Crossfire Client, Trunk
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Go to the source code of this file.
Functions | |
void | account_add_character_failure (char *message) |
void | account_change_password_failure (char *message) |
void | account_creation_failure (char *message) |
void | account_login_failure (char *message) |
void | addsmooth (guint16 face, guint16 smooth_face) |
int | associate_cache_entry (Cache_Entry *ce, int pixnum) |
void | bind_key (const char *params) |
void | choose_character_init (void) |
void | client_pickup (guint32 pickup) |
void | client_tick (guint32 tick) |
void | close_container (item *op) |
void | command_show (const char *params) |
int | create_and_rescale_image_from_data (Cache_Entry *ce, int pixmap_num, guint8 *rgba_data, int width, int height) |
void | create_new_character_failure (char *message) |
void | display_map_addbelow (long x, long y, long face) |
void | display_map_doneupdate (int redraw, int notice) |
int | display_mapscroll (int dx, int dy) |
int | display_willcache (void) |
void | draw_ext_info (int orig_color, int type, int subtype, const char *message) |
void | draw_magic_map (void) |
void | draw_message_window (int redraw) |
void | draw_prompt (const char *str) |
void | draw_stats (int redraw) |
int | get_info_width (void) |
void | get_map_image_size (int face, guint8 *w, guint8 *h) |
void | hide_all_login_windows (void) |
void | image_update_download_status (int start, int end, int total) |
void | keybindings_init (const char *character_name) |
void | menu_clear (void) |
void | MusicCmd (const char *data, int len) |
void | new_char_window_update_info () |
void | open_container (item *op) |
guint8 * | png_to_data (guint8 *data, int len, guint32 *width, guint32 *height) |
void | resize_map_window (int x, int y) |
void | save_defaults (void) |
void | save_winpos (void) |
void | set_weight_limit (guint32 wlim) |
void | show_main_client (void) |
void | Sound2Cmd (unsigned char *data, int len) |
void | SoundCmd (unsigned char *data, int len) |
void | start_login (int method) |
void | starting_map_update_info () |
void | unbind_key (const char *params) |
void | update_character_choose (const char *name, const char *class, const char *race, const char *face, const char *party, const char *map, int level, int faceno) |
void | update_login_info (int type) |
void | x_set_echo (void) |
Contains external calls that the common area makes callbacks to. This was really a quick hack done to allow some separation. Really, these should be set via callbacks that the client can make to the library. Many of these probably should never really be callbacks in any case, or be more general.
Definition in file external.h.
void account_add_character_failure | ( | char * | message | ) |
Handles a failure from the server - pretty basic - just throw up the message and let the user try again. This is a response to the 'failure accountaddplayer' command. Calling this account_add_character_failure may be a little bit of a misnomer, but all the other routines in this area refer to character, not player.
message | Message to display. Unlike other messages, the first word of this message should be an integer, which denotes if using the 'force' option would allow the user to override this. |
Definition at line 282 of file account.c.
Referenced by FailureCmd().
void account_change_password_failure | ( | char * | message | ) |
Definition at line 1123 of file account.c.
References label_account_password_status.
Referenced by FailureCmd().
void account_creation_failure | ( | char * | message | ) |
Handles a failure from the server - pretty basic - just throw up the message and let the user try again.
message |
Definition at line 692 of file account.c.
Referenced by FailureCmd().
void account_login_failure | ( | char * | message | ) |
Handles a failure from the server - pretty basic - just throw up the message and let the user try again.
message |
Definition at line 868 of file account.c.
Referenced by FailureCmd().
void addsmooth | ( | guint16 | face, |
guint16 | smooth_face | ||
) |
Referenced from common/commands.c
face | |
smooth_face |
Definition at line 251 of file image.c.
Referenced by SmoothCmd().
int associate_cache_entry | ( | Cache_Entry * | ce, |
int | pixnum | ||
) |
This functions associates image_data in the cache entry with the specific pixmap number. Currently, there is no failure condition, but there is the potential that in the future, we want to more closely look at the data and if it isn't valid, return the failure code.
void bind_key | ( | const char * | params | ) |
void choose_character_init | ( | ) |
Called when we get the accountplayers command from the server (indirectly via AccountPlayersCmd). This tells us to wipe any data from the treeview, but also hide any other windows and make the choose_character_window visible.
Definition at line 421 of file account.c.
Referenced by AccountPlayersCmd().
void client_pickup | ( | guint32 | pickup | ) |
We get pickup information from server, update our status.
Definition at line 630 of file pickup.c.
Referenced by PickupCmd().
void client_tick | ( | guint32 | tick | ) |
void close_container | ( | item * | op | ) |
Open and close_container are now no-ops - since these are now drawn inline as treestores, we don't need to update what we are drawing were. and since the activation of a container will cause the list to be redrawn, don't need to worry about making an explicit call here.
op |
Definition at line 647 of file inventory.c.
