Modifier and Type | Field and Description |
---|---|
private GameObjectFactory<G,A,R> |
CopyBuffer.gameObjectFactory
The
GameObjectFactory to use. |
Modifier and Type | Method and Description |
---|---|
abstract <G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
CopyMode.process(MapModel<G,A,R> mapModel,
G gameObject,
boolean isEditType,
Collection<G> gameObjectsToDelete,
Point pos,
GameObjectFactory<G,A,R> gameObjectFactory,
InsertionModeSet<G,A,R> insertionModeSet)
Processes a
GameObject . |
Constructor and Description |
---|
CopyBuffer(MapViewSettings mapViewSettings,
GameObjectFactory<G,A,R> gameObjectFactory,
MapArchObjectFactory<A> mapArchObjectFactory,
MapModelFactory<G,A,R> mapModelFactory,
InsertionModeSet<G,A,R> insertionModeSet)
Create the copy buffer.
|
Modifier and Type | Field and Description |
---|---|
private GameObjectFactory<G,A,R> |
GameObjectAttributesControl.gameObjectFactory
The
GameObjectFactory for creating new GameObjects . |
Constructor and Description |
---|
GameObjectAttributesControl(GameObjectAttributesModel<G,A,R> gameObjectAttributesModel,
GameObjectAttributesDialogFactory<G,A,R> gameObjectAttributesDialogFactory,
ObjectChooser<G,A,R> objectChooser,
MapManager<G,A,R> mapManager,
SelectedSquareModel<G,A,R> selectedSquareModel,
GameObjectFactory<G,A,R> gameObjectFactory,
MapViewSettings mapViewSettings)
Create the GameObjectAttributesPanel.
|
Constructor and Description |
---|
UndoControl(MapManager<G,A,R> mapManager,
GameObjectFactory<G,A,R> gameObjectFactory,
GameObjectMatchers gameObjectMatchers)
Create a new instance.
|
Modifier and Type | Method and Description |
---|---|
ScriptedEventFactory<G,A,R> |
EditorFactory.newScriptedEventFactory(ScriptArchUtils scriptArchUtils,
GameObjectFactory<G,A,R> gameObjectFactory,
ScriptedEventEditor<G,A,R> scriptedEventEditor,
ArchetypeSet<G,A,R> archetypeSet)
Creates a new
ScriptedEventFactory instance. |
Modifier and Type | Field and Description |
---|---|
private GameObjectFactory<G,A,R> |
AbstractArchetypeBuilder.gameObjectFactory
The
GameObjectFactory for creating new Archetypes . |
Modifier and Type | Method and Description |
---|---|
G |
AbstractArchetype.newInstance(GameObjectFactory<G,A,R> gameObjectFactory)
|
Constructor and Description |
---|
AbstractArchetypeBuilder(GameObjectFactory<G,A,R> gameObjectFactory)
Creates a new instance.
|
TestArchetypeBuilder(GameObjectFactory<TestGameObject,TestMapArchObject,TestArchetype> gameObjectFactory)
Creates a new instance.
|
Modifier and Type | Method and Description |
---|---|
G |
BaseObject.newInstance(GameObjectFactory<G,A,R> gameObjectFactory)
|
Modifier and Type | Class and Description |
---|---|
class |
AbstractGameObjectFactory<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Abstract base class for
GameObjectFactory implementations. |
class |
AbstractIsoGameObjectFactory<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Abstract base class for a
GameObjectFactory that creates GameObjects . |
class |
TestGameObjectFactory
A
GameObjectFactory for regression tests. |
Modifier and Type | Method and Description |
---|---|
G |
AbstractGameObject.newInstance(GameObjectFactory<G,A,R> gameObjectFactory)
|
Modifier and Type | Field and Description |
---|---|
private GameObjectFactory<G,A,R> |
AbstractGameObjectParser.gameObjectFactory
The game object factory for creating new game object instances.
|
Constructor and Description |
---|
AbstractGameObjectParser(GameObjectFactory<G,A,R> gameObjectFactory,
ArchetypeSet<G,A,R> archetypeSet)
Create a new instance.
|
TestGameObjectParser(GameObjectFactory<TestGameObject,TestMapArchObject,TestArchetype> gameObjectFactory,
ArchetypeSet<TestGameObject,TestMapArchObject,TestArchetype> archetypeSet)
Create a new instance.
