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Package net.sf.gridarta.model.archetypetype

Defines types of GameObjects with corresponding attributes.

See: Description

Package net.sf.gridarta.model.archetypetype Description

Defines types of GameObjects with corresponding attributes. The game servers use different types of game objects, such as floors, monsters, traps, etc. Each of these types uses a specific set of attributes. Gridarta has no built-in knowledge about these. Instead it reads a configuration file, "types.xml", which defines game object types with corresponding attributes.

ArchetypeTypeSetParser implements a parser for the "types.xml" file. ArchetypeTypeSet is a model class that stores all type definitions.

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