Referenced by item_actions().
void command_show | ( | const char * | params | ) |
params |
Definition at line 661 of file inventory.c.
int create_and_rescale_image_from_data | ( | Cache_Entry * | ce, |
int | pixmap_num, | ||
guint8 * | rgba_data, | ||
int | width, | ||
int | height | ||
) |
void create_new_character_failure | ( | char * | message | ) |
Pop up a dialog window with the error from the server. Since both v1 and v2 character creation are supported, either the new_character_window or the create_character_window may be up, so we can not easily display an in window message - a pop up is probably better, but it will also work no matter what window is up.
message | message - this comes from the server. |
Definition at line 142 of file account.c.
Referenced by FailureCmd().
void display_map_addbelow | ( | long | x, |
long | y, | ||
long | face | ||
) |
void display_map_doneupdate | ( | int | redraw, |
int | notice | ||
) |
This is called after the map has been all digested. this should perhaps be removed, and left to being done from from the main event loop.
redraw | If set, force redraw of all tiles. |
notice | If set, another call will follow soon. |
Definition at line 622 of file map.c.
Referenced by Map2Cmd(), map_scrollCmd(), and MapExtendedCmd().
int display_mapscroll | ( | int | dx, |
int | dy | ||
) |
Definition at line 156 of file map.c.
Referenced by mapdata_scroll().
int display_willcache | ( | void | ) |
void draw_ext_info | ( | int | orig_color, |
int | type, | ||
int | subtype, | ||
const char * | message | ||
) |
A message processor that accepts messages along with meta information color and type. The message type and subtype are analyzed to select font and other text attributes. All gtk-v2 client messages pass through this processor before being output. Before addition of the output buffering feature, this was the message callback function. It is a separate function so that it can be called both by the callback, and but buffer maintenance functions.
Client-sourced messages generally should be passed directly to this handler instead of to the callback. This will save some overhead as the callback implements a system that coalesces duplicate messages - a feature that is not really applicable to most messages that do not come from the server.
orig_color | Suggested text color that type/subtype can over-ride. |
type | Message type. See MSG_TYPE definitions in newclient.h. |
subtype | Message subtype. See MSG_TYPE_*_* values in newclient.h. |
message | The message text to display. |
< When 0, the type is valid and may be used to pick the panel routing, otherwise the message can only go to the main message pane.
Definition at line 915 of file info.c.
Referenced by bind_key(), client_negotiate(), command_foodbeep(), command_show(), command_take(), complete_command(), configure_keys(), do_set_mapscale(), draw_prompt(), DrawInfoCmd(), get_image_info(), handle_local_command(), handle_query(), init_common_cache_data(), keybinding_get_data(), list_item_drop(), new_menu_pickup(), parse_key(), print_inventory(), save_defaults(), save_keys(), save_winpos(), script_init(), script_kill(), script_killall(), script_list(), script_process_cmd(), script_tell(), send_command(), set_command_window(), SetupCmd(), show_keys(), toggle_keybind_scope(), unbind_key(), and unbind_usage().
void draw_magic_map | ( | void | ) |
Definition at line 24 of file magicmap.c.
Referenced by do_magicmap(), and MagicMapCmd().
void draw_message_window | ( | int | redraw | ) |
Updates the stats pane - hp, sp, etc labels
redraw |
Definition at line 459 of file stats.c.
Referenced by configure_keys(), load_theme(), and StatsCmd().
void draw_stats | ( | int | redraw | ) |
Draws the stats window. If redraw is true, it means we need to redraw the entire thing, and not just do an updated
Definition at line 554 of file stats.c.
Referenced by load_theme(), read_config_dialog(), and StatsCmd().
int get_info_width | ( | void | ) |
void get_map_image_size | ( | int | face, |
guint8 * | w, | ||
guint8 * | h | ||
) |
face | |
w | |
h |
Definition at line 341 of file image.c.
Referenced by mapdata_get_image_size().
void hide_all_login_windows | ( | ) |
Hides all the login related windows. This is needed in case the client loses the connection to the server (either through player going to client/disconnect or network failure). get_metaserver() calls this, as well as AddMeSuccess
Definition at line 96 of file account.c.
Referenced by AddMeSuccess(), and show_main_client().
void image_update_download_status | ( | int | start, |
int | end, | ||
int | total | ||
) |
Draws a status bar showing where we our in terms of downloading all the image data. A few hacks: If start is 1, this is the first batch, so it means we need to create the appropriate status window. If start = end = total, it means were finished, so destroy the gui element.
start | The start value just sent to the server. |
end | |
total | The total number of images. |
Definition at line 309 of file image.c.
