Crossfire Server, Branch 1.12
R12190
|
This program generates map browsing web pages. More...
#include <time.h>
#include <stdio.h>
#include <strings.h>
#include <global.h>
#include <sproto.h>
#include <image.h>
#include <gd.h>
#include <gdfonts.h>
#include <gdfontl.h>
#include <gdfontg.h>
Go to the source code of this file.
Data Structures | |
struct | struct_equipment |
One special item (weapon, shield, ...). More... | |
struct | struct_map_in_quest |
Link between a quest and a map. More... | |
struct | struct_map_in_quest_list |
Utility structure to group map-quest link structure. More... | |
struct | struct_map_info |
Map information. More... | |
struct | struct_map_list |
List of maps. More... | |
struct | struct_npc_info |
Information about a NPC with a custom message. More... | |
struct | struct_npc_list |
List of NPCs with a custom message. More... | |
struct | struct_quest |
One quest. More... | |
struct | struct_race |
One monster race in the maps. More... | |
struct | struct_race_list |
Collection of races. More... | |
struct | struct_region_info |
Region information. More... | |
struct | struct_slaying_info |
slaying information. More... | |
Defines | |
#define | S_CONNECT 4 |
#define | S_CONTAINER 2 |
#define | S_DETECTOR 3 |
#define | S_DOOR 0 |
Connection/slaying information. | |
#define | S_KEY 1 |
#define | S_MAX 5 |
#define | SIZE 50 |
#define | VARSADD 6 |
Typedefs | |
typedef struct struct_equipment | struct_equipment |
One special item (weapon, shield, ...). | |
typedef struct struct_map_in_quest | struct_map_in_quest |
Link between a quest and a map. | |
typedef struct struct_map_info | struct_map_info |
Map information. | |
typedef struct struct_npc_info | struct_npc_info |
Information about a NPC with a custom message. | |
typedef struct struct_npc_list | struct_npc_list |
List of NPCs with a custom message. | |
typedef struct struct_quest | struct_quest |
One quest. | |
typedef struct struct_race | struct_race |
One monster race in the maps. | |
typedef struct struct_race_list | struct_race_list |
Collection of races. | |
typedef struct struct_region_info | struct_region_info |
Region information. | |
Enumerations | |
enum | output_format_type { OF_PNG = 0, OF_JPG = 1 } |
Map output formats. More... | |
Functions | |
static void | add_map (struct_map_info *info, struct_map_list *list) |
Adds a map to specified array, if it isn't already. | |
static void | add_map_to_quest (struct_map_info *map, const char *name, const char *description) |
Links a map to a quest. | |
static void | add_map_to_region (struct_map_info *map, region *reg) |
Links a map to a region. | |
static void | add_map_to_slaying (struct_slaying_info *info, int item, struct_map_info *map) |
Adds the specified map to the slaying information if not already present. | |
static void | add_monster (object *monster, struct_map_info *map) |
Adds a monster to the monster list. | |
static void | add_npc_to_map (struct_map_info *map, const object *npc) |
Link the specified NPC to the specified map. | |
static void | add_one_item (object *item, struct_map_info *map) |
Adds an item to the list of special items. | |
static void | add_race_to_list (struct_race *race, struct_race_list *list, int check) |
Appends a race to a race list. | |
static void | add_region_link (mapstruct *source, mapstruct *dest, const char *linkname) |
Creates a link between two maps if they are on different regions. | |
static void | add_slaying (struct_map_info *map, object *item) |
Adds the item's information to the map. | |
static void | add_to_struct_map_in_quest_list (struct_map_in_quest_list *list, struct_map_in_quest *item) |
int | auto_apply (object *op) |
Map was just loaded, handle op's initialisation. | |
static char * | cat_template (char *source, char *add) |
Concatenates a string, and free concatenated string. | |
static void | check_equipment (object *item, struct_map_info *map) |
Checks if item and its inventory are worthy to be listed. | |
static void | check_slaying_inventory (struct_map_info *map, object *item) |
Recursively checks if the object should be considered for slaying information. | |
void | clean_tmp_files (void) |
Remove temporary map files. | |
static int | compare_map_info (const struct_map_info *left, const struct_map_info *right) |
Compares struct_map_info according to the map name or the path if equal. | |
