AbstractCrossfireServerConnection(@NotNull final Model model) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
ACCOUNT_ADD_PLAYER_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
ACCOUNT_LOGIN_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
ACCOUNT_NEW_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
ACCOUNT_PASSWORD_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
ACCOUNT_PLAY_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
accountName | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
ACL_CLASS | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
ACL_FACE | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
ACL_FACE_NUM | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
ACL_LEVEL | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
ACL_MAP | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
ACL_NAME | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
ACL_PARTY | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
ACL_RACE | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
addClientSocketListener(@NotNull final ClientSocketListener clientSocketListener) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
addCrossfireAccountListener(@NotNull final CrossfireAccountListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
addCrossfireComcListener(@NotNull final CrossfireComcListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
addCrossfireDrawextinfoListener(@NotNull final CrossfireDrawextinfoListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
addCrossfireDrawinfoListener(@NotNull final CrossfireDrawinfoListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
addCrossfireFailureListener(@NotNull final CrossfireFailureListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
addCrossfireMagicmapListener(@NotNull final CrossfireMagicmapListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
addCrossfireMapScrollListener(@NotNull final CrossfireMapScrollListener listener) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
addCrossfireMusicListener(@NotNull final CrossfireMusicListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
addCrossfirePickupListener(@NotNull final CrossfirePickupListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
addCrossfireQueryListener(@NotNull final CrossfireQueryListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
addCrossfireSoundListener(@NotNull final CrossfireSoundListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
addCrossfireTickListener(@NotNull final CrossfireTickListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
addCrossfireUpdateItemListener(@NotNull final CrossfireUpdateItemListener crossfireUpdateItemListener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
addFaceReceivedListener(@NotNull final AskfaceFaceQueueListener listener) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
ADDME_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
addPacketWatcherListener(@NotNull final ReceivedPacketListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
addSentPacketListener(@NotNull final SentPacketListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
APPLY_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
ASKFACE_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
askfaceFaceQueueListeners | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
byteBuffer | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
clearFailure() | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
clientSocketListener | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
clientSocketState | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
cmdMap2Coordinate(@NotNull final ByteBuffer packet, final int x, final int y) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
cmdMap2CoordinateClearSpace(final int x, final int y, final int len) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
cmdMap2CoordinateDarkness(@NotNull final ByteBuffer packet, final int x, final int y, final int len) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
cmdMap2CoordinateLayer(@NotNull final ByteBuffer packet, final int x, final int y, final int len, final int layer) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
cmdMap2CoordinateLayer3(@NotNull final ByteBuffer packet, @NotNull final Location location, final int face) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
cmdMap2CoordinateLayer4(@NotNull final ByteBuffer packet, @NotNull final Location location, final int face) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
cmdReplyinfo(@NotNull final String infoType, final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
CONCURRENT_REQUESTINFO_MESSAGES | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
connect(@NotNull final String hostname, final int port) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
connected() | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
CREATE_PLAYER_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
crossfireAccountListeners | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | private |
crossfireComcListeners | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | private |
crossfireFailureListeners | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | private |
crossfireMapScrollListeners | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
crossfireMusicListeners | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | private |
crossfirePickupListeners | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | private |
crossfireSoundListeners | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | private |
crossfireTickListeners | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | private |
crossfireUpdateItemListeners | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | private |
crossfireUpdateMapListener | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
currentMapHeight | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
currentMapWidth | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
debugProtocol | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
DEFAULT_MAP_HEIGHT | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
DEFAULT_MAP_WIDTH | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
DefaultCrossfireServerConnection(@NotNull final Model model, @Nullable final DebugWriter debugProtocol, @NotNull final String version) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
defaultServerConnection | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
disconnect(@NotNull final String reason) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
drawextinfo(final int color, final int type, final int subtype, @NotNull final String message) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
com::realtime::crossfire::jxclient::server::crossfire::CrossfireServerConnection.drawextinfo(int color, int type, int subtype, String message) | com.realtime.crossfire.jxclient.server.crossfire.CrossfireServerConnection | |
drawextinfoListeners | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | private |
drawInfo(@NotNull final String message, final int color) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
drawinfoListeners | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | private |
drawInfoSetDebugMode(final boolean printMessageTypes) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
EMPTY_STRING_ARRAY | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
EXAMINE_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