Referenced by client_negotiate().
void menu_clear | ( | void | ) |
Clears all the message panels. It is not clear why someone would use it, but is called from the common area, and so is supported here.
Definition at line 1326 of file info.c.
Referenced by do_clearinfo().
void MusicCmd | ( | const char * | data, |
int | len | ||
) |
Parse the data contained by a music command coming from the server and pass the name along to cfsndserv as a quoted string.
data | Data provided following the music command from the server that hints what kind of music should play. NONE is an indication that music should stop playing. |
len | Length of the string describing the music to play. |
Format of the music command received in data:
music {string}
void new_char_window_update_info | ( | ) |
We have gotten some new information from the server, so we need to update the information - race/class choices or stat points/min stat/max stat information.
Definition at line 633 of file create_char.c.
References classes, combobox_cs, combobox_rs, create_character_set_sensitive(), label_cc_status_update, label_cc_unspent, num_classes, NUM_NEW_CHAR_STATS, num_races, on_combobox_rcs_changed(), races, spinbutton_cc, stat_maximum, stat_min, stat_points, used_classes, and used_races.
Referenced by get_class_info(), get_new_char_info(), and get_race_info().
void open_container | ( | item * | op | ) |
op |
Definition at line 654 of file inventory.c.
Referenced by item_actions().
guint8* png_to_data | ( | guint8 * | data, |
int | len, | ||
guint32 * | width, | ||
guint32 * | height | ||
) |
Definition at line 49 of file png.c.
Referenced by display_newpng(), and finish_face_cmd().
void resize_map_window | ( | int | x, |
int | y | ||
) |
Resize_map_window is a NOOP for the time being - not sure if it will in fact need to do something, since there are scrollbars for the map window now. Note - this is note a window resize request, but rather process the size (in spaces) of the map - is received from server.
Definition at line 463 of file map.c.
Referenced by SetupCmd().
void save_defaults | ( | ) |
This function saves user settings chosen using the configuration popup dialog.
Definition at line 513 of file config.c.
Referenced by do_savedefaults(), metaserver_connect_to(), and on_auto_afk_response().
void save_winpos | ( | ) |
Save client window positions to a file unique to each layout.
Definition at line 793 of file config.c.
Referenced by do_savewinpos().
void set_weight_limit | ( | guint32 | wlim | ) |
No reason to divide by 1000 everytime we do the display, so do it once and store it here.
wlim |
Definition at line 693 of file inventory.c.
Referenced by StatsCmd().
void show_main_client | ( | ) |
Show main client window. Called after connect if server does not support new loginmethod, or after character is selected.
Definition at line 466 of file main.c.
Referenced by AddMeSuccess(), on_button_cc_done(), and on_button_play_character_clicked().
void Sound2Cmd | ( | unsigned char * | data, |
int | len | ||
) |
Parse the data contained by a sound2 command coming from the server and handle playing the specified sound. See server doc/Developers/sound for details.
data | Data provided following the sound2 command from the server. |
len | Length of the sound2 command data. |
Format of the sound2 command recieved in data:
sound2 {x}{y}{dir}{volume}{type}{len_sound}{sound}{len_source}{source} b b b b b b str b str
void SoundCmd | ( | unsigned char * | data, |
int | len | ||
) |
void start_login | ( | int | method | ) |
Starts the login process. If not already done, gets widgets, sets up callboacks, etc. This is at the end of the file so all the callbacks are defined before this function - in that way, we do not need forward declarations. This is called from SetupCmd in common/commands.c
method | Login method that the server suppots. |
Definition at line 1263 of file account.c.
Referenced by SetupCmd().
void starting_map_update_info | ( | ) |
We have gotten starting map information from the server - now update the combo boxes.
Definition at line 753 of file create_char.c.
References button_choose_starting_map, combobox_starting_map, on_combobox_starting_map_changed(), starting_map_info, and starting_map_number.
Referenced by get_starting_map_info().
void update_character_choose | ( | const char * | name, |
const char * | class, | ||
const char * | race, | ||
const char * | face, | ||
const char * | party, | ||
const char * | map, | ||
int | level, | ||
int | faceno | ||
) |
This gets data and adds it to the list store. This is called from AccountPlayersCmd and data is from the accountplayers protocol command. The parameters are data to add to the list store.
name | |
class | |
race | |
face | |
party | |
map | |
level | |
faceno |
Definition at line 547 of file account.c.
Referenced by AccountPlayersCmd().
void update_login_info | ( | int | type | ) |
This is called from ReplyInfoCmd when it gets a response from news/motd/rules. It is very possible that the window will get displayed before we got a reply response, so this tells the client to update it.
type | What data just got updated - text string of motd/news/rules |
Definition at line 1174 of file account.c.
Referenced by ReplyInfoCmd().