Package | Description |
---|---|
net.sf.gridarta.model.collectable |
Implements the collection process that combines individual files into
collected files which are read by the game servers at runtime.
|
net.sf.gridarta.model.resource | |
net.sf.gridarta.project | |
net.sf.gridarta.var.atrinik.maincontrol | |
net.sf.gridarta.var.atrinik.resource | |
net.sf.gridarta.var.crossfire.maincontrol | |
net.sf.gridarta.var.crossfire.resource | |
net.sf.gridarta.var.daimonin.maincontrol | |
net.sf.gridarta.var.daimonin.resource |
Modifier and Type | Field and Description |
---|---|
private ArchFaceProvider |
FaceObjectsCollectable.archFaceProvider
The
ArchFaceProvider to use for collection. |
Constructor and Description |
---|
FaceObjectsCollectable(FaceObjects faceObjects,
ArchFaceProvider archFaceProvider)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ArchFaceProvider |
AbstractFilesResourcesReader.archFaceProvider
The
ArchFaceProvider to use. |
Modifier and Type | Method and Description |
---|---|
protected void |
AbstractResourcesReader.addPNGFace(String filename,
String path,
String name,
ErrorView errorView,
ArchFaceProvider archFaceProvider)
Loads a png from the file, convert it to IconImage and attach it to the
face list.
|
private void |
AbstractFilesResourcesReader.loadArchetypesFromFiles(ErrorViewCollector errorViewCollector,
AbstractArchetypeParser<G,A,R,?> archetypeParser,
String path,
File f,
int folderLevel,
String panelName,
String folderName,
List<G> invObjects,
ArchFaceProvider archFaceProvider,
ErrorView errorView,
Collection<Pair<String,File>> animFiles)
Loads all archetypes and faces by recursing through the
arch/ directory tree. |
Constructor and Description |
---|
AbstractFilesResourcesReader(File archDirectory,
ArchetypeSet<G,A,R> archetypeSet,
AbstractArchetypeParser<G,A,R,?> archetypeParser,
ArchFaceProvider archFaceProvider,
File collectedDirectory,
String imageSet,
AnimationObjects animationObjects,
FaceObjects faceObjects)
Creates a new instance.
|
TestFilesResourcesReader(File archDirectory,
ArchetypeSet<TestGameObject,TestMapArchObject,TestArchetype> archetypeSet,
AbstractArchetypeParser<TestGameObject,TestMapArchObject,TestArchetype,?> archetypeParser,
ArchFaceProvider archFaceProvider,
File collectedDirectory,
String imageSet,
AnimationObjects animationObjects,
FaceObjects faceObjects)
Creates a new instance.
|
Modifier and Type | Method and Description |
---|---|
AbstractResources<G,A,R> |
ProjectFactory.newResources(GameObjectParser<G,A,R> gameObjectParser,
ArchetypeSet<G,A,R> archetypeSet,
AbstractArchetypeParser<G,A,R,?> archetypeParser,
FaceObjects faceObjects,
AnimationObjects animationObjects,
ArchFaceProvider archFaceProvider,
FaceObjectProviders faceObjectProviders,
SmoothFaces smoothFaces)
Creates a new
AbstractResources instance. |
Modifier and Type | Method and Description |
---|---|
AbstractResources<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newResources(GameObjectParser<GameObject,MapArchObject,Archetype> gameObjectParser,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
AbstractArchetypeParser<GameObject,MapArchObject,Archetype,?> archetypeParser,
FaceObjects faceObjects,
AnimationObjects animationObjects,
ArchFaceProvider archFaceProvider,
FaceObjectProviders faceObjectProviders,
SmoothFaces smoothFaces)
Creates a new
AbstractResources instance. |
Modifier and Type | Field and Description |
---|---|
private ArchFaceProvider |
FilesResourcesReader.archFaceProvider
The
ArchFaceProvider to use. |
private ArchFaceProvider |
DefaultResources.archFaceProvider
The
ArchFaceProvider to use. |
Constructor and Description |
---|
DefaultResources(GameObjectParser<GameObject,MapArchObject,Archetype> gameObjectParser,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
AbstractArchetypeParser<GameObject,MapArchObject,Archetype,?> archetypeParser,
FaceObjects faceObjects,
AnimationObjects animationObjects,
ArchFaceProvider archFaceProvider,
FaceObjectProviders faceObjectProviders)
Creates a new instance.
|
FilesResourcesReader(File archDirectory,
File collectedDirectory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
AbstractArchetypeParser<GameObject,MapArchObject,Archetype,?> archetypeParser,
FaceObjects faceObjects,
AnimationObjects animationObjects,
ArchFaceProvider archFaceProvider)
Creates a new instance.
|
Modifier and Type | Method and Description |
---|---|
AbstractResources<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newResources(GameObjectParser<GameObject,MapArchObject,Archetype> gameObjectParser,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
AbstractArchetypeParser<GameObject,MapArchObject,Archetype,?> archetypeParser,
FaceObjects faceObjects,
AnimationObjects animationObjects,
ArchFaceProvider archFaceProvider,
FaceObjectProviders faceObjectProviders,
SmoothFaces smoothFaces)
Creates a new
AbstractResources instance. |
Modifier and Type | Field and Description |
---|---|
private ArchFaceProvider |
DefaultResources.archFaceProvider
The
ArchFaceProvider to use. |
Constructor and Description |
---|
DefaultResources(GameObjectParser<GameObject,MapArchObject,Archetype> gameObjectParser,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
AbstractArchetypeParser<GameObject,MapArchObject,Archetype,?> archetypeParser,
FaceObjects faceObjects,
AnimationObjects animationObjects,
SmoothFaces smoothFaces,
ArchFaceProvider archFaceProvider,
FaceObjectProviders faceObjectProviders)
Creates a new instance.
|
FilesResourcesReader(File archDirectory,
File collectedDirectory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
AbstractArchetypeParser<GameObject,MapArchObject,Archetype,?> archetypeParser,
FaceObjects faceObjects,
AnimationObjects animationObjects,
ArchFaceProvider archFaceProvider)
Creates a new instance.
|
Modifier and Type | Method and Description |
---|---|
AbstractResources<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newResources(GameObjectParser<GameObject,MapArchObject,Archetype> gameObjectParser,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
AbstractArchetypeParser<GameObject,MapArchObject,Archetype,?> archetypeParser,
FaceObjects faceObjects,
AnimationObjects animationObjects,
ArchFaceProvider archFaceProvider,
FaceObjectProviders faceObjectProviders,
SmoothFaces smoothFaces)
Creates a new
AbstractResources instance. |
Modifier and Type | Field and Description |
---|---|
private ArchFaceProvider |
FilesResourcesReader.archFaceProvider
The
ArchFaceProvider to use. |
private ArchFaceProvider |
DefaultResources.archFaceProvider
The
ArchFaceProvider to use. |
Constructor and Description |
---|
DefaultResources(GameObjectParser<GameObject,MapArchObject,Archetype> gameObjectParser,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
AbstractArchetypeParser<GameObject,MapArchObject,Archetype,?> archetypeParser,
FaceObjects faceObjects,
AnimationObjects animationObjects,
ArchFaceProvider archFaceProvider,
FaceObjectProviders faceObjectProviders)
Creates a new instance.
|
FilesResourcesReader(File archDirectory,
File collectedDirectory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
AbstractArchetypeParser<GameObject,MapArchObject,Archetype,?> archetypeParser,
FaceObjects faceObjects,
AnimationObjects animationObjects,
ArchFaceProvider archFaceProvider)
Creates a new instance.
|
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