Package | Description |
---|---|
net.sf.gridarta.gui.scripts | |
net.sf.gridarta.maincontrol | |
net.sf.gridarta.model.scripts |
Package with common types for event archetypes.
|
net.sf.gridarta.var.atrinik.maincontrol | |
net.sf.gridarta.var.atrinik.model.scripts | |
net.sf.gridarta.var.crossfire.maincontrol | |
net.sf.gridarta.var.crossfire.model.scripts | |
net.sf.gridarta.var.daimonin.maincontrol | |
net.sf.gridarta.var.daimonin.model.scripts |
Modifier and Type | Field and Description |
---|---|
private ScriptedEventFactory<G,A,R> |
ScriptArchEditor.scriptedEventFactory
The
ScriptedEventFactory instance to use. |
private ScriptedEventFactory<G,A,R> |
ScriptArchDataUtils.scriptedEventFactory
The
ScriptedEventFactory instance to use. |
Constructor and Description |
---|
ScriptArchDataUtils(int eventTypeNo,
ScriptArchUtils scriptArchUtils,
ScriptedEventFactory<G,A,R> scriptedEventFactory,
ScriptedEventEditor<G,A,R> scriptedEventEditor)
Creates a new instance.
|
ScriptArchEditor(ScriptedEventFactory<G,A,R> scriptedEventFactory,
String scriptEnding,
String name,
ScriptArchUtils scriptArchUtils,
FileFilter scriptFileFilter,
ProjectSettings projectSettings,
MapManager<?,?,?> mapManager,
PathManager pathManager,
ScriptEditControl scriptEditControl)
Creates a new instance.
|
Modifier and Type | Method and Description |
---|---|
ScriptedEventFactory<G,A,R> |
EditorFactory.newScriptedEventFactory(ScriptArchUtils scriptArchUtils,
GameObjectFactory<G,A,R> gameObjectFactory,
ScriptedEventEditor<G,A,R> scriptedEventEditor,
ArchetypeSet<G,A,R> archetypeSet)
Creates a new
ScriptedEventFactory instance. |
Modifier and Type | Method and Description |
---|---|
ScriptArchDataUtils<G,A,R> |
EditorFactory.newScriptArchDataUtils(ScriptArchUtils scriptArchUtils,
ScriptedEventFactory<G,A,R> scriptedEventFactory,
ScriptedEventEditor<G,A,R> scriptedEventEditor)
Creates a new
ScriptArchDataUtils instance. |
Modifier and Type | Class and Description |
---|---|
class |
AbstractScriptedEventFactory<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Abstract base class for
ScriptedEventFactory implementations. |
Modifier and Type | Method and Description |
---|---|
ScriptedEventFactory<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newScriptedEventFactory(ScriptArchUtils scriptArchUtils,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Creates a new
ScriptedEventFactory instance. |
Modifier and Type | Method and Description |
---|---|
ScriptArchDataUtils<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newScriptArchDataUtils(ScriptArchUtils scriptArchUtils,
ScriptedEventFactory<GameObject,MapArchObject,Archetype> scriptedEventFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor)
Creates a new
ScriptArchDataUtils instance. |
Modifier and Type | Class and Description |
---|---|
class |
DefaultScriptedEventFactory
Implements an
AbstractScriptedEventFactory for creating Crossfire
related instances. |
Constructor and Description |
---|
DefaultScriptedEvent(ScriptArchUtils scriptArchUtils,
int eventType,
String subtypeAttribute,
String pluginName,
String scriptPath,
String options,
ScriptedEventFactory<GameObject,MapArchObject,Archetype> scriptedEventFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor)
Creates a fully initialized ScriptedEvent.
|
Modifier and Type | Method and Description |
---|---|
ScriptedEventFactory<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newScriptedEventFactory(ScriptArchUtils scriptArchUtils,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Creates a new
ScriptedEventFactory instance. |
Modifier and Type | Method and Description |
---|---|
ScriptArchDataUtils<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newScriptArchDataUtils(ScriptArchUtils scriptArchUtils,
ScriptedEventFactory<GameObject,MapArchObject,Archetype> scriptedEventFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor)
Creates a new
ScriptArchDataUtils instance. |
Constructor and Description |
---|
DefaultScriptedEvent(ScriptArchUtils scriptArchUtils,
int eventType,
String subtypeAttribute,
String pluginName,
String scriptPath,
String options,
ScriptedEventFactory<GameObject,MapArchObject,Archetype> scriptedEventFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor)
Creates a fully initialized ScriptedEvent.
|
Modifier and Type | Method and Description |
---|---|
ScriptedEventFactory<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newScriptedEventFactory(ScriptArchUtils scriptArchUtils,
GameObjectFactory<GameObject,MapArchObject,Archetype> gameObjectFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor,
ArchetypeSet<GameObject,MapArchObject,Archetype> archetypeSet)
Creates a new
ScriptedEventFactory instance. |
Modifier and Type | Method and Description |
---|---|
ScriptArchDataUtils<GameObject,MapArchObject,Archetype> |
DefaultEditorFactory.newScriptArchDataUtils(ScriptArchUtils scriptArchUtils,
ScriptedEventFactory<GameObject,MapArchObject,Archetype> scriptedEventFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor)
Creates a new
ScriptArchDataUtils instance. |
Constructor and Description |
---|
DefaultScriptedEvent(ScriptArchUtils scriptArchUtils,
int eventType,
String subtypeAttribute,
String pluginName,
String scriptPath,
String options,
ScriptedEventFactory<GameObject,MapArchObject,Archetype> scriptedEventFactory,
ScriptedEventEditor<GameObject,MapArchObject,Archetype> scriptedEventEditor)
Creates a fully initialized ScriptedEvent.
|
Feedback: webmaster
© 2003-2010 The Gridarta Developers. All rights reserved.