pos);
1933  pos += 1;
1934  nlen = GetChar_String(data+pos);
1935  pos += 1;
1936  strncpy(newspell->requirements, (char*) data+pos, nlen);
1937  pos += nlen;
1938  newspell->requirements[nlen] = '\0'; /* Ensure null-termination */
1939  }
1940 
1941  /* Compute the derived spell information.
1942  */
1943  newspell->skill = skill_names[newspell->skill_number-CS_STAT_SKILLINFO];
1944 
1945  /* Add the spell to the player struct.
1946  */
1947  if (!cpl.spelldata) {
1948  cpl.spelldata = newspell;
1949  } else {
1950  for (tmp = cpl.spelldata; tmp->next; tmp = tmp->next)
1951  ;
1952  tmp->next = newspell;
1953  }
1954  /* Check to see if there are more spells to add.
1955  */
1956  }
1957  if (pos > len) {
1958  LOG(LOG_WARNING, "common::AddspellCmd", "Overread buffer: %d > %d", pos, len);
1959  }
1960  cpl.spells_updated = 1;
1961 }
1962 
1963 void UpdspellCmd(unsigned char *data, int len) {
1964  int flags, pos = 0;
1965  guint32 tag;
1966  Spell *tmp;
1967 
1968  if (!cpl.spelldata) {
1969  LOG(LOG_WARNING, "common::UpdspellCmd", "I know no spells to update");
1970  return;
1971  }
1972 
1973  flags = GetChar_String(data+pos);
1974  pos += 1;
1975  tag = GetInt_String(data+pos);
1976  pos += 4;
1977  for (tmp = cpl.spelldata; tmp && tmp->tag != tag; tmp = tmp->next)
1978  ;
1979  if (!tmp) {
1980  LOG(LOG_WARNING, "common::UpdspellCmd", "Invalid tag: %d", tag);
1981  return;
1982  }
1983  if (flags&UPD_SP_MANA) {
1984  tmp->sp = GetShort_String(data+pos);
1985  pos += 2;
1986  }
1987  if (flags&UPD_SP_GRACE) {
1988  tmp->grace = GetShort_String(data+pos);
1989  pos += 2;
1990  }
1991  if (flags&UPD_SP_DAMAGE) {
1992  tmp->dam = GetShort_String(data+pos);
1993  pos += 2;
1994  }
1995  if (pos > len) {
1996  LOG(LOG_WARNING, "common::UpdspellCmd", "Overread buffer: %d > %d", pos, len);
1997  }
1998  cpl.spells_updated = 1;
1999 }
2000 
2001 void DeleteSpell(unsigned char *data, int len) {
2002  guint32 tag;
2003  Spell *tmp, *target;
2004 
2005  if (!cpl.spelldata) {
2006  LOG(LOG_WARNING, "common::DeleteSpell", "I know no spells to delete");
2007  return;
2008  }
2009 
2010  tag = GetInt_String(data);
2011  /* Special case: the first spell is the one removed */
2012  if (cpl.spelldata->tag == tag) {
2013  target = cpl.spelldata;
2014  if (target->next) {
2015  cpl.spelldata = target->next;
2016  } else {
2017  cpl.spelldata = NULL;
2018  }
2019  free(target);
2020  return;
2021  }
2022 
2023  for (tmp = cpl.spelldata; tmp->next && tmp->next->tag != tag; tmp = tmp->next)
2024  ;
2025  if (!tmp->next) {
2026  LOG(LOG_WARNING, "common::DeleteSpell", "Invalid tag: %d", tag);
2027  return;
2028  }
2029  target = tmp->next;
2030  if (target->next) {
2031  tmp->next = target->next;
2032  } else {
2033  tmp->next = NULL;
2034  }
2035  free(target);
2036  cpl.spells_updated = 1;
2037 }
2038 
2039 /****************************************************************************/
2040  /* EndOf SCSpellCommands
2043  */
2044 
2055 void NewmapCmd(unsigned char *data, int len)
2056 {
2057  (void)data; /* __UNUSED__ */
2058  (void)len; /* __UNUSED__ */
2059 
2060  mapdata_newmap();
2061 }
2062 
2063 /* This is the common processing block for the map1 and map1a protocol
2064  * commands. The map1a mieks minor extensions and are easy to deal with
2065  * inline (in fact, this code doesn't even care what rev is - just certain
2066  * bits will only bet set when using the map1a command. rev is 0 for map1, 1
2067  * for map1a. It conceivable that there could be future revisions.
2068  */
2069 
2070 /* NUM_LAYERS should only be used for the map1{a} which only has a few layers.
2071  * Map2 has 10 layers. However, some of the map1 logic requires this to be
2072  * set right.
2073  */
2074 #define NUM_LAYERS (MAP1_LAYERS-1)
2075 
2081 void Map2Cmd(unsigned char *data, int len)
2082 {
2083  int mask, x, y, pos = 0, space_len, value;
2084  guint8 type;
2085 
2086  /* Not really using map1 protocol, but some draw logic differs from the
2087  * original draw logic, and map2 is closest.
2088  */
2089  while (pos < len) {
2090  mask = GetShort_String(data+pos);
2091  pos += 2;
2092  x = ((mask>>10)&0x3f)-MAP2_COORD_OFFSET;
2093  y = ((mask>>4)&0x3f)-MAP2_COORD_OFFSET;
2094 
2095  /* This is a scroll then. Go back and fetch another coordinate */
2096  if (mask&0x1) {
2097  mapdata_scroll(x, y);
2098  continue;
2099  }
2100 
2101  if (x<0) {
2102  LOG(LOG_WARNING, "commands.c::Map2Cmd", "got negative x!");
2103  x = 0;
2104  } else if (x >= MAX_VIEW) {
2105  LOG(LOG_WARNING, "commands.c::Map2Cmd", "got x >= MAX_VIEW!");
2106  x = MAX_VIEW - 1;
2107  }
2108 
2109  if (y<0) {
2110  LOG(LOG_WARNING, "commands.c::Map2Cmd", "got negative y!");
2111  y = 0;
2112  } else if (y >= MAX_VIEW) {
2113  LOG(LOG_WARNING, "commands.c::Map2Cmd", "got y >= MAX_VIEW!");
2114  y = MAX_VIEW - 1;
2115  }
2116 
2117  assert(0 <= x && x < MAX_VIEW);
2118  assert(0 <= y && y < MAX_VIEW);
2119  /* Clearing old cell data as needed (was in mapdata_set_face_layer()
2120  * before however that caused darkness to only work if sent after the
2121  * layers).
2122  */
2123  mapdata_clear_old(x, y);
2124 
2125  /* Inner loop is for the data on the space itself */
2126  while (pos < len) {
2127  type = data[pos++];
2128  /* type == 255 means nothing more for this space */
2129  if (type == 255) {
2131  break;
2132  }
2133  space_len = type>>5;
2134  type &= 0x1f;
2135  /* Clear the space */
2136  if (type == MAP2_TYPE_CLEAR) {
2137  mapdata_clear_space(x, y);
2138  continue;
2139  } else if (type == MAP2_TYPE_DARKNESS) {
2140  value = data[pos++];
2141  mapdata_set_darkness(x, y, value);
2142  continue;
2143  } else if (type >= MAP2_LAYER_START && type < MAP2_LAYER_START+MAXLAYERS) {
2144  int layer, opt;
2145 
2146  /* This is face information for a layer. */
2147  layer = type&0xf;
2148 
2149  if (layer < 0) {
2150  LOG(LOG_WARNING, "commands.c::Map2Cmd", "got negative layer!");
2151  layer = 0;
2152  } else if (layer >= MAXLAYERS) {
2153  LOG(LOG_WARNING, "commands.c::Map2Cmd", "got layer >= MAXLAYERS!");
2154  layer = MAXLAYERS - 1;
2155  }
2156  assert(0 <= layer && layer < MAXLAYERS);
2157 
2158  /* This is the face */
2159  value = GetShort_String(data+pos);
2160  pos += 2;
2161  if (!(value&FACE_IS_ANIM)) {
2162  mapdata_set_face_layer(x, y, value, layer);
2163  }
2164 
2165  if (space_len > 2) {
2166  opt = data[pos++];
2167  if (value&FACE_IS_ANIM) {
2168  /* Animation speed */
2169  mapdata_set_anim_layer(x, y, value, opt, layer);
2170  } else {
2171  /* Smooth info */
2172  mapdata_set_smooth(x, y, opt, layer);
2173  }
2174  }
2175  /* Currently, if 4 bytes, must be a smooth byte */
2176  if (space_len > 3) {
2177  opt = data[pos++];
2178  mapdata_set_smooth(x, y, opt, layer);
2179  }
2180  continue;
2181  } /* if image layer */
2182  } /* while pos<len inner loop for space */
2183  } /* While pos<len outer loop */