static void | create_destination (void) |
Ensures destination directory exists. | |
static struct_map_info * | create_map_info (void) |
Returns an initialised struct_map_info. | |
static struct_npc_info * | create_npc_info (const object *npc) |
Create the struct_npc_info from the specified NPC. | |
static struct_map_info * | create_tiled_map (void) |
Create a new tiled map and link it to the tiled map list. | |
static void | define_quest (const char *name, struct_map_info *mainmap, const char *description) |
Sets the main map for a quest. | |
void | do_auto_apply (mapstruct *m) |
static void | do_exit_map (mapstruct *map) |
Proceses exit / road / blocking information for specified map into the global infomap map. | |
static void | do_help (const char *program) |
Prints usage information, and exit. | |
static char * | do_map_index (const char *dest, struct_map_list *maps_list, const char *template_page, const char *template_letter, const char *template_map, const char **vars, const char **values) |
Creates the page for a map index. | |
static void | do_parameters (int argc, char **argv) |
Handles command-line parameters. | |
static char * | do_template (const char *template, const char **vars, const char **values) |
Processes a template. | |
static void | do_tiled_map_picture (struct_map_info *map) |
Generates the large and small pictures for a tiled map. | |
void | dragon_ability_gain (object *ob, int x, int y) |
When a dragon-player gains a new stage of evolution, he gets some treasure. | |
void | draw_ext_info (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *txt, const char *txt2) |
Dummy functions to link the library. | |
void | draw_ext_info_format (int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *new_format, const char *old_format,...) |
Sends message to player(s). | |
static void | dump_unused_maps (void) |
Writes the list of unused maps, maps found in the directories but not linked from the other maps. | |
void | emergency_save (int x) |
Save all players. | |
static struct_equipment * | ensure_unique (struct_equipment *item) |
Searches the item list for an identical item, except maps. | |
void | esrv_del_item (player *pl, int tag) |
Tells the client to delete an item. | |
void | esrv_send_item (object *ob, object *obx) |
Sends item's info to player. | |
void | esrv_update_item (int flags, object *pl, object *op) |
Updates object *op for player *pl. | |
void | esrv_update_spells (player *pl) |
This looks for any spells the player may have that have changed their stats. | |
int | execute_event (object *op, int eventcode, object *activator, object *third, const char *message, int fix) |
int | execute_global_event (int eventcode,...) |
void | ext_info_map (int color, const mapstruct *map, uint8 type, uint8 subtype, const char *str1, const char *str2) |
Writes to everyone on the specified map. | |
static void | find_maps (const char *from) |
Recursively find all all maps in a directory. | |
object * | find_skill_by_number (object *who, int skillno) |
This returns the skill pointer of the given name (the one that accumlates exp, has the level, etc). | |
void | fix_auto_apply (mapstruct *m) |
Go through the entire map (only the first time when an original map is loaded) and performs special actions for certain objects (most initialization of chests and creation of treasures and stuff). | |
static void | fix_exits_for_map (struct_map_info *current, struct_map_list *from, int is_from) |
Changes for the list all maps to the tiled map they are part of, if applicable. | |
static void | fix_exits_to_tiled_maps (void) |
Changes all exits to maps in a tiled map to point directly to the tiled map. | |
static void | fix_map_names (void) |
Ensures all maps have a name (if there was a limit to map processing, some maps will have a NULL name which causes issues). | |
static void | fix_tiled_map (void) |
Ensures all tiled maps have a name, a region, a filename and a path. | |
static void | fix_tiled_map_monsters (void) |
Makes all monsters point to tiled maps instead of map when appliable, and merge map monster to tiled map. | |
static void | free_equipment (struct_equipment *equip) |
Frees a struct_equipment. | |
static int | get_elevation_color (int elevation, gdImagePtr elevationmap) |
Gets the color for an elevation. | |
static struct_equipment * | get_equipment (void) |
