Crossfire Server, Branch 1.12  R12190
Functions
lighter.c File Reference

Implementation of the Lighter class of objects. More...

#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
Include dependency graph for lighter.c:

Go to the source code of this file.

Functions

void init_type_lighter (void)
 Initializer for the LIGHTER object type.
static method_ret lighter_type_apply (ob_methods *context, object *lighter, object *applier, int aflags)
 Attempts to apply a lighter.

Detailed Description

Implementation of the Lighter class of objects.

Definition in file lighter.c.


Function Documentation

void init_type_lighter ( void  )

Initializer for the LIGHTER object type.

Definition at line 38 of file lighter.c.

References LIGHTER, lighter_type_apply(), and register_apply().

Referenced by register_all_ob_types().

Here is the call graph for this function:

Here is the caller graph for this function:

static method_ret lighter_type_apply ( ob_methods context,
object *  lighter,
object *  applier,
int  aflags 
) [static]

Attempts to apply a lighter.

Designed primarily to light torches/lanterns/etc. Also burns up burnable material too. First object in the inventory is the selected object to "burn". -b.t.

Parameters:
contextmethod context.
lighterlighter to apply.
applierobject attempting to apply the lighter.
aflagsspecial flags (always apply/unapply).
Returns:
METHOD_UNHANDLED if the applier is not a player, METHOD_OK else..

Definition at line 60 of file lighter.c.

References AT_FIRE, draw_ext_info(), draw_ext_info_format(), find_marked_object(), fix_object(), get_player_container(), get_split_ob(), insert_ob_in_ob(), MAX_BUF, METHOD_OK, METHOD_UNHANDLED, MSG_TYPE_APPLY, MSG_TYPE_APPLY_ERROR, MSG_TYPE_APPLY_FAILURE, MSG_TYPE_APPLY_SUCCESS, NDI_UNIQUE, PLAYER, and save_throw_object().

Referenced by init_type_lighter().

Here is the call graph for this function:

Here is the caller graph for this function: