Here is a list of all file members with links to the files they belong to:
- l -
- label_account_login_status
: account.c
- label_account_password_status
: account.c
- label_add_status
: account.c
- label_cc_desc
: create_char.c
- label_cc_status_update
: create_char.c
- label_cc_unspent
: create_char.c
- label_create_account_status
: account.c
- label_cs
: create_char.c
- label_new_char_status
: account.c
- label_rs
: create_char.c
- label_tot
: create_char.c
- last_command_sent
: player.c
, main.c
- last_server
: config.c
, metaserver.c
- last_used_skills
: client.c
, client.h
- lastmax
: stats.c
- lastval
: stats.c
- launch_mapedit()
: info.c
- LINE
: p_cmd.c
- LIST_BACKGROUND
: inventory.c
, spells.c
- LIST_BASENAME
: inventory.c
- LIST_COMMENT
: metaserver.c
- LIST_COST
: spells.c
- LIST_DAMAGE
: spells.c
- LIST_DESCRIPTION
: spells.c
- LIST_EXP
: skills.c
- LIST_FONT
: inventory.c
, spells.c
- LIST_FOREGROUND
: inventory.c
, spells.c
- LIST_HOSTNAME
: metaserver.c
- LIST_ICON
: inventory.c
- LIST_IMAGE
: spells.c
- LIST_IPADDR
: metaserver.c
- list_item_action()
: inventory.c
- list_item_drop()
: inventory.c
- LIST_LEVEL
: skills.c
, spells.c
- LIST_MAX_SP
: spells.c
- LIST_NAME
: inventory.c
, skills.c
, spells.c
- LIST_NEXTLEVEL
: skills.c
- LIST_NONE
: inventory.c
- LIST_NUM_COLUMNS
: inventory.c
- LIST_OBJECT
: inventory.c
- LIST_PATH
: spells.c
- LIST_PLAYERS
: metaserver.c
- list_property
: inventory.c
- list_row_collapse()
: inventory.c
- list_selection_func()
: inventory.c
- LIST_SKILL
: spells.c
- LIST_TAG
: spells.c
- LIST_TIME
: spells.c
- LIST_TYPE
: inventory.c
- LIST_VERSION
: metaserver.c
- LIST_WEIGHT
: inventory.c
- load_chunk()
: cfsndserv.c
- load_image()
: image.c
- load_msgctrl_configuration()
: info.c
, gtk2proto.h
- load_theme()
: config.c
, gtk2proto.h
- load_window_positions()
: gtk2proto.h
, config.c
- locate_item()
: item.c
, proto.h
- locate_item_from_item()
: item.c
- LOG()
: proto.h
, misc.c
- LOG_CRITICAL
: client.h
- LOG_DEBUG
: client.h
- LOG_ERROR
: client.h
- LOG_INFO
: client.h
- LOG_WARNING
: client.h
- login_pane
: account.c
- LogLevel
: client.h
- look_at()
: player.c
, proto.h