Crossfire Server, Branch 1.12  R12190
glue.c
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00001 /*
00002  * static char *rcsid_glue_c =
00003  *   "$Id: glue.c 11578 2009-02-23 22:02:27Z lalo $";
00004  */
00005 
00006 /*
00007     CrossFire, A Multiplayer game for X-windows
00008 
00009     Copyright (C) 2002 Mark Wedel & Crossfire Development Team
00010     Copyright (C) 1992 Frank Tore Johansen
00011 
00012     This program is free software; you can redistribute it and/or modify
00013     it under the terms of the GNU General Public License as published by
00014     the Free Software Foundation; either version 2 of the License, or
00015     (at your option) any later version.
00016 
00017     This program is distributed in the hope that it will be useful,
00018     but WITHOUT ANY WARRANTY; without even the implied warranty of
00019     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00020     GNU General Public License for more details.
00021 
00022     You should have received a copy of the GNU General Public License
00023     along with this program; if not, write to the Free Software
00024     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00025 
00026     The authors can be reached via e-mail at crossfire-devel@real-time.com
00027 */
00028 
00029 #include <global.h>
00030 #include <sproto.h>
00031 
00047 static const char *const fatalmsgs[80] = {
00048     "Failed to allocate memory",
00049     "Failed repeatedly to load maps",
00050     "Hashtable for archetypes is too small",
00051 };
00052 
00060 void fatal(int err) {
00061     fprintf(logfile, "Fatal: %s\n", fatalmsgs[err]);
00062     emergency_save(0);
00063     clean_tmp_files();
00064     fprintf(logfile, "Exiting...\n");
00065     exit(err);
00066 }