magicMap(final int x, final int y, final byte @NotNull[] @NotNull[] data) | com.realtime.crossfire.jxclient.server.crossfire.TestCrossfireUpdateMapListener | |
mapAnimation(@NotNull final Location location, final int animationNum, final int animationType) | com.realtime.crossfire.jxclient.server.crossfire.TestCrossfireUpdateMapListener | |
mapAnimationSpeed(@NotNull final Location location, final int animationSpeed) | com.realtime.crossfire.jxclient.server.crossfire.TestCrossfireUpdateMapListener | |
mapBegin() | com.realtime.crossfire.jxclient.server.crossfire.TestCrossfireUpdateMapListener | |
mapClear(final int x, final int y) | com.realtime.crossfire.jxclient.server.crossfire.TestCrossfireUpdateMapListener | |
mapDarkness(final int x, final int y, final int darkness) | com.realtime.crossfire.jxclient.server.crossfire.TestCrossfireUpdateMapListener | |
mapEnd() | com.realtime.crossfire.jxclient.server.crossfire.TestCrossfireUpdateMapListener | |
mapFace(@NotNull final Location location, final int faceNum) | com.realtime.crossfire.jxclient.server.crossfire.TestCrossfireUpdateMapListener | |
mapScroll(final int dx, final int dy) | com.realtime.crossfire.jxclient.server.crossfire.TestCrossfireUpdateMapListener | |
mapSmooth(@NotNull final Location location, final int smooth) | com.realtime.crossfire.jxclient.server.crossfire.TestCrossfireUpdateMapListener | |
newMap(final int mapWidth, final int mapHeight) | com.realtime.crossfire.jxclient.server.crossfire.TestCrossfireUpdateMapListener | |
sb | com.realtime.crossfire.jxclient.server.crossfire.TestCrossfireUpdateMapListener | private |
sync | com.realtime.crossfire.jxclient.server.crossfire.TestCrossfireUpdateMapListener | private |
toString() | com.realtime.crossfire.jxclient.server.crossfire.TestCrossfireUpdateMapListener | |