Package | Description |
---|---|
net.sf.gridarta.action | |
net.sf.gridarta.actions | |
net.sf.gridarta.gui.copybuffer | |
net.sf.gridarta.model.autojoin | |
net.sf.gridarta.model.floodfill | |
net.sf.gridarta.model.gameobject |
GameObjects are the objects based on Archetypes found on maps.
|
net.sf.gridarta.model.mapmanager | |
net.sf.gridarta.model.mapmodel |
Modifier and Type | Method and Description |
---|---|
void |
SelectedSquareActionsTest.testDoMoveSquareBottomMulti()
Checks that
MoveSquareBottomAction does work for multi-square
game objects. |
void |
SelectedSquareActionsTest.testDoMoveSquareBottomSingle()
Checks that
MoveSquareBottomAction does work for single-square
game objects. |
void |
SelectedSquareActionsTest.testDoMoveSquareDownMulti()
Checks that
MoveSquareDownAction does work for multi-square game
objects. |
void |
SelectedSquareActionsTest.testDoMoveSquareDownSingle()
Checks that
MoveSquareDownAction does work for single-square game
objects. |
void |
SelectedSquareActionsTest.testDoMoveSquareEnvMulti3()
Checks that
MoveSquareEnvAction does work for multi-square game
objects. |
void |
SelectedSquareActionsTest.testDoMoveSquareEnvMulti4()
Checks that
MoveSquareEnvAction does work for multi-square game
objects. |
void |
SelectedSquareActionsTest.testDoMoveSquareEnvSingle1()
Checks that
MoveSquareEnvAction does work for single-square game
objects. |
void |
SelectedSquareActionsTest.testDoMoveSquareEnvSingle2()
Checks that
MoveSquareEnvAction does work for single-square game
objects. |
void |
SelectedSquareActionsTest.testDoMoveSquareEnvSingle3()
Checks that
MoveSquareEnvAction does work for single-square game
objects. |
void |
SelectedSquareActionsTest.testDoMoveSquareInvIntoHead1()
Checks that
MoveSquareInvAction always inserts into the
head-part. |
void |
SelectedSquareActionsTest.testDoMoveSquareInvMulti1()
Checks that
MoveSquareInvAction does work for multi-square game
objects. |
void |
SelectedSquareActionsTest.testDoMoveSquareInvSingle1()
Checks that
MoveSquareInvAction does work for single-square game
objects. |
void |
SelectedSquareActionsTest.testDoMoveSquareTopMulti()
Checks that
MoveSquareTopAction does work for multi-square game
objects. |
void |
SelectedSquareActionsTest.testDoMoveSquareTopSingle()
Checks that
MoveSquareTopAction does work for single-square game
objects. |
void |
SelectedSquareActionsTest.testDoMoveSquareUpMulti()
Checks that
MoveSquareUpAction does work for multi-square game
objects. |
void |
SelectedSquareActionsTest.testDoMoveSquareUpSingle()
Checks that
MoveSquareUpAction does work for single-square game
objects. |
void |
SelectedSquareActionsTest.testMoveEnvIntoSelectedMapSquare()
Checks that
MoveSquareEnvAction inserts into selected map
square. |
void |
SelectedSquareActionsTest.testMoveTailPart()
Checks that tail parts cannot be moved.
|
Modifier and Type | Method and Description |
---|---|
void |
ExitConnectorActionsTest.testExitConnect1()
Checks that
ExitConnectorActions.doExitConnect(boolean,
MapControl, Point) does work. |
void |
ExitConnectorActionsTest.testExitPaste1()
Checks that
ExitConnectorActions.doExitPaste(boolean, MapControl,
Point) does work. |
void |
UndoActionsTest.testInsert1()
Checks that undo correctly sets the "face" attribute.
|
private void |
ExitConnectorActionsTest.testPath(String mapPathFrom,
String mapPathTo,
String expectedExitPath)
Checks that an exit path is correctly generated.
|
void |
ExitConnectorActionsTest.testPath1()
Checks that exit paths are correctly generated.
|
Modifier and Type | Method and Description |
---|---|
void |
CopyBufferTest.testCutPaste1()
Checks that
CopyBuffer.cut(MapView, Rectangle) followed by CopyBuffer.paste(MapView, Point) does work. |
Modifier and Type | Method and Description |
---|---|
void |
AutojoinListsTest.testInsert1()
Checks that inserting with autojoin works as expected.
|
void |
AutojoinListsTest.testInsertAlt1()
Checks that inserting alternative archetypes with autojoin works as
expected.
|
void |
AutojoinListsTest.testInsertAlt2()
Checks that inserting alternative archetypes with autojoin works as
expected.
|
void |
AutojoinListsTest.testInsertAlt3()
Checks that inserting alternative archetypes with autojoin works as
expected.
|
void |
AutojoinListsTest.testInsertDuplicate1()
Checks that inserting duplicate archetypes with autojoin works as
expected.
|
void |
AutojoinListsTest.testInsertReplace1()
Checks that replacing archetypes works as expected.
|
void |
AutojoinListsTest.testRemove1()
Checks that removing with autojoin works as expected.
|
void |
AutojoinListsTest.testRemoveAlt1()
Checks that removing alternative archetypes with autojoin works as
expected.
|
void |
AutojoinListsTest.testRemoveAlt2()
Checks that removing alternative archetypes with autojoin works as
expected.
|
void |
AutojoinListsTest.testRemoveAlt3()
Checks that removing alternative archetypes with autojoin works as
expected.
|
Modifier and Type | Method and Description |
---|---|
void |
FillUtilsTest.testFillAdjacent()
Checks that
FillUtils.fill(MapModel, Collection,
net.sf.gridarta.model.mapmodel.InsertionMode, List, int, boolean) works
correctly when skipping adjacent squares. |
Modifier and Type | Method and Description |
---|---|
void |
GameObjectFactoryTest.testDoMoveSquareTopSingle()
Checks that
GameObjectFactory.cloneGameObject(GameObject)
correctly updates the container. |
void |
GameObjectFactoryTest.testUpdateFaceInformation()
Checks that face information is updated for inventory objects cloned from
an archetype.
|
Modifier and Type | Method and Description |
---|---|
void |
DefaultMapManagerTest.testRevertResizedMap()
A map that has been resized must still be revertable.
|
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