- wait - Variable in class net.sf.gridarta.utils.DelayedChangeManager
-
The state "wait" of the FSM.
- waitDialog() - Method in class net.sf.gridarta.gui.dialog.errorview.ConsoleErrorView
-
Waits until the dialog has been dismissed.
- waitDialog() - Method in class net.sf.gridarta.gui.dialog.errorview.DefaultErrorView
-
Waits until the dialog has been dismissed.
- waitDialog(ErrorView) - Static method in class net.sf.gridarta.maincontrol.GridartaEditor
-
Waits until the error dialog has been dismissed.
- waitDialog() - Method in interface net.sf.gridarta.model.errorview.ErrorView
-
Waits until the dialog has been dismissed.
- waitDialog() - Method in class net.sf.gridarta.model.errorview.TestErrorView
-
Waits until the dialog has been dismissed.
- waitExitNotify() - Method in interface net.sf.gridarta.utils.ExiterListener
-
Called when the application exits.
- waitForIdle() - Method in class net.sf.gridarta.model.index.MapsIndexer
-
Blocks the calling thread until all pending maps have been indexed.
- waitForTermination(Process, ErrorCollector<G, A, R>, MapModel<G, A, R>, String, CopyReader, CopyReader) - Method in class net.sf.gridarta.model.validation.checks.MapCheckerScriptChecker
-
- waitUntilFinished() - Method in class net.sf.gridarta.commands.Collector
-
Waits until collection has finished.
- wallGameObjectMatcher - Variable in class net.sf.gridarta.gui.panel.tools.DeletionTool
-
- wallGameObjectMatcher - Variable in class net.sf.gridarta.model.mapmodel.AutoInsertionMode
-
- wallGameObjectMatcher - Variable in class net.sf.gridarta.model.mapmodel.AutoInsertionModeTest
-
- warning(SAXParseException) - Method in class net.sf.gridarta.model.errorview.ErrorViewCollectorErrorHandler
- warnings - Variable in class net.sf.gridarta.gui.dialog.shrinkmapsize.ShrinkMapSizeDialog
-
Text area for displaying warning messages.
- warningsChanged(boolean) - Method in interface net.sf.gridarta.gui.panel.gameobjectattributes.ErrorListViewListener
-
The displayed warnings may have changed.
- warningSquareIcon - Variable in class net.sf.gridarta.utils.ResourceIcons
-
- warningSquareImg - Variable in class net.sf.gridarta.gui.map.renderer.GridMapSquarePainter
-
- WarningsTab<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> - Class in net.sf.gridarta.gui.mainwindow
-
A
Tab
that displays map validator results.
- WarningsTab(String, ErrorListView<G, A, R>, Location, boolean, int, boolean) - Constructor for class net.sf.gridarta.gui.mainwindow.WarningsTab
-
Creates a new instance.
- WAS_EMPTY - Static variable in class net.sf.gridarta.model.floodfill.FloodFill
-
- wasEnabled - Variable in class net.sf.gridarta.gui.autovalidator.AutoValidator
-
The last known enabled state.
- weather - Variable in class net.sf.gridarta.var.atrinik.model.maparchobject.MapArchObject
-
The weather effect active on this map.
- WEST - Static variable in class net.sf.gridarta.model.autojoin.AutojoinList
-
- width - Variable in class net.sf.gridarta.gui.dialog.plugin.ClosingIcon
-
- width - Variable in class net.sf.gridarta.gui.misc.MapPreview
-
The currently used width.
- width - Variable in class net.sf.gridarta.gui.utils.tabbedpanel.Tab
-
- width - Variable in class net.sf.gridarta.model.face.DoubleImageFilter
-
The image width.
- width - Variable in class net.sf.gridarta.model.gameobject.MultiPositionEntry
-
The total width of the multi-square image in pixels.
- width - Variable in class net.sf.gridarta.utils.Size2D
-
The width of the area.
- widthKey - Variable in class net.sf.gridarta.gui.dialog.newmap.AbstractMapsizeNewMapDialog
-
The preference key for storing the map width; may be null
.
- windDirection - Variable in class net.sf.gridarta.var.crossfire.model.maparchobject.MapArchObject
-
Weather variable: wind direction.
- WINDOW_HEIGHT - Static variable in class net.sf.gridarta.gui.misc.MainView
-
The key used to store the main windows height to INI file.
- WINDOW_HEIGHT - Static variable in class net.sf.gridarta.textedit.scripteditor.ScriptEditView
-
The key used to store the editor window height in preferences file.
- WINDOW_STATE - Static variable in class net.sf.gridarta.gui.misc.MainView
-
The key used to store the main window state in the preferences.
