Crossfire Client, Trunk  R19307
Data Fields
sound_settings Struct Reference

#include <common.h>

Data Fields

int bit8
int buflen
int frequency
int max_chunk
 Max number of sounds to queue.
int sign
int stereo

Detailed Description

Definition at line 18 of file common.h.


Field Documentation

Definition at line 20 of file common.h.

Referenced by init_audio().

Definition at line 23 of file common.h.

Referenced by init_audio().

Definition at line 22 of file common.h.

Referenced by init_audio().

Max number of sounds to queue.

Definition at line 24 of file common.h.

Referenced by cleanup(), init_audio(), and play_sound().

Definition at line 21 of file common.h.

Referenced by init_audio().

Definition at line 19 of file common.h.

Referenced by init_audio().


The documentation for this struct was generated from the following file: