Package | Description |
---|---|
net.sf.gridarta.model.validation |
This package contains the framework for validating maps.
|
net.sf.gridarta.model.validation.checks |
This package contains the checks for validating maps.
|
net.sf.gridarta.project | |
net.sf.gridarta.var.atrinik.maincontrol |
Class and Description |
---|
ValidatorFactory
A factory for creating
Validator instances from string
representation. |
Class and Description |
---|
AbstractShopSquareChecker
A
MapValidator to detect shop squares which allow magic or prayers,
or which have adjacent squares that allow magic or prayers. |
AttributeRangeChecker
A validator that checks for suspicious attribute values.
|
BlockedMatrix
Determines whether a map square is blocked.
|
ConnectionChecker.Rec
Manages information about one connection set.
|
Entry
An entry to match consisting of a
GameObjectMatcher and a regular
expression which defined the allowed value of the "slaying" field. |
EnvironmentChecker
A
GameObjectValidator that checks for valid environment. |
InvalidCheckException
An
Exception indicating that an attribute check is invalid. |
MapCheckerScriptChecker.CommandFinder
Searches for commands in the PATH environment variable.
|
Range
Represents a range of attribute values.
|
RangeEntry
An attribute to check.
|
Type
Manages all checks for one game object type.
|
Class and Description |
---|
AttributeRangeChecker
A validator that checks for suspicious attribute values.
|
ValidatorFactory
A factory for creating
Validator instances from string
representation. |
Class and Description |
---|
AttributeRangeChecker
A validator that checks for suspicious attribute values.
|
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