Crossfire Server, Branch 1.12
R12190
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Files | |
file | anim.c [code] |
This file contains animation-related code. | |
file | arch.c [code] |
All archetype-related functions. | |
file | button.c [code] |
This handles triggers, buttons, altars and associated objects. | |
file | dialog.c [code] |
Structures and functions used for the dialog system. | |
file | exp.c [code] |
Experience management. | |
file | friend.c [code] |
Functions related to relationship management. | |
file | glue.c [code] |
All this glue is currently needed to connect the game with the server. | |
file | holy.c [code] |
God-related common functions. | |
file | image.c [code] |
Handles face-related stuff, including the actual face data. | |
file | info.c [code] |
The functions in this file are purely mean to generate information in differently formatted output, mainly about monsters. | |
file | init.c [code] |
Basic initialization for the common library. | |
file | item.c [code] |
Those functions deal with objects in general, including description, body location, and such. | |
file | languages.c [code] |
i18n support routines. | |
file | links.c [code] |
Utility functions for links between objects. | |
file | living.c [code] |
Functions related to attributes, weight, experience, which concern only living things. | |
file | logger.c [code] |
This handles logging, to file or strerr/stdout. | |
file | los.c [code] |
This handles the "line of sight" for players and monsters. | |
file | map.c [code] |
Map-related functions. | |
file | ob_methods.c [code] |
Those functions deal with the object/type system. | |
file | ob_types.c [code] |
Those functions deal with the object/type system. | |
file | object.c [code] |
Everything related to objects, in their basic form. | |
file | path.c [code] |
Contains file path manipulation functions. | |
file | player.c [code] |
Player-structure related functions. | |
file | porting.c [code] |
This file contains various functions that are not really unique for crossfire, but rather provides what should be standard functions for systems that do not have them. | |
file | re-cmp.c [code] |
Pattern match a string, parsing some of the common RE-metacharacters. | |
file | readable.c [code] |
This file contains code relevant to the BOOKS hack -- designed to allow randomly occuring messages in non-magical texts. | |
file | recipe.c [code] |
Basic stuff for use with the alchemy code. | |
file | region.c [code] |
Region management. | |
file | shstr.c [code] |
This is a simple shared strings package with a simple interface. | |
file | stringbuffer.c [code] |
file | time.c [code] |
Ingame time functions. | |
file | treasure.c [code] |
Everything concerning treasures and artifacts. | |
file | utils.c [code] |
General convenience functions for crossfire. |