- WINDOW_WIDTH - Static variable in class net.sf.gridarta.gui.misc.MainView
-
The key used to store the main windows width to INI file.
- WINDOW_WIDTH - Static variable in class net.sf.gridarta.textedit.scripteditor.ScriptEditView
-
The key used to store the editor window width in preferences file.
- WINDOW_X - Static variable in class net.sf.gridarta.gui.misc.MainView
-
The key used to store the main windows x-coordinate to INI file.
- WINDOW_X - Static variable in class net.sf.gridarta.textedit.scripteditor.ScriptEditView
-
The key used to store the editor window x-coordinate in preferences
file.
- WINDOW_Y - Static variable in class net.sf.gridarta.gui.misc.MainView
-
The key used to store the main windows y-coordinate to INI file.
- WINDOW_Y - Static variable in class net.sf.gridarta.textedit.scripteditor.ScriptEditView
-
The key used to store the editor window y-coordinate in preferences
file.
- WindowAction<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> - Class in net.sf.gridarta.gui.mapdesktop
-
Action class for selecting this window.
- WindowAction(MapDesktop<G, A, R>, MapView<G, A, R>, MapManager<G, A, R>) - Constructor for class net.sf.gridarta.gui.mapdesktop.WindowAction
-
Create a new instance.
- windowActions - Variable in class net.sf.gridarta.gui.mapdesktop.MapDesktop
-
The actions to select windows.
- windowClosed(WindowEvent) - Method in class net.sf.gridarta.textedit.scripteditor.EditWindowListener
-
- windowClosing(WindowEvent) - Method in class net.sf.gridarta.textedit.scripteditor.EditWindowListener
-
Window close box has been clicked.
- windowListener - Variable in class net.sf.gridarta.gui.dialog.gomap.GoMapDialog
-
- windowListener - Variable in class net.sf.gridarta.mainactions.RandomFillDialog
-
- WindowMenuManager<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> - Class in net.sf.gridarta.gui.mapdesktop
-
Maintains the window menu.
- WindowMenuManager(JMenu, MapViewManager<G, A, R>, Action, MapDesktop<G, A, R>) - Constructor for class net.sf.gridarta.gui.mapdesktop.WindowMenuManager
-
Creates a new instance.
- windSpeed - Variable in class net.sf.gridarta.var.crossfire.model.maparchobject.MapArchObject
-
Weather variable: wind speed.
- WrappingStringBuilder - Class in net.sf.gridarta.utils
-
The class WrappingStringBuilder
implements a string buffer that
separates words by "," and wraps lines at a given margin.
- WrappingStringBuilder(int) - Constructor for class net.sf.gridarta.utils.WrappingStringBuilder
-
Create a new instance.
- WrappingStringBuilderTest - Class in net.sf.gridarta.utils
-
- WrappingStringBuilderTest() - Constructor for class net.sf.gridarta.utils.WrappingStringBuilderTest
-
- write(Progress, File) - Method in class net.sf.gridarta.model.resource.CollectedResourcesWriter
-
Writes the resources into a collection.
- writeArchetype(Writer, Archetype<GameObject, MapArchObject, Archetype>, boolean, GameObjectParser<GameObject, MapArchObject, Archetype>) - Static method in class net.sf.gridarta.var.atrinik.model.collectable.AtrinikArchetypeSetCollectable
-
- writeArchetype(Writer, Archetype<GameObject, ?, ?>, boolean, GameObjectParser<GameObject, MapArchObject, Archetype>) - Static method in class net.sf.gridarta.var.crossfire.model.collectable.CrossfireArchetypeSetCollectable
-
- writeArchetype(Writer, Archetype<GameObject, MapArchObject, Archetype>, boolean) - Static method in class net.sf.gridarta.var.daimonin.model.collectable.DaimoninArchetypeSetCollectable
-
- writeCollected(Progress, File) - Method in class net.sf.gridarta.model.resource.AbstractResources
-
Writes the resources in collected form.
- writeCollectedInt(Progress, File) - Method in class net.sf.gridarta.model.resource.AbstractResources
-
Writes the resources in collected form.
- writeCollectedInt(Progress, File) - Method in class net.sf.gridarta.var.atrinik.resource.DefaultResources
-
Writes the resources in collected form.
- writeCollectedInt(Progress, File) - Method in class net.sf.gridarta.var.crossfire.resource.DefaultResources
-
Writes the resources in collected form.
- writeCollectedInt(Progress, File) - Method in class net.sf.gridarta.var.daimonin.resource.DefaultResources
-
Writes the resources in collected form.