Crossfire Server, Branch 1.12  R12190
Defines
Object statistics.

Defines

#define CHA   4
 Charisma.
#define CON   2
 Constitution.
#define DEX   1
 Dexterity.
#define INT   5
 Intelligence.
#define NUM_STATS   7
 Number of statistics.
#define POW   6
 Power.
#define STR   0
 Strength.
#define WIS   3
 Wisdom.

Define Documentation

#define CHA   4

Charisma.

Definition at line 45 of file living.h.

Referenced by apply_changes_to_player(), change_attr_value(), get_attr_value(), key_roll_stat(), and set_attr_value().

#define CON   2

Constitution.

Definition at line 43 of file living.h.

Referenced by change_attr_value(), get_attr_value(), key_roll_stat(), and set_attr_value().

#define DEX   1

Dexterity.

Definition at line 42 of file living.h.

Referenced by change_attr_value(), get_attr_value(), key_roll_stat(), and set_attr_value().

#define INT   5

Intelligence.

Definition at line 46 of file living.h.

Referenced by change_attr_value(), get_attr_value(), key_roll_stat(), and set_attr_value().

#define NUM_STATS   7
#define POW   6

Power.

Definition at line 47 of file living.h.

Referenced by change_attr_value(), get_attr_value(), key_roll_stat(), and set_attr_value().

#define STR   0

Strength.

Definition at line 41 of file living.h.

Referenced by change_attr_value(), get_attr_value(), key_roll_stat(), and set_attr_value().

#define WIS   3

Wisdom.

Definition at line 44 of file living.h.

Referenced by change_attr_value(), get_attr_value(), key_roll_stat(), and set_attr_value().