2184  mapupdatesent = 0;
2185  display_map_doneupdate(FALSE, FALSE);
2186 }
2187 
2194 void map_scrollCmd(char *data, int len)
2195 {
2196  int dx, dy;
2197  char *buf;
2198 
2199  (void)len; /* __UNUSED__ */
2200 
2201  dx = atoi(data);
2202  buf = strchr(data, ' ');
2203  if (!buf) {
2204  LOG(LOG_WARNING, "common::map_scrollCmd", "Got short packet.");
2205  return;
2206  }
2207  buf++;
2208  dy = atoi(buf);
2209 
2210  mapdata_scroll(dx, dy);
2211  display_map_doneupdate(FALSE, TRUE);
2212 }
2213 
2224 int ExtSmooth(unsigned char *data, int len, int x, int y, int layer)
2225 {
2226  static int dx[8] = { 0, 1, 1, 1, 0, -1, -1, -1, };
2227  static int dy[8] = { -1, -1, 0, 1, 1, 1, 0, -1, };
2228  int i, rx, ry;
2229  int newsm;
2230 
2231  if (len < 1) {
2232  return 0;
2233  }
2234 
2235  x += pl_pos.x;
2236  y += pl_pos.y;
2237  newsm = GetChar_String(data);
2238 
2239  if (mapdata_cell(x, y)->smooth[layer] != newsm) {
2240  for (i = 0; i < 8; i++) {
2241  rx = x+dx[i];
2242  ry = y+dy[i];
2243  if (!mapdata_contains(rx, ry)) {
2244  continue;
2245  }
2246  mapdata_cell(x, y)->need_resmooth = 1;
2247  }
2248  }
2249  mapdata_cell(x, y)->smooth[layer] = newsm;
2250  return 1;/*Cause smooth infos only use 1 byte*/
2251 }
2252 
2262 void MapExtendedCmd(unsigned char *data, int len)
2263 {
2264  int mask, x, y, pos = 0, layer;
2265  int noredraw = 0;
2266  int hassmooth = 0;
2267  int entrysize;
2268  int startpackentry;
2269 
2270  mapupdatesent = 1;
2271  mask = GetChar_String(data+pos);
2272  pos += 1;
2273  if (mask&EMI_NOREDRAW) {
2274  noredraw = 1;
2275  }
2276  if (mask&EMI_SMOOTH) {
2277  hassmooth = 1;
2278  }
2279  while (mask&EMI_HASMOREBITS) {
2280  /*There may be bits we ignore about*/
2281  mask = GetChar_String(data+pos);
2282  pos += 1;
2283  }
2284  entrysize = GetChar_String(data+pos);
2285  pos = pos+1;
2286 
2287  while (pos+entrysize+2 <= len) {
2288  mask = GetShort_String(data+pos);
2289  pos += 2;
2290  x = (mask>>10)&0x3f;
2291  y = (mask>>4)&0x3f;
2292  for (layer = NUM_LAYERS; layer >= 0; layer--) {
2293  if (mask&(1<<layer)) {
2294  /*handle an entry*/
2295  if (pos+entrysize > len) { /*erroneous packet*/
2296  break;
2297  }
2298  startpackentry = pos;
2299  /* If you had extended infos to the server, this is where, in
2300  * the client, you may add your code
2301  */
2302  if (hassmooth) {
2303  pos = pos+ExtSmooth(data+pos, len-pos, x, y, NUM_LAYERS-layer);
2304  }
2305  /* Continue with other if you add new extended infos to server
2306  *
2307  * Now point to the next data
2308  */
2309  pos = startpackentry+entrysize;
2310  }
2311  }
2312  }
2313  if (!noredraw) {
2314  display_map_doneupdate(FALSE, FALSE);
2315  mapupdatesent = 0;
2316  }
2317 }
2318 
2324 void MagicMapCmd(unsigned char *data, int len)
2325 {
2326  unsigned char *cp;
2327  int i;
2328 
2329  /* First, extract the size/position information. */
2330  if (sscanf((const char*)data, "%hd %hd %hd %hd", &cpl.mmapx, &cpl.mmapy, &cpl.pmapx, &cpl.pmapy) != 4) {
2331  LOG(LOG_WARNING, "common::MagicMapCmd", "Was not able to properly extract magic map size, pos");
2332  return;
2333  }
2334 
2335  if (cpl.mmapx == 0 || cpl.mmapy == 0) {
2336  LOG(LOG_WARNING, "common::MagicMapCmd", "empty map");
2337  return;
2338  }
2339 
2340  /* Now we need to find the start of the actual data. There are 4 space
2341  * characters we need to skip over.