fireAddAccount(@NotNull final CharacterInformation characterInformation) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireAddItemReceived(final int location, final int tag, final int flags, final int weight, final int faceNum, final String name, final String namePl, final int anim, final int animSpeed, final int nrof, final int type) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireCommandComcReceived(final int packetNo, final int time) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireCommandQueryReceived(@NotNull final String prompt, final int queryType) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireCommandSound2Received(final int x, final int y, final int dir, final int volume, final int type, @NotNull final String action, @NotNull final String name) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireCommandSoundReceived(final int x, final int y, final int num, final int type) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireDelinvReceived(final int tag) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireDelitemReceived(final int @NotNull[] tags) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireEndAccountList(final int count) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireFaceReceived(final int faceNum, final int faceSetNum, final int faceChecksum, @NotNull final String faceName) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireFailure(@NotNull final String command, @NotNull final String arguments) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireMagicMap(final int x, final int y, final byte @NotNull[] @NotNull[] data) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
com::realtime::crossfire::jxclient::server::crossfire::AbstractCrossfireServerConnection.fireMagicMap() | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireManageAccount() | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireMapAnimation(@NotNull final Location location, final int animationNum, final int animationType) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
fireMapAnimationSpeed(@NotNull final Location location, final int animSpeed) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
fireMapClear(final int x, final int y) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
fireMapDarkness(final int x, final int y, final int darkness) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
fireMapFace(@NotNull final Location location, final int face) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
fireMapSmooth(@NotNull final Location location, final int smooth) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
fireMarkSent(final int tag) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireMusicReceived(@NotNull final String music) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireNewMap() | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
firePickupChanged(final int pickupOptions) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
firePlayerReceived(final int tag, final int weight, final int faceNum, @NotNull final String name) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireReplySent() | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireSelectCharacter(@NotNull final String accountName, @NotNull final String characterName) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireStartAccountList(@NotNull final String accountName) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireStartPlaying() | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireTick(final int tickNo) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
fireUpditemReceived(final int flags, final int tag, final int valLocation, final int valFlags, final int valWeight, final int valFaceNum, @NotNull final String valName, @NotNull final String valNamePl, final int valAnim, final int valAnimSpeed, final int valNrof) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
getAccountName() | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
getCurrentNumLookObjects() | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
getInt1(@NotNull final ByteBuffer byteBuffer) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
getInt2(@NotNull final ByteBuffer byteBuffer) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
getInt4(@NotNull final ByteBuffer byteBuffer) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
getInt8(@NotNull final ByteBuffer byteBuffer) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
getString(@NotNull final ByteBuffer byteBuffer, final int len) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
getStringDelimiter(@NotNull final ByteBuffer byteBuffer, final char delimiter) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
hasPendingReplyinfo() | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
hexDump(@NotNull final ByteBuffer byteBuffer) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
INFO_MAP_ARCH_NAME | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
INFO_MAP_DESCRIPTION | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
INFO_MAP_NAME | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
LOCK_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
loginMethod | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
LOOKAT_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
magicmapListeners | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | private |
MARK_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
model | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
MOVE_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
NCOM_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
negotiateMapSize(final int mapWidth, final int mapHeight) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
newmap | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
newString(@NotNull final ByteBuffer byteBuffer, final int start, final int len) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protectedstatic |
notifyPacketWatcherListeners(@NotNull final String command, @NotNull final ClientSocketMonitorCommand args) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protected |
numLookObjects | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
packet | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
parseAccountPlayer(@NotNull final ByteBuffer packet, @NotNull final AccountPlayerBuilder accountPlayerBuilder) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
parseClassRaceInfoChoice(@NotNull final ByteBuffer packet, @NotNull final ClassRaceInfoBuilder rb) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
parseClassRaceInfoStats(@NotNull final ByteBuffer packet, @NotNull final ClassRaceInfoBuilder rb) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
parseDigit(final byte ch) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
parseNewCharInfoInformational(@NotNull final String variableName, @NotNull final String values) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
parseNewCharInfoValue(@NotNull final NewCharInfoBuilder newCharInfoBuilder, final boolean required, @NotNull final String variableName, @NotNull final String values) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
parseNewCharInfoValues(@NotNull final NewCharInfoBuilder newCharInfoBuilder, @NotNull final String variableName, @NotNull final String values) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
PATTERN_BAR | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
PATTERN_DOT | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
PATTERN_SPACE | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
pendingMapHeight | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
pendingMapWidth | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
pendingRequestInfos | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
preferredMapHeight | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
