Package | Description |
---|---|
net.sf.gridarta.actions | |
net.sf.gridarta.model.exitconnector |
Modifier and Type | Method and Description |
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private boolean |
ExitConnectorActions.doExitConnect(boolean performAction,
BaseObject<?,?,?,?> targetExit,
BaseObject<G,A,R,?> targetArchetype,
MapModel<G,A,R> targetMapModel,
Point targetLocation,
File targetMapFile,
MapModel<G,A,R> sourceMapModel,
ExitLocation sourceExitLocation)
Executes part of the "exit connect" action.
|
private void |
ExitConnectorActions.pasteExit(BaseObject<?,?,?,?> gameObject,
MapModel<G,A,R> mapModel,
ExitLocation exitLocation,
File gameObjectMapFile)
Pastes exit information into an exit game object.
|
private boolean |
ExitConnectorActions.pasteExit(Point location,
MapModel<G,A,R> mapModel,
BaseObject<G,A,R,?> archetype,
ExitLocation exitLocation,
File mapFile)
Creates a new exit game object.
|
Modifier and Type | Field and Description |
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private ExitLocation |
AbstractExitConnectorModel.exitLocation
Whether an exit has been remembered.
|
Modifier and Type | Method and Description |
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ExitLocation |
ExitConnectorModel.getExitLocation()
Returns the remembered exit location.
|
ExitLocation |
AbstractExitConnectorModel.getExitLocation()
Returns the remembered exit location.
|
Modifier and Type | Method and Description |
---|---|
void |
ExitConnectorModelListener.exitLocationChanged(ExitLocation exitLocation)
Called whenever the exit location has changed.
|
void |
ExitConnectorModel.setExitLocation(ExitLocation exitLocation)
Sets the remembered exit location.
|
void |
AbstractExitConnectorModel.setExitLocation(ExitLocation exitLocation)
Sets the remembered exit location.
|
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