Gets an empty struct_equipment. | |
static struct_map_info * | get_map_info (const char *path) |
Gets or creates if required the info structure for a map. | |
static struct_quest * | get_quest_info (const char *name) |
Gets the information for a quest, create the field if needed. | |
static struct_race * | get_race (const char *name) |
Returns the race for specified name. | |
static struct_slaying_info * | get_slaying_struct (const char *slaying) |
Returns a struct_slaying_info for specified slaying. | |
static void | init_map_list (struct_map_list *list) |
Initialises a list structure. | |
static void | init_npc_list (struct_npc_list *list) |
Initialise a list of NPCs. | |
static void | init_race_list (struct_race_list *list) |
Blanks a struct_race_list. | |
static void | init_struct_map_in_quest_list (struct_map_in_quest_list *list) |
static int | is_blocking (object *item) |
Checks if item blocks movement or not. | |
static int | is_road (object *item) |
Checks if ::object is considered a road or not. | |
static int | is_slaying (object *item) |
Is the slaying field relevant for this item? | |
static int | is_special_equipment (object *item) |
static void | list_map (const char *path) |
Marks specified path as processed. | |
int | main (int argc, char **argv) |
Main entry point. | |
static void | merge_tiled_maps (struct_map_info *map, int tile, struct_map_info *tiled_map) |
Merge two tiled maps groups. | |
void | monster_check_apply (object *ob, object *obt) |
void | move_firewall (object *ob) |
Move for FIREWALL. | |
static void | process_map (struct_map_info *info) |
Processes a map. | |
static void | process_map_lore (struct_map_info *map) |
Extracts from the map's lore quest information if found. | |
static void | read_template (const char *name, char **buffer) |
Reads a file in memory. | |
static void | relative_path (const char *from, const char *to, char *result) |
Computes the shortest path from one file to another. | |
static void | replace_map (struct_map_info *find, struct_map_info *replace_by, struct_map_list *list) |
Replaces a map in a map list. | |
static void | save_picture (FILE *file, gdImagePtr pic) |
Saves a map to a file, based on jpg/png settings. | |
void | set_darkness_map (mapstruct *m) |
Set the darkness level for a map, based on the time of the day. | |
static int | sort_equipment (const void *a, const void *b) |
Sort 2 struct_equipment, first on item power then name. | |
static int | sort_map_info (const void *left, const void *right) |
Sorts the struct_map_info according to the map name or the path if equal. | |
static int | sort_map_info_by_level (const void *left, const void *right) |
Sorts the struct_map_info according to the map's level, and if equal the name or the path. | |
static int | sort_mapname (const void *left, const void *right) |
Sorts the strings according to the last part of the filename (after the last /). | |
static int | sort_race (const void *a, const void *b) |
Sort 2 struct_race. | |
static int | sort_region (const void *left, const void *right) |
Sorts an array of struct_region_info by region name. | |
static int | sort_slaying (const void *left, const void *right) |
Helper function to sort an array of struct_slaying_info. | |
static int | sort_struct_map_in_quest (const void *left, const void *right) |
Sorts 2 struct_map_in_quest, on the map's name or path. | |
static int | sortbyname (const void *a, const void *b) |
Sort values alphabetically Used by qsort to sort values alphabetically. | |
static int | tiled_map_need_pic (struct_map_info *map) |
void | trap_adjust (object *ob, int x) |
Adjust trap difficulty to the map. | |
static void | write_all_maps (void) |
Ensures all maps have a name, and writes all map pages. | |
static void | write_all_regions (void) |
Generates all map indexes for a region. | |
static void | write_equipment_index (void) |
Writes the item page. | |
static void | write_map_page (struct_map_info *map) |
Write a map page. | |
static void | write_maps_by_level (void) |
Outputs the list of maps sorted by level. | |
static void | write_maps_index (void) |
Generates global map index, file maps.html. | |
static void | write_npc_list (void) |
Write the list of all found NPCs in maps. | |
static void | write_one_slaying_info (FILE *file, struct_slaying_info *info, int item, const char *with, const char *without) |
