Package | Description |
---|---|
com.realtime.crossfire.jxclient.gui.map | |
com.realtime.crossfire.jxclient.map |
Implements the map model which is shown in the map and magic map views.
|
com.realtime.crossfire.jxclient.mapupdater | |
com.realtime.crossfire.jxclient.scripts | |
com.realtime.crossfire.jxclient.skin.events | |
com.realtime.crossfire.jxclient.skin.io |
Modifier and Type | Field and Description |
---|---|
private MapUpdaterState |
AbstractGUIMap.mapUpdaterState
The
MapUpdaterState instance to display. |
private MapUpdaterState |
GUIMiniMap.mapUpdaterState
The
MapUpdaterState instance to use. |
Constructor and Description |
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AbstractGUIMap(boolean avoidCopyArea,
TooltipManager tooltipManager,
GUIElementListener elementListener,
java.lang.String name,
MapUpdaterState mapUpdaterState,
FacesProvider facesProvider,
SmoothingRenderer smoothingRenderer)
Creates a new instance.
|
GUIMap(boolean avoidCopyArea,
TooltipManager tooltipManager,
GUIElementListener elementListener,
java.lang.String name,
MapUpdaterState mapUpdaterState,
FacesProvider facesProvider,
CrossfireServerConnection crossfireServerConnection,
SmoothFaces smoothFaces)
Creates a new instance.
|
GUIMiniMap(boolean avoidCopyArea,
TooltipManager tooltipManager,
GUIElementListener elementListener,
java.lang.String name,
MapUpdaterState mapUpdaterState,
FacesProvider facesProvider,
int width,
int height)
Creates a new instance.
|
Modifier and Type | Method and Description |
---|---|
void |
CfMapAnimations.add(MapUpdaterState mapUpdaterState,
Location location,
Animation animation,
int type)
Adds a visible animation.
|
void |
AnimationMap.add(MapUpdaterState mapUpdaterState,
Location location,
AnimationState animationState)
Adds a new
AnimationState to a Location . |
void |
AnimationState.allocate(MapUpdaterState mapUpdaterState,
Location location)
Adds this animation state to a map
Location . |
void |
AnimationState.setSpeed(MapUpdaterState mapUpdaterState,
int speed)
Sets the animation speed.
|
void |
CfMapAnimations.tick(MapUpdaterState mapUpdaterState,
int tickNo)
Processes a tick command.
|
private void |
AnimationState.updateFace(MapUpdaterState mapUpdaterState)
Updates the map face from the state.
|
void |
CfMapAnimations.updateSpeed(MapUpdaterState mapUpdaterState,
Location location,
int speed)
Updates the animation speed value.
|
void |
AnimationMap.updateSpeed(MapUpdaterState mapUpdaterState,
Location location,
int speed)
Updates the animation speed value of a
Location . |
void |
AnimationState.updateTickNo(MapUpdaterState mapUpdaterState,
int tickNo)
Sets the tick number and update affected faces.
|
Modifier and Type | Field and Description |
---|---|
private MapUpdaterState |
CfMapUpdater.mapUpdaterState
The updated
MapUpdaterState instance. |
Constructor and Description |
---|
CfMapUpdater(MapUpdaterState mapUpdaterState,
CrossfireServerConnection crossfireServerConnection,
FacesManager facesManager,
GuiStateManager guiStateManager)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private MapUpdaterState |
DefaultScriptProcess.mapUpdaterState
The
MapUpdaterState instance to use. |
private MapUpdaterState |
ScriptManager.mapUpdaterState
The
MapUpdaterState instance to use. |
Constructor and Description |
---|
DefaultScriptProcess(int scriptId,
java.lang.String filename,
CommandQueue commandQueue,
CrossfireServerConnection crossfireServerConnection,
Stats stats,
FloorView floorView,
ItemSet itemSet,
java.lang.Iterable<Spell> spellsManager,
MapUpdaterState mapUpdaterState,
SkillSet skillSet)
Creates a new instance.
|
ScriptManager(CommandQueue commandQueue,
CrossfireServerConnection crossfireServerConnection,
Stats stats,
FloorView floorView,
ItemSet itemSet,
java.lang.Iterable<Spell> spellsManager,
MapUpdaterState mapUpdaterState,
SkillSet skillSet)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private MapUpdaterState |
MapScrollSkinEvent.mapUpdaterState
The
MapUpdaterState to attach to. |
Constructor and Description |
---|
MapScrollSkinEvent(CommandList commandList,
MapUpdaterState mapUpdaterState)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private MapUpdaterState |
JXCSkinLoader.mapUpdaterState
The
MapUpdaterState instance to use. |
Constructor and Description |
---|
JXCSkinLoader(Model model,
ItemView inventoryView,
FloorView floorView,
SpellsView spellView,
SpellSkillView spellSkillsView,
FacesManager facesManager,
MapUpdaterState mapUpdaterState,
KeyBindings defaultKeyBindings,
OptionManager optionManager,
int defaultTileSize,
KeybindingsManager keybindingsManager,
QuestsView questView,
CommandHistoryFactory commandHistoryFactory,
KnowledgeView knowledgeView,
KnowledgeTypeView knowledgeTypeView,
boolean avoidCopyArea)
Creates a new instance.
|