preferredMapWidth | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processAccountPlayers(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processAddKnowledge(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processAddmeFailed() | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processAddmeSuccess() | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processAddQuest(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processAddSpell(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processAnim(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processClassListReplyinfo(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processClassRaceInfoReplyinfo(@NotNull final ByteBuffer packet, final boolean raceInfo) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processComc(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processDelInv(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processDelItem(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processDelSpell(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processDrawExtInfo(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processDrawInfo(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processExpTableReplyinfo(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processExtendedInfoSet(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processExtendedTextSet(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processFace2(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processFailure(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processGoodbye(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processImage2(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processImageInfoReplyinfo(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processItem2(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processKnowledgeInfoReplyinfo(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processMagicMap(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processMap2(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processMapExtended(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processMusic(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processNewCharInfoReplyinfo(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processNewMap(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processPacket(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processPickup(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processPlayer(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processQuery(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processRaceListReplyinfo(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processReplyInfo(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processSetup(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processSkillExtraReplyinfo(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processSkillInfoReplyinfo(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processSmooth(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processSound(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processSound2(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processStartingMapReplyinfo(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processStats(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processTick(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processUpdItem(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processUpdQuest(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processUpdSpell(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
processVersion(@NotNull final ByteBuffer packet) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
putDecimal(final int value) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
queryListeners | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | private |
receivedPacketListeners | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | private |
removeClientSocketListener(@NotNull final ClientSocketListener clientSocketListener) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
removeCrossfireAccountListener(@NotNull final CrossfireAccountListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
removeCrossfireDrawextinfoListener(@NotNull final CrossfireDrawextinfoListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
removeCrossfireDrawinfoListener(@NotNull final CrossfireDrawinfoListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
removeCrossfireFailureListener(@NotNull final CrossfireFailureListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
removeCrossfireMagicmapListener(@NotNull final CrossfireMagicmapListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
removeCrossfirePickupListener(@NotNull final CrossfirePickupListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
removeCrossfireQueryListener(@NotNull final CrossfireQueryListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
removeCrossfireUpdateItemListener(@NotNull final CrossfireUpdateItemListener crossfireUpdateItemListener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
removePacketWatcherListener(@NotNull final ReceivedPacketListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
removeSentPacketListener(@NotNull final SentPacketListener listener) | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | |
REPLY_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
REQUESTINFO_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
sendAccountCharacterCreate(@NotNull final String login, @NotNull final String password, @NotNull final Collection< String > attributes) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendAccountCreate(@NotNull final String login, @NotNull final String password) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendAccountLink(final int force, @NotNull final String login, @NotNull final String password) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendAccountLogin(@NotNull final String login, @NotNull final String password) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendAccountPassword(@NotNull final String currentPassword, @NotNull final String newPassword) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendAccountPlay(@NotNull final String name) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendAddme() | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendApply(final int tag) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendAskface(final int faceNum) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendExamine(final int tag) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendingRequestInfo | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
sendLock(final boolean val, final int tag) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendLookat(final int dx, final int dy) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendMark(final int tag) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendMove(final int to, final int tag, final int nrof) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendNcom(final int repeat, @NotNull final String command) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendPendingRequestInfo() | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
sendQueuedRequestinfo(@NotNull final String infoType) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
sendRawString(@NotNull final String command) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendReply(@NotNull final String text) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendRequestinfo(@NotNull final String infoType) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendSetup(@NotNull final String... options) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendToggleextendedtext(@NotNull final int... types) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sendVersion(final int csval, final int scval, @NotNull final String vinfo) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
sentPacketListeners | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | private |
setClientSocketState(@NotNull final ClientSocketState prevState, @NotNull final ClientSocketState nextState) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
setCrossfireUpdateMapListener(@NotNull final CrossfireUpdateMapListener listener) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
setCurrentMapSize(final int currentMapWidth, final int currentMapHeight) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
setPreferredMapSize(final int preferredMapWidth, final int preferredMapHeight) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
setPreferredNumLookObjects(final int preferredNumLookObjects) | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
SETUP_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
start() | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
stop() | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
TOGGLEEXTENDEDTEXT_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
UTF8 | com.realtime.crossfire.jxclient.server.crossfire.AbstractCrossfireServerConnection | protectedstatic |
version | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |
VERSION_PREFIX | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | privatestatic |
waitForCurrentNumLookObjectsValid() | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | |
writeBuffer | com.realtime.crossfire.jxclient.server.crossfire.DefaultCrossfireServerConnection | private |