|
Modifier and Type | Field and Description |
---|---|
private GameObjectFactory<TestGameObject,TestMapArchObject,TestArchetype> |
TestMapModelCreator.gameObjectFactory
The
GameObjectFactory instance. |
private GameObjectFactory<TestGameObject,TestMapArchObject,TestArchetype> |
TestMapModelHelper.gameObjectFactory
The
GameObjectFactory instance. |
private GameObjectFactory<G,A,R> |
DefaultMapModel.gameObjectFactory
The
GameObjectFactory for creating GameObjects . |
private GameObjectFactory<G,A,R> |
MapModelFactory.gameObjectFactory
The
GameObjectFactory for creating GameObjects . |
private GameObjectFactory<G,A,R> |
SavedSquares.gameObjectFactory
The
GameObjectFactory to use. |
Modifier and Type | Method and Description |
---|---|
GameObjectFactory<TestGameObject,TestMapArchObject,TestArchetype> |
TestMapModelCreator.getGameObjectFactory()
Returns the
GameObjectFactory instance. |
Constructor and Description |
---|
DefaultMapModel(AutojoinLists<G,A,R> autojoinLists,
A mapArchObject,
ArchetypeChooserModel<G,A,R> archetypeChooserModel,
GameObjectFactory<G,A,R> gameObjectFactory,
GameObjectMatchers gameObjectMatchers,
InsertionMode<G,A,R> topmostInsertionMode)
Create a new instance.
|
MapModelFactory(ArchetypeChooserModel<G,A,R> archetypeChooserModel,
AutojoinLists<G,A,R> autojoinLists,
GameObjectFactory<G,A,R> gameObjectFactory,
GameObjectMatchers gameObjectMatchers,
InsertionMode<G,A,R> topmostInsertionMode)
Creates a new instance.
|
SavedSquares(GameObjectFactory<G,A,R> gameObjectFactory,
GameObjectMatchers gameObjectMatchers)
Creates a new instance.
|
TestMapModelHelper(InsertionMode<TestGameObject,TestMapArchObject,TestArchetype> topmostInsertionMode,
GameObjectFactory<TestGameObject,TestMapArchObject,TestArchetype> gameObjectFactory,
ArchetypeSet<TestGameObject,TestMapArchObject,TestArchetype> archetypeSet,
FaceObjectProviders faceObjectProviders,
AnimationObjects animationObjects)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private GameObjectFactory<G,A,R> |
AbstractScriptedEventFactory.gameObjectFactory
The
GameObjectFactory for creating GameObjects . |
Constructor and Description |
---|
AbstractScriptedEventFactory(ScriptArchUtils scriptArchUtils,
GameObjectFactory<G,A,R> gameObjectFactory,
ArchetypeSet<G,A,R> archetypeSet)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private GameObjectFactory<G,A,R> |
ArchetypeSetSpellLoader.gameObjectFactory
The
GameObjectFactory for creating GameObjects . |
private GameObjectFactory<G,A,R> |
GameObjectSpell.gameObjectFactory
The
GameObjectFactory for creating GameObjects . |
Constructor and Description |
---|
ArchetypeSetSpellLoader(GameObjectFactory<G,A,R> gameObjectFactory)
Creates a new instance.
|
GameObjectSpell(R archetype,
GameObjectFactory<G,A,R> gameObjectFactory)
Create a new instance.
