Crossfire Client, Trunk
|
#include <client.h>
Data Fields | |
guint16 * | faces |
guint16 | flags |
guint8 | num_animations |
guint8 | phase |
guint8 | speed |
guint8 | speed_left |
guint16* Animations::faces |
Definition at line 108 of file client.h.
Referenced by animate_inventory(), animate_look(), animate_objects(), AnimCmd(), draw_inv_table(), mapdata_animation(), and mapdata_set_anim_layer().
guint8 Animations::num_animations |
Number of animations. Value of 2 means only faces[0],[1] have meaningful values.
Definition at line 101 of file client.h.
Referenced by animate_inventory(), animate_look(), animate_objects(), AnimCmd(), draw_inv_table(), mapdata_animation(), and mapdata_set_anim_layer().
guint8 Animations::phase |
Definition at line 107 of file client.h.
Referenced by AnimCmd(), mapdata_animation(), and mapdata_set_anim_layer().
guint8 Animations::speed |
Definition at line 105 of file client.h.
Referenced by AnimCmd(), and mapdata_set_anim_layer().
guint8 Animations::speed_left |
Definition at line 106 of file client.h.
Referenced by AnimCmd(), mapdata_animation(), and mapdata_set_anim_layer().