Writes all maps of the specified slaying information. | |
static void | write_quests_page (void) |
Writes the global quests page. | |
static void | write_race_index (void) |
Writes the monster information page. | |
static void | write_region_index (void) |
Generates region index. | |
static void | write_region_page (struct_region_info *reg) |
Generates the web page for a region. | |
static void | write_regions_link (void) |
Write the .dot file representing links between regions. | |
static void | write_slaying_info (void) |
Writes all slaying info to file. | |
static void | write_slaying_map_name (FILE *file, struct_map_info *map) |
Helper function to write a map to a file with its link and full path. | |
static void | write_tiled_map_page (struct_map_info *map) |
Writes the page for a tiled map group. | |
static void | write_tiled_maps (void) |
Outputs all tiled map pages. | |
static void | write_world_info (void) |
Writes the exit information world map. | |
static void | write_world_map (void) |
Generates a big world map. | |
static const char * | yesno (int value) |
Helper to write yes/no. | |
Variables | |
static int | cached_pics = 0 |
Non recreated pics. | |
static int | color_blocking |
Block all movement. | |
static int | color_linked_exit |
Exit leading to another map. | |
static int | color_road |
Road or equivalent. | |
static int | color_slowing |
Slows movement. | |
static int | color_unlinked_exit |
Color for exits without a path set. | |
static int | created_pics = 0 |
Picture statistics. | |
static int | do_regions_link = 0 |
static int ** | elevation_info |
All elevation spots in the "world_" maps. | |
static int | elevation_max |
Lowest elevation found. | |
static int | elevation_min |
Maximal elevation found. | |
static int | equipment_allocated = 0 |
Allocated items in special_equipment. | |
static int | equipment_count = 0 |
Number of items in special_equipment. | |
static int | force_pics = 0 |
To force picture regeneration even if map didn't change. | |
static char ** | found_maps = NULL |
Maps found in directories. | |
static int | found_maps_allocated = 0 |
Allocated size of found_maps. | |
static int | found_maps_count = 0 |
Number of items in found_maps. | |
static gdImagePtr * | gdfaces |
static int | generate_index = 1 |
Whether to do the map index or not. | |
static int | generate_pics = 1 |
Whether to generate the picture or not. | |
static const char * | ignore_name [] |
File names to ignore for map search. | |
static const char * | ignore_path [] |
Directories to ignore for map search. | |
static char * | index_letter |
Index page template: one letter, including the maps it contains. | |
static char * | index_map |
Index page template: one map. | |
static char * | index_quest_template |
static char * | index_region_region_template |
One region in the region index template. | |
static char * | index_region_template |
Region index template. | |
static char * | index_template |
Index page template. | |
static gdImagePtr | infomap |
World map with exits / roads / blocking / ... | |
static int | jpeg_quality = -1 |
Quality for jpg pictures. | |
static char * | level_map_template |
static char * | level_template |
static char * | level_value_template |
static int | list_unused_maps = 0 |
If set, program will list maps found in directory but not linked from the first maps. | |
static char * | map_exit_template |
Map template: one exit. | |
static char * | map_exit_to_template |
Map template: one exit leading to this map. | |
static int | map_limit = -1 |
Maximum number of maps to browse, -1 for all. | |
static char * | map_lore_template |
Map template: lore. | |
static char * | map_monster_after_template |
Map template: after the monster list. | |
static char * | map_monster_before_template |
Map template: before the monster list. | |
static char * | map_monster_between_template |
Map template: between each monster. | |
static char * | map_monster_one_template |
Map template: one monster. | |
static char * | map_no_exit_template |
World map template: no exit. | |
static char * | map_no_exit_to_template |
World map template: no exit leading to this map. | |
static char * | map_no_lore_template |
Map template: no lore. | |
static char * | map_no_monster_template |
Map template: no monster. | |
static char * | map_no_quest_template |
static char * | map_one_quest_template |
static char * | map_template |
Map template. | |
static char * | map_with_exit_template |
Map template: exit template. | |
static char * | map_with_exit_to_template |
Map template: exits leading to this map. | |
static char * | map_with_quests_template |
static struct_map_list | maps_list |
Maps to process or found. | |
int | nrofpixmaps |
nrofpixmaps is the number of bitmaps loaded. | |
static const char * | output_extensions [] |
Extensions depending on output format. | |
static enum output_format_type | output_format = OF_PNG |
Selected output format. | |
static int | pics_allocated |
Number of created pictures for GD. | |
static char * | quest_map_template |
static char * | quest_template |
static struct_quest ** | quests = NULL |
All quests in the game. | |
static int | quests_allocated = 0 |
Allocated items in quests. | |
static int | quests_count = 0 |
Count of quests. | |
static struct_race_list | races |
Monsters found in maps. | |
static int | rawmaps = 0 |
Whether to generate raw pics or instancied ones. | |
static int | region_allocated = 0 |
Allocated size of regions. | |
static int | region_count = 0 |
Count of regions. | |
static char * | region_letter_template |
One letter for the region. | |
static char * | region_map_template |
Region page template: one map. | |
static char * | region_template |
Region page template. | |
static struct struct_region_info ** | regions = NULL |
Found regions. | |
static char ** | regions_link |
static int | regions_link_allocated = 0 |
static int | regions_link_count = 0 |
static char | root [500] |
Path to store generated files. | |
static int | show_maps = 0 |
If set, will generate much information on map loaded. | |
static int | size_small = 16 |
Tile size for small map. | |
static int | slaying_allocated = 0 |
Allocated size of slaying_info. | |
static int | slaying_count = 0 |
Count of items in slaying_info. | |
static struct_slaying_info ** | slaying_info = NULL |
Found slaying fields. | |
static struct_equipment ** | special_equipment = NULL |
Special equipment list. | |
static struct_map_list | tiled_map_list |
Pseudo-maps grouping other maps. | |
static int | tileset = 0 |
Tileset to use to generate pics. | |
static int | warn_no_path = 0 |
Whether to warn of exits without a path. | |
static int | world_exit_info = 1 |
If set, will generate a world map of exits. | |
static int | world_map = 1 |
If set, will generate a world map. | |
static char * | world_map_template |
One map in a row. | |
static char * | world_row_template |
One row in the world map. | |
static char * | world_template |
World map template. |
This program generates map browsing web pages.
Quick run: without arguments, will make sensible choices.
For help, try the -help option.
The following information is generated:
Since this program browses maps from the first map, only maps linked from there will be processed.
Maps are generated as the server sees them, that is with weather effects, treasures instead of markers, and things like that.
For maps, 2 pictures are generated, one real size and one small-size.
Three maps are generated for the world: raw world map, world map with region information, region information only.
Maps are always sorted, by the map name (part after the last /).
Files are generated based on templates, where tags are replaced by their runtime value.
Templates are recursively included. Here is the list:
Tags must be in the form #TAG#
. To have a # in the code, please put ##. Valid tags are:
To build this program, from the utils directory:
gcc mapper.c -I../include ../common/libcross.a -o mapper -lm -lgd
Definition in file mapper.c.
#define S_CONNECT 4 |
Definition at line 487 of file mapper.c.
Referenced by add_slaying(), and write_slaying_info().
#define S_CONTAINER 2 |
Definition at line 485 of file mapper.c.
Referenced by add_slaying(), and write_slaying_info().
#define S_DETECTOR 3 |
#define S_DOOR 0 |
Connection/slaying information.
Definition at line 483 of file mapper.c.
Referenced by add_slaying(), and write_slaying_info().
#define S_KEY 1 |
Definition at line 484 of file mapper.c.
Referenced by add_slaying(), and write_slaying_info().
#define S_MAX 5 |
Definition at line 488 of file mapper.c.
Referenced by get_slaying_struct().
#define SIZE 50 |
Referenced by write_world_map().
#define VARSADD 6 |
Referenced by do_map_index().
typedef struct struct_equipment struct_equipment |
One special item (weapon, shield, ...).
typedef struct struct_map_in_quest struct_map_in_quest |
Link between a quest and a map.
typedef struct struct_map_info struct_map_info |
Map information.
typedef struct struct_npc_info struct_npc_info |
Information about a NPC with a custom message.
typedef struct struct_npc_list struct_npc_list |
List of NPCs with a custom message.
typedef struct struct_quest struct_quest |
One quest.
typedef struct struct_race struct_race |
One monster race in the maps.
typedef struct struct_race_list struct_race_list |
Collection of races.
typedef struct struct_region_info struct_region_info |
Region information.
enum output_format_type |
static void add_map | ( | struct_map_info * | info, |
struct_map_list * | list | ||
) | [static] |
Adds a map to specified array, if it isn't already.
info | map to add. |
list | list to add to. |
Definition at line 1498 of file mapper.c.
References struct_map_list::allocated, struct_map_list::count, and struct_map_list::maps.
Referenced by add_map_to_region(), add_map_to_slaying(), add_monster(), add_one_item(), create_tiled_map(), do_parameters(), fix_exits_for_map(), fix_exits_to_tiled_maps(), fix_tiled_map_monsters(), get_map_info(), merge_tiled_maps(), and process_map().
static void add_map_to_quest | ( | struct_map_info * | map, |
const char * | name, | ||
const char * | description | ||
) | [static] |
Links a map to a quest.
map | map to link. |
name | quest name. |
description | associated link description. Must not be NULL. |
Definition at line 1226 of file mapper.c.
References add_to_struct_map_in_quest_list(), struct_map_in_quest::description, get_quest_info(), struct_map_in_quest::map, struct_quest::maps, struct_map_in_quest::quest, and struct_map_info::quests.
Referenced by process_map_lore().
static void add_map_to_region | ( | struct_map_info * | map, |
region * | reg | ||
) | [static] |
Links a map to a region.
Will not readd the map if already linked.
map | map name. |
reg | region to link the map to. |
Definition at line 1665 of file mapper.c.
References add_map(), struct_region_info::is_world, struct_map_info::path, struct_region_info::reg, region_allocated, region_count, struct_region_info::sum, struct_region_info::sum_x, and struct_region_info::sum_y.
Referenced by process_map().
static void add_map_to_slaying | ( | struct_slaying_info * | info, |
int | item, | ||
struct_map_info * | map | ||
) | [static] |
Adds the specified map to the slaying information if not already present.
info | structure to add to. |
item | one of the S_xxx values specifying what type of slaying this is. |
map | map to add. |
Definition at line 1798 of file mapper.c.
References add_map(), and struct_slaying_info::maps.
Referenced by add_slaying().
static void add_monster | ( | object * | monster, |
struct_map_info * | map | ||
) | [static] |
Adds a monster to the monster list.
monster | monster to add. Can be any part. |
map | map to add the monster to. |
Definition at line 708 of file mapper.c.
References add_map(), add_race_to_list(), get_race(), MAX, struct_map_info::max_monster, MIN, struct_map_info::min_monster, struct_map_info::monsters, and struct_race::origin.
Referenced by process_map().
static void add_npc_to_map | ( | struct_map_info * | map, |
const object * | npc | ||
) | [static] |
Link the specified NPC to the specified map.
map | map the NPC is in. |
npc | NPC to link. Must have a name and message. |
Definition at line 1476 of file mapper.c.
References struct_npc_list::allocated, struct_npc_list::count, create_npc_info(), struct_npc_list::npc, and struct_map_info::npcs.
Referenced by process_map().
static void add_one_item | ( | object * | item, |
struct_map_info * | map | ||
) | [static] |
Adds an item to the list of special items.
item | item to add. |
map | map it is on. |
Definition at line 598 of file mapper.c.
References add_map(), calc_item_power(), struct_equipment::calc_power, struct_equipment::diff, ensure_unique(), free_equipment(), get_equipment(), get_ob_diff(), struct_equipment::name, struct_equipment::origin, struct_equipment::power, stringbuffer_finish(), and stringbuffer_new().
Referenced by check_equipment().
static void add_race_to_list | ( | struct_race * | race, |
struct_race_list * | list, | ||
int | check | ||
) | [static] |
Appends a race to a race list.
race | race to add. |
list | list to add to. |
check | if 0, don't check if race is already on the list ; else don't make duplicated entries. |
Definition at line 342 of file mapper.c.
References struct_race_list::allocated, struct_race_list::count, and struct_race_list::races.
Referenced by add_monster(), fix_tiled_map_monsters(), and get_race().
static void add_region_link | ( | mapstruct * | source, |
mapstruct * | dest, | ||
const char * | linkname | ||
) | [static] |
Creates a link between two maps if they are on different regions.
source | map from. |
dest | map to. |
linkname | name of the link as it should appear. Unused. |
Definition at line 1715 of file mapper.c.
References get_region_by_map(), regiondef::name, regions_link, regions_link_allocated, regions_link_count, and snprintf().
Referenced by process_map().
static void add_slaying | ( | struct_map_info * | map, |
object * | item | ||
) | [static] |
Adds the item's information to the map.
map | map containing the item. |
item | item which slaying field we're considering. |
Definition at line 1810 of file mapper.c.
References add_map_to_slaying(), CONTAINER, get_slaying_struct(), LOCKED_DOOR, S_CONNECT, S_CONTAINER, S_DOOR, S_KEY, and SPECIAL_KEY.
Referenced by check_slaying_inventory(), and process_map().
static void add_to_struct_map_in_quest_list | ( | struct_map_in_quest_list * | list, |
struct_map_in_quest * | item | ||
) | [static] |
Definition at line 1178 of file mapper.c.
References struct_map_in_quest_list::allocated, struct_map_in_quest_list::count, and struct_map_in_quest_list::list.
Referenced by add_map_to_quest().
int auto_apply | ( | object * | op | ) |
Map was just loaded, handle op's initialisation.
Generates shop floor's item, and treasures.
op | object to initialize. |
Definition at line 3954 of file mapper.c.
References CLEAR_FLAG, create_treasure(), FLAG_AUTO_APPLY, FLAG_CURSED, FLAG_DAMNED, FLAG_IS_A_TEMPLATE, FLAG_UNPAID, free_object(), generate_treasure(), GT_ENVIRONMENT, HAS_RANDOM_ITEMS, identify(), insert_ob_in_map(), insert_ob_in_ob(), MAX, QUERY_FLAG, remove_ob(), SET_FLAG, SHOP_FLOOR, and TREASURE.
Referenced by do_auto_apply(), and fix_auto_apply().
static char* cat_template | ( | char * | source, |
char * | add | ||
) | [static] |
Concatenates a string, and free concatenated string.
source | string to append to. Can be NULL. |
add | string that is appened. Will be free()d after. Must not be NULL. |
Definition at line 876 of file mapper.c.
Referenced by do_map_index(), write_map_page(), write_maps_by_level(), write_quests_page(), write_region_index(), and write_world_map().
static void check_equipment | ( | object * | item, |
struct_map_info * | map | ||
) | [static] |
Checks if item and its inventory are worthy to be listed.
item | item to check. |
map | map the item is on. |
Definition at line 642 of file mapper.c.
References add_one_item(), and is_special_equipment().
Referenced by process_map().
static void check_slaying_inventory | ( | struct_map_info * | map, |
object * | item | ||
) | [static] |
Recursively checks if the object should be considered for slaying information.
map | map containing the items. |
item | item to consider. Must not be NULL. |
Definition at line 1836 of file mapper.c.
References add_slaying(), and is_slaying().
Referenced by process_map().
void clean_tmp_files | ( | void | ) |
static int compare_map_info | ( | const struct_map_info * | left, |
const struct_map_info * | right | ||
) | [static] |
Compares struct_map_info according to the map name or the path if equal.
left | first item. |
right | second item. |
Definition at line 1082 of file mapper.c.
References struct_map_info::name, struct_map_info::path, strcasecmp(), and struct_map_info::tiled_group.
Referenced by sort_map_info(), and sort_map_info_by_level().
static void create_destination | ( | void | ) | [static] |
Ensures destination directory exists.
Definition at line 3587 of file mapper.c.
References make_path_to_file(), and root.
Referenced by main().
static struct_map_info* create_map_info | ( | void | ) | [static] |
Returns an initialised struct_map_info.