|
Modifier and Type | Field and Description |
---|---|
private GameObjectFactory<G,A,R> |
UndoModel.gameObjectFactory
The
GameObjectFactory to use. |
Constructor and Description |
---|
UndoModel(GameObjectFactory<G,A,R> gameObjectFactory,
GameObjectMatchers gameObjectMatchers,
MapTransactionListener<G,A,R> mapTransactionListener)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private GameObjectFactory<G,A,R> |
ProjectModel.gameObjectFactory |
Modifier and Type | Method and Description |
---|---|
GameObjectFactory<G,A,R> |
ProjectModel.getGameObjectFactory() |
GameObjectFactory<G,A,R> |
ProjectFactory.newGameObjectFactory(FaceObjectProviders faceObjectProviders,
AnimationObjects animationObjects,
ArchetypeTypeSet archetypeTypeSet)
Creates a new
GameObjectFactory instance. |
Modifier and Type | Method and Description |
---|---|
static <G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
ProjectModel.loadArchetypeSpells(int spellType,
GameObjectFactory<G,A,R> gameObjectFactory,
ArchetypeSet<G,A,R> archetypeSet) |
AbstractArchetypeParser<G,A,R,?> |
ProjectFactory.newArchetypeParser(ErrorView errorView,
GameObjectParser<G,A,R> gameObjectParser,
AnimationObjects animationObjects,
ArchetypeSet<G,A,R> archetypeSet,
GameObjectFactory<G,A,R> gameObjectFactory,
ProjectSettings projectSettings,
SmoothFaces smoothFaces)
Creates a new
AbstractArchetypeParser instance. |
GameObjectParserFactory<G,A,R> |
ProjectFactory.newGameObjectParserFactory(GameObjectFactory<G,A,R> gameObjectFactory,
ArchetypeSet<G,A,R> archetypeSet,
ArchetypeTypeSet archetypeTypeSet)
Creates a new
GameObjectParserFactory instance. |
Modifier and Type | Method and Description |
---|---|
GameObjectFactory<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newGameObjectFactory(FaceObjectProviders faceObjectProviders,
AnimationObjects animationObjects,
ArchetypeTypeSet archetypeTypeSet)
Creates a new
GameObjectFactory instance. |
Constructor and Description |
---|
DefaultArchetypeBuilder(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory)
Creates a new instance.
|
Modifier and Type | Class and Description |
---|---|
class |
DefaultGameObjectFactory
The
GameObjectFactory to create
Atrinik related game objects. |
Modifier and Type | Field and Description |
---|---|
private GameObjectFactory<GameObject,MapArchObject,Archetype> |
DefaultGameObjectParserFactory.gameObjectFactory
The
GameObjectFactory instance. |
Constructor and Description |
---|
ArchetypeParser(GameObjectParser<GameObject,MapArchObject,Archetype> gameObjectParser,
AnimationObjects animationObjects,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
MultiPositionData multiPositionData)
Creates an ArchetypeParser.
|
DefaultGameObjectParser(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Create a new instance.
|
DefaultGameObjectParserFactory(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Creates a new instance.
|
Constructor and Description |
---|
DefaultScriptedEventFactory(ScriptArchUtils scriptArchUtils,
String subtypeAttribute,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Creates a new instance.
|
Modifier and Type | Method and Description |
---|---|
GameObjectFactory<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newGameObjectFactory(FaceObjectProviders faceObjectProviders,
AnimationObjects animationObjects,
ArchetypeTypeSet archetypeTypeSet)
Creates a new
GameObjectFactory instance. |
Constructor and Description |
---|
DefaultArchetypeBuilder(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private GameObjectFactory<GameObject,MapArchObject,Archetype> |
DefaultGameObjectParserFactory.gameObjectFactory
The
GameObjectFactory instance. |
Constructor and Description |
---|
ArchetypeParser(GameObjectParser<GameObject,MapArchObject,Archetype> gameObjectParser,
AnimationObjects animationObjects,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
SmoothFaces smoothFaces)
Creates an ArchetypeParser.
|
DefaultGameObjectParser(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
ArchetypeTypeSet archetypeTypeSet)
Create a new instance.
|
DefaultGameObjectParserFactory(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
ArchetypeTypeSet archetypeTypeSet)
Creates a new instance.
|
Constructor and Description |
---|
DefaultScriptedEventFactory(ScriptArchUtils scriptArchUtils,
String subtypeAttribute,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Creates a new instance.
|
Modifier and Type | Method and Description |
---|---|
GameObjectFactory<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newGameObjectFactory(FaceObjectProviders faceObjectProviders,
AnimationObjects animationObjects,
ArchetypeTypeSet archetypeTypeSet)
Creates a new
GameObjectFactory instance. |
Constructor and Description |
---|
DefaultArchetypeBuilder(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private GameObjectFactory<GameObject,MapArchObject,Archetype> |
DefaultGameObjectParserFactory.gameObjectFactory
The
GameObjectFactory instance. |
Constructor and Description |
---|
ArchetypeParser(AnimationObjects animationObjects,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
MultiPositionData multiPositionData)
Creates an ArchetypeParser.
|
DefaultGameObjectParser(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Create a new instance.
|
DefaultGameObjectParserFactory(GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Creates a new instance.
|
Constructor and Description |
---|
DefaultScriptedEventFactory(ScriptArchUtils scriptArchUtils,
String subtypeAttribute,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Creates a new instance.
|
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