Package | Description |
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net.sf.gridarta.gui.panel.tools |
This package handles tools for manipulating maps.
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Modifier and Type | Class and Description |
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class |
AbstractTool<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Base class for tools.
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class |
BasicAbstractTool<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Base class for the default provided tools.
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class |
DeletionTool<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Tool for Deletion.
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class |
InsertionTool<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
MouseOpListener for insertion.
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class |
SelectionTool<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Tool for Selection.
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class |
VoidTool<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
The VoidTool is a tool that does nothing.
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Modifier and Type | Field and Description |
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private Tool<G,A,R> |
ToolSelector.selectedTool
The currently selected tool.
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private Tool<G,A,R> |
ToolSelector.SelectionAction.tool
The tool to select with this action.
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Modifier and Type | Field and Description |
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private Map<String,Tool<G,A,R>> |
ToolSelector.tools
The tools.
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Modifier and Type | Method and Description |
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void |
ToolSelector.add(Tool<G,A,R> tool)
Adds a tool to this tool selector.
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private void |
ToolSelector.add(Tool<G,A,R> tool,
boolean selected)
Adds a tool to this tool selector.
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private void |
ToolSelector.addTool(Tool<G,A,R> tool,
String defaultTool)
Adds a tool to this tool selector.
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private static <G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
ToolSelector.createOptionsView(Tool<G,A,R> tool)
Creates the options view for a tool.
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private void |
ToolSelector.setSelectedTool(Tool<G,A,R> tool)
Makes a tool the currently selected tool to edit its options.
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Constructor and Description |
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ToolSelector.SelectionAction(Tool<G,A,R> tool)
Creates a SelectionAction.
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