2342  */
2343  for (cp = data, i = 0; i < 4 && cp < data+len; cp++) {
2344  if (*cp == ' ') {
2345  i++;
2346  }
2347  }
2348  if (i != 4) {
2349  LOG(LOG_WARNING, "common::MagicMapCmd", "Was unable to find start of magic map data");
2350  return;
2351  }
2352  i = len-(cp-data); /* This should be the number of bytes left */
2353  if (i != cpl.mmapx*cpl.mmapy) {
2354  LOG(LOG_WARNING, "common::MagicMapCmd", "Magic map size mismatch. Have %d bytes, should have %d",
2355  i, cpl.mmapx*cpl.mmapy);
2356  return;
2357  }
2358  free(cpl.magicmap);
2359  cpl.magicmap = g_malloc(cpl.mmapx*cpl.mmapy);
2360  /* Order the server puts it in should be just fine. Note that the only
2361  * requirement that this works is that magicmap by 8 bits, being that is
2362  * the size specified in the protocol and what the server sends us.
2363  */
2364  memcpy(cpl.magicmap, cp, cpl.mmapx*cpl.mmapy);
2365  draw_magic_map();
2366 }
2367  /* EndOf SCMapCommands
2370  */
2371 
2377 void SinkCmd(unsigned char *data, int len)
2378 {
2379 }
2380 
2388 void TickCmd(guint8 *data, int len)
2389 {
2390  /* Up to the specific client to decide what to do */
2391  client_tick(GetInt_String(data));
2392 }
2393 
2402 void PickupCmd(guint8 *data, int len)
2403 {
2404  guint32 pickup = GetInt_String(data);
2405  client_pickup(pickup);
2406 }
2407 
2416 void FailureCmd(char *buf, int len)
2417 {
2418  char *cp;
2419 
2420  /* The format of the buffer is 'command error message'. We need to
2421  * extract the failed command, and then pass in the error message to the
2422  * appropriate handler. So find the space, set it to null. in that way,
2423  * buf is now just the failure command, and cp is the message.
2424  */
2425  cp = strchr(buf,' ');
2426  if (!cp) {
2427  return;
2428  }
2429 
2430  *cp = 0;
2431  cp++;
2432 
2433  if (!strcmp(buf,"accountlogin")) {
2435  } else if (!strcmp(buf,"accountnew")) {
2437  } else if (!strcmp(buf,"accountaddplayer")) {
2439  } else if (!strcmp(buf,"createplayer")) {
2441  } else if (!strcmp(buf, "accountpw")) {
2443  } else if (!strcmp(buf, "accountplay")) {
2444  // This creates a dialog that says the failure message.
2445  // It should suffice for what we want here anyway.
2447  } else
2448  /* This really is an error - if this happens it menas the server
2449  * failed to process a request that the client made - the client
2450  * should be able to handle failures for all request types it makes.
2451  * But this is also a problem in that it means that the server is
2452  * waiting for a correct response, and if we do not display anything,
2453  * the player is unlikely to know this.
2454  */
2455  LOG(LOG_ERROR, "common::FailureCmd", "Got a failure response we can not handle: %s:%s",
2456  buf, cp);
2457 }
2458 
2462 void AccountPlayersCmd(char *buf, int len) {
2463  int level, pos, faceno;
2464  guint8 flen;
2465  char name[MAX_BUF], class[MAX_BUF], race[MAX_BUF],
2466  face[MAX_BUF], party[MAX_BUF], map[MAX_BUF];
2467 
2468  /* This is called first so it can clear out the existing data store.
