Crossfire Server, Branch 1.12  R12190
Defines
Save object flags

Flags for save_object() and save_objects(). More...

Defines

#define SAVE_FLAG_NO_REMOVE   2
 If set, objects are not removed while saving.
#define SAVE_FLAG_SAVE_UNPAID   1
 If set, unpaid items will be saved.

Detailed Description

Flags for save_object() and save_objects().

Can be combined for various effects.


Define Documentation

#define SAVE_FLAG_NO_REMOVE   2

If set, objects are not removed while saving.

Definition at line 132 of file map.h.

Referenced by save_map(), save_objects(), and save_player().

#define SAVE_FLAG_SAVE_UNPAID   1

If set, unpaid items will be saved.

Definition at line 131 of file map.h.

Referenced by save_objects(), and save_player().