Crossfire Client, Trunk
R20507
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Directories | |
directory | shared |
Files | |
file | chelp.h [code] |
file | client.c [code] |
Client interface main routine. | |
file | client.h [code] |
Includes various dependencies header files needed by most everything. | |
file | commands.c [code] |
Handles server->client commands; See player.c for client->server commands. | |
file | external.h [code] |
Contains external calls that the common area makes callbacks to. | |
file | image.c [code] |
Contains image related functions at a high level. | |
file | init.c [code] |
Functions for initializing the client. | |
file | item-types.h [code] |
file | item.c [code] |
Provides functions that process items in various ways. | |
file | item.h [code] |
file | mapdata.c [code] |
Map processing functions. | |
file | mapdata.h [code] |
file | metaserver.c [code] |
Deals with contacting the metaserver, getting a list of hosts, displaying and returning them to calling function, and then connecting to the server when requested. | |
file | metaserver.h [code] |
Metaserver functions and data structures. | |
file | misc.c [code] |
Contains misc useful functions that may be useful to various parts of code, but are not especially tied to it. | |
file | newsocket.c [code] |
Made this either client or server specific for 0.95.2 release - getting too complicated to keep them the same, and the common code is pretty much frozen now. | |
file | p_cmd.c [code] |
Contains a lot about the commands typed into the client. | |
file | p_cmd.h [code] |
Includes and prototypes for p_cmd.c for player-commands like '/magicmap'. | |
file | player.c [code] |
Handles various player related functions. | |
file | proto.h [code] |
file | script.c [code] |
Handles the client-side scripting interface. | |
file | script.h [code] |
file | script_lua.c [code] |
file | test-metaserver.c [code] |
file | version.h [code] |