net.sf.gridarta.actions |
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net.sf.gridarta.gui.dialog.gameobjectattributes |
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net.sf.gridarta.gui.dialog.replace |
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net.sf.gridarta.gui.map.renderer |
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net.sf.gridarta.gui.panel.archetypechooser |
Reading and writing of Atrinik maps.
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net.sf.gridarta.gui.panel.connectionview |
Implements views of links between GameObjects or groups or GameObject s
on a map.
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net.sf.gridarta.gui.panel.gameobjectattributes |
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net.sf.gridarta.gui.panel.objectchoicedisplay |
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net.sf.gridarta.gui.panel.objectchooser |
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net.sf.gridarta.gui.panel.selectedsquare |
Displays the contents of the currently selected map square.
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net.sf.gridarta.model.archetype |
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net.sf.gridarta.model.archetypetype |
Defines types of GameObjects with corresponding attributes.
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net.sf.gridarta.model.baseobject |
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net.sf.gridarta.model.connectionview |
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net.sf.gridarta.model.exitconnector |
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net.sf.gridarta.model.face |
The face is the appearance of an object.
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net.sf.gridarta.model.floodfill |
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net.sf.gridarta.model.gameobject |
GameObjects are the objects based on Archetypes found on maps.
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net.sf.gridarta.model.io |
Reading and writing of maps, handling of paths.
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net.sf.gridarta.model.mapcursor |
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net.sf.gridarta.model.maplocation |
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net.sf.gridarta.model.mapmodel |
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net.sf.gridarta.model.mapviewsettings |
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net.sf.gridarta.model.spells |
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net.sf.gridarta.var.atrinik.model.archetype |
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net.sf.gridarta.var.crossfire.model.gameobject |
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