2469  */
2471 
2472  level=0;
2473  name[0]=0;
2474  class[0]=0;
2475  race[0]=0;
2476  face[0]=0;
2477  party[0]=0;
2478  map[0]=0;
2479  faceno=0;
2480 
2481  pos=1;
2482  while (pos < len) {
2483  flen = buf[pos];
2484  /* flen == 0 is to note that we got end of character data */
2485  if (flen == 0) {
2486  update_character_choose(name, class, race, face, party, map, level, faceno);
2487  /* Blank all the values - it is no sure thing that the next
2488  * character will fill all these in.
2489  */
2490  level=0;
2491  name[0]=0;
2492  class[0]=0;
2493  race[0]=0;
2494  face[0]=0;
2495  party[0]=0;
2496  map[0]=0;
2497  faceno=0;
2498  pos++;
2499  continue;
2500  }
2501  pos++;
2502  if ((pos +flen) > len || flen>=MAX_BUF) {
2503  LOG(LOG_ERROR,"commands.c:AccountPlayerCmd", "data overran buffer");
2504  return;
2505  }
2506  switch (buf[pos]) {
2507  case ACL_NAME:
2508  strncpy(name, buf + pos +1, flen-1);
2509  name[flen-1] = 0;
2510  break;
2511 
2512  case ACL_CLASS:
2513  strncpy(class, buf + pos +1, flen-1);
2514  class[flen-1] = 0;
2515  break;
2516 
2517  case ACL_RACE:
2518  strncpy(race, buf + pos +1, flen-1);
2519  race[flen-1] = 0;
2520  break;
2521 
2522  case ACL_FACE:
2523  strncpy(face, buf + pos +1, flen-1);
2524  face[flen-1] = 0;
2525  break;
2526 
2527  case ACL_PARTY:
2528  strncpy(party, buf + pos +1, flen-1);
2529  party[flen-1] = 0;
2530  break;
2531 
2532  case ACL_MAP:
2533  strncpy(map, buf + pos +1, flen-1);
2534  map[flen-1] = 0;
2535  break;
2536 
2537  case ACL_LEVEL:
2538  level = GetShort_String((unsigned char *)buf + pos + 1);
2539  break;
2540  case ACL_FACE_NUM:
2541  faceno = GetShort_String((unsigned char *)buf + pos + 1);
2542  break;
2543  }
2544  pos += flen;
2545  }
2546 }
2547 
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void DeleteSpell(unsigned char *data, int len)
Definition: commands.c:2001
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Stats stats
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Stat_struct::skill_level
gint16 skill_level[MAX_SKILL]
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@ LOG_INFO
Minor, non-harmful issues.
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Definition: commands.c:99
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Definition: init.c:41
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Definition: newclient.h:104
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Definition: account.c:547
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Definition: client.h:586
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@ LOG_ERROR
Warning that something definitely didn't work.
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Definition: client.h:242
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Definition: mapdata.h:6
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Definition: client.h:254
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Definition: client.h:253
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Definition: newclient.h:289
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Definition: newclient.h:88
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Definition: client.h:358
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Definition: client.h:300
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Definition: client.h:86
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Definition: stats.c:459
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Definition: client.h:302
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#define CS_STAT_RANGE
Definition: newclient.h:106
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Definition: item.h:61
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Definition: commands.c:93
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Definition: client.h:202
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Definition: newclient.h:94
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Definition: mapdata.h:11
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Definition: newclient.h:645
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Definition: account.c:1174
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Definition: newsocket.c:161
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Definition: newsocket.c:137
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Definition: client.h:277
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static const char *const short_stat_name[NUM_STATS]
Definition: commands.c:107
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Definition: commands.c:88
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Definition: commands.c:901
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Definition: client.h:348
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Definition: commands.c:1343
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Definition: newclient.h:142
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Definition: client.h:351
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Definition: client.c:50
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@ LOG_DEBUG
Useful debugging information.
Definition: client.h:433
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Definition: commands.c:98
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Definition: newclient.h:316
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Definition: newclient.h:646
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Definition: client.c:171
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Definition: commands.c:1727
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Definition: client.h:251
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Definition: newclient.h:200
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Definition: inventory.c:693
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Definition: client.h:624
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Definition: client.h:602
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Definition: client.h:594
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Definition: client.h:626
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Definition: newclient.h:68
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Definition: newclient.h:111