001/* 002 * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games. 003 * Copyright (C) 2000-2011 The Gridarta Developers. 004 * 005 * This program is free software; you can redistribute it and/or modify 006 * it under the terms of the GNU General Public License as published by 007 * the Free Software Foundation; either version 2 of the License, or 008 * (at your option) any later version. 009 * 010 * This program is distributed in the hope that it will be useful, 011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 013 * GNU General Public License for more details. 014 * 015 * You should have received a copy of the GNU General Public License along 016 * with this program; if not, write to the Free Software Foundation, Inc., 017 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 018 */ 019 020package net.sf.gridarta.gui.map.renderer; 021 022import net.sf.gridarta.model.archetype.TestArchetype; 023import net.sf.gridarta.model.gameobject.GameObjectFactory; 024import net.sf.gridarta.model.gameobject.TestGameObject; 025import net.sf.gridarta.model.io.GameObjectParser; 026import net.sf.gridarta.model.maparchobject.TestMapArchObject; 027import net.sf.gridarta.model.mapmodel.TestMapModelCreator; 028import org.junit.Assert; 029import org.junit.Test; 030 031/** 032 * Regression tests for {@link ToolTipAppender}. 033 * @author Andreas Kirschbaum 034 */ 035public class ToolTipAppenderTest { 036 037 /** 038 * Checks that HTML tags are correctly encoded in tooltip. 039 */ 040 @Test 041 public void testEmbeddedHtml1() { 042 final TestMapModelCreator mapModelCreator = new TestMapModelCreator(false); 043 final GameObjectParser<TestGameObject, TestMapArchObject, TestArchetype> gameObjectParser = mapModelCreator.newGameObjectParser(); 044 final ToolTipAppender<TestGameObject, TestMapArchObject, TestArchetype> toolTipAppender = new ToolTipAppender<TestGameObject, TestMapArchObject, TestArchetype>(gameObjectParser); 045 final GameObjectFactory<TestGameObject, TestMapArchObject, TestArchetype> gameObjectFactory = mapModelCreator.getGameObjectFactory(); 046 final TestArchetype archetype = gameObjectFactory.newArchetype("arch"); 047 final TestGameObject gameObject = gameObjectFactory.createGameObject(archetype); 048 gameObject.setAttributeString("<key>", "<value>&<value>"); 049 toolTipAppender.appendGameObject(gameObject, false, ""); 050 final String tooltip = toolTipAppender.finish(); 051 Assert.assertEquals("<html><b>arch</b><br><key> <value>&<value>", tooltip); 052 } 053 054}