Crossfire Client, Trunk
NameMapping Struct Reference

#include <client.h>

+ Collaboration diagram for NameMapping:

Data Fields

const char * name
 
int value
 

Detailed Description

Holds the names that correspond to skill and resistance numbers.

Definition at line 452 of file client.h.

Field Documentation

◆ name

const char* NameMapping::name

Definition at line 453 of file client.h.

Referenced by draw_stats(), mapping_sort(), and update_stat_mapping().

◆ value

int NameMapping::value

Definition at line 454 of file client.h.

Referenced by draw_stats(), update_skill_information(), and update_stat_mapping().


The documentation for this struct was generated from the following file: