Crossfire Client, Trunk
R21611
common.h
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#ifndef _SOUND_SRC_COMMON_H
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#define _SOUND_SRC_COMMON_H
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extern
int
cf_snd_init
();
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extern
void
cf_snd_exit
();
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extern
void
cf_play_music
(
const
char
*music_name);
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extern
void
cf_play_sound
(gint8 x, gint8 y, guint8 dir, guint8 vol, guint8 type,
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char
const
sound[
static
1],
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char
const
source[
static
1]);
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#endif
cf_play_music
void cf_play_music(const char *music_name)
Definition:
cfsndserv.c:168
cf_play_sound
void cf_play_sound(gint8 x, gint8 y, guint8 dir, guint8 vol, guint8 type, char const sound[static 1], char const source[static 1])
Definition:
cfsndserv.c:131
cf_snd_exit
void cf_snd_exit()
Definition:
cfsndserv.c:194
cf_snd_init
int cf_snd_init()
Definition:
cfsndserv.c:80
crossfire-code
client
trunk
sound-src
common.h
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