Modifier and Type | Class and Description |
---|---|
class |
AbstractServerActions<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Actions that require a connection to a game server.
|
Modifier and Type | Class and Description |
---|---|
class |
GoExitDialogManager<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Manager for
GoExitDialog instances. |
Modifier and Type | Class and Description |
---|---|
class |
GoMapDialogManager<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Manager for
GoMapDialog instances. |
Modifier and Type | Class and Description |
---|---|
class |
PluginController<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Controller for plugins.
|
class |
PluginManagerFactory<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
Modifier and Type | Class and Description |
---|---|
class |
ExitConnectorController<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
The controller of the exit connector.
|
Modifier and Type | Class and Description |
---|---|
class |
MapFileActions<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
The class
MapFileActions implements actions for the "file" menu
attached to maps. |
Modifier and Type | Class and Description |
---|---|
class |
MapActions<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Manages actions in the "map" menu.
|
Modifier and Type | Class and Description |
---|---|
class |
ViewActions<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Manages edit type actions in "view" menu.
|
Modifier and Type | Class and Description |
---|---|
class |
MapCursorActions<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Cursor related actions.
|
Modifier and Type | Class and Description |
---|---|
class |
MapDesktop<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
The
JDesktopPane containing all map views. |
Modifier and Type | Class and Description |
---|---|
class |
MapFolderTreeActions<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Encapsulates functionality related to actions for pickmap folder selection.
|
Modifier and Type | Class and Description |
---|---|
class |
About
The about dialog.
|
class |
MainViewActions<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Implements actions related to the
MainView . |
Modifier and Type | Class and Description |
---|---|
class |
PickmapChooserControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
The
PickmapChooserControl manages the pickmap panel and most
pickmap-related code in general. |
Modifier and Type | Class and Description |
---|---|
class |
UndoControl<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
The class
UndoControl implements the controller for undo/redo
actions. |
Modifier and Type | Class and Description |
---|---|
class |
MainActions<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
Encapsulates actions and related functions.
|
Modifier and Type | Method and Description |
---|---|
EditorAction |
EditorFactory.newServerActions(MapViewManager<G,A,R> mapViewManager,
FileControl<G,A,R> fileControl,
PathManager pathManager)
Creates the "open in client" action.
|
Modifier and Type | Method and Description |
---|---|
private static Action |
GUIMainControl.createAction(String name,
String category,
EditorAction editorAction)
Initializes a new action.
|
private static Action |
GUIMainControl.createActionOptional(String name,
String category,
EditorAction editorAction)
Initializes a new action.
|
private static Action |
GUIMainControl.createToggleAction(String name,
String category,
EditorAction editorAction)
Initializes a new action.
|
Modifier and Type | Class and Description |
---|---|
class |
ScriptEditControl
ScriptEditControl - Manages events and data flow for the script editor
entity.
|
Modifier and Type | Class and Description |
---|---|
class |
UpdaterManager
This class handles updating the map editor.
|
Modifier and Type | Method and Description |
---|---|
static Action |
ActionUtils.newAction(net.sf.japi.swing.action.ActionBuilder actionBuilder,
String category,
EditorAction editorAction,
String key)
Creates a new
Action instance. |
static Action |
ActionUtils.newToggleAction(net.sf.japi.swing.action.ActionBuilder actionBuilder,
String category,
EditorAction editorAction,
String key)
Creates a new
Action instance. |
Modifier and Type | Class and Description |
---|---|
class |
AtrinikServerActions
The
AbstractServerActions implementation for connecting to an Atrinik
server. |
Modifier and Type | Method and Description |
---|---|
EditorAction |
DefaultEditorFactory.newServerActions(MapViewManager<GameObject,MapArchObject,Archetype> mapViewManager,
FileControl<GameObject,MapArchObject,Archetype> fileControl,
PathManager pathManager)
Creates the "open in client" action.
|
Modifier and Type | Method and Description |
---|---|
EditorAction |
DefaultEditorFactory.newServerActions(MapViewManager<GameObject,MapArchObject,Archetype> mapViewManager,
FileControl<GameObject,MapArchObject,Archetype> fileControl,
PathManager pathManager)
Creates the "open in client" action.
|
Modifier and Type | Method and Description |
---|---|
EditorAction |
DefaultEditorFactory.newServerActions(MapViewManager<GameObject,MapArchObject,Archetype> mapViewManager,
FileControl<GameObject,MapArchObject,Archetype> fileControl,
PathManager pathManager)
Creates the "open in client" action.
|
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