Crossfire JXClient, Trunk
com.realtime.crossfire.jxclient.map.AnimationState Member List

This is the complete list of members for com.realtime.crossfire.jxclient.map.AnimationState, including all inherited members.

allocate(@NotNull final Location location)com.realtime.crossfire.jxclient.map.AnimationState
allocate(final int tag)com.realtime.crossfire.jxclient.map.AnimationState
animationcom.realtime.crossfire.jxclient.map.AnimationStateprivate
AnimationState(@NotNull final Animation animation, final int index, @NotNull final CfAnimationsMapListener mapListener, @NotNull final ItemSet itemSet, @NotNull final FacesManager facesManager)com.realtime.crossfire.jxclient.map.AnimationState
facesManagercom.realtime.crossfire.jxclient.map.AnimationStateprivate
free(@NotNull final Location location)com.realtime.crossfire.jxclient.map.AnimationState
free(final int tag)com.realtime.crossfire.jxclient.map.AnimationState
freeAllLocations()com.realtime.crossfire.jxclient.map.AnimationState
indexcom.realtime.crossfire.jxclient.map.AnimationStateprivate
itemSetcom.realtime.crossfire.jxclient.map.AnimationStateprivate
iterator()com.realtime.crossfire.jxclient.map.AnimationState
lastFacecom.realtime.crossfire.jxclient.map.AnimationStateprivate
locationscom.realtime.crossfire.jxclient.map.AnimationStateprivate
mapListenercom.realtime.crossfire.jxclient.map.AnimationStateprivate
scroll(final int dx, final int dy, final int width, final int height)com.realtime.crossfire.jxclient.map.AnimationState
setSpeed(final int speed)com.realtime.crossfire.jxclient.map.AnimationState
setTickNo(final int tickNo)com.realtime.crossfire.jxclient.map.AnimationState
speedcom.realtime.crossfire.jxclient.map.AnimationStateprivate
tagscom.realtime.crossfire.jxclient.map.AnimationStateprivate
tickNocom.realtime.crossfire.jxclient.map.AnimationStateprivate
updateFace()com.realtime.crossfire.jxclient.map.AnimationStateprivate
updateTickNo(final int tickNo)com.realtime.crossfire.jxclient.map.AnimationState