Definition at line 1541 of file mapper.c.
References struct_map_info::exits_from, struct_map_info::exits_to, init_map_list(), init_npc_list(), init_race_list(), init_struct_map_in_quest_list(), struct_map_info::min_monster, struct_map_info::monsters, struct_map_info::npcs, struct_map_info::quests, struct_map_info::tiled_group, and struct_map_info::tiled_maps.
Referenced by create_tiled_map(), and get_map_info().
static struct_npc_info* create_npc_info | ( | const object * | npc | ) | [static] |
Create the struct_npc_info from the specified NPC.
It must have a name and message.
npc | NPC to gather info for. |
Definition at line 1458 of file mapper.c.
References struct_npc_info::message, struct_npc_info::name, struct_npc_info::x, and struct_npc_info::y.
Referenced by add_npc_to_map().
static struct_map_info* create_tiled_map | ( | void | ) | [static] |
Create a new tiled map and link it to the tiled map list.
Definition at line 1562 of file mapper.c.
References add_map(), and create_map_info().
Referenced by process_map().
static void define_quest | ( | const char * | name, |
struct_map_info * | mainmap, | ||
const char * | description | ||
) | [static] |
Sets the main map for a quest.
name | quest name. |
mainmap | main map to associate. |
description | quest description. Must not be NULL. |
Definition at line 1278 of file mapper.c.
References struct_quest::description, get_quest_info(), struct_quest::mainmap, struct_quest::name, and struct_map_info::path.
Referenced by process_map_lore().
void do_auto_apply | ( | mapstruct * | m | ) |
Definition at line 3788 of file mapper.c.
References ALTAR, auto_apply(), check_trigger(), CLASS, CONTAINER, create_treasure(), mapdef::difficulty, FIREWALL, FLAG_AUTO_APPLY, FLAG_IS_LINKED, GET_MAP_OB, GT_APPLY, HAS_RANDOM_ITEMS, HORN, MAP_HEIGHT, MAP_WIDTH, PLAYER, PLAYER_CHANGER, POTION, QUERY_FLAG, ROD, SCROLL, SPELL, SPELLBOOK, TIMED_GATE, TREASURE, TRIGGER_BUTTON, TRIGGER_PEDESTAL, update_ob_speed(), and WAND.
Referenced by process_map().
static void do_exit_map | ( | mapstruct * | map | ) | [static] |
Proceses exit / road / blocking information for specified map into the global infomap map.
If map isn't a world map, won't do anything.
map | map to write info for. |
Definition at line 808 of file mapper.c.
References color_blocking, color_linked_exit, color_road, color_slowing, color_unlinked_exit, elevation_info, elevation_max, elevation_min, EXIT, GET_MAP_OB, infomap, is_blocking(), is_road(), MAP_HEIGHT, MAP_WIDTH, MAX, MIN, mapdef::path, and TELEPORTER.
Referenced by process_map().
static void do_help | ( | const char * | program | ) | [static] |
Prints usage information, and exit.
program | program path. |
Definition at line 3486 of file mapper.c.
Referenced by do_parameters().
static char* do_map_index | ( | const char * | dest, |
struct_map_list * | maps_list, | ||
const char * | template_page, | ||
const char * | template_letter, | ||
const char * | template_map, | ||
const char ** | vars, | ||
const char ** | values | ||
) | [static] |
Creates the page for a map index.
dest | path relative to root where the index will be located, without leading /. Used to compute the map's path relative to the index. |
maps_list | maps in the index. |
template_page | global page template. |
template_letter | template for one letter of the index. |
template_map | template for one map. |
vars | template variables to give access to. |
values | associated values. |
Definition at line 2122 of file mapper.c.
References cat_template(), struct_map_list::count, do_template(), generate_index, struct_map_list::maps, struct_map_info::name, struct_map_info::path, relative_path(), snprintf(), sort_map_info(), struct_map_info::tiled_group, tolower, and VARSADD.
Referenced by write_maps_index(), and write_region_page().
static void do_parameters | ( | int | argc, |
char ** | argv | ||
) | [static] |
Handles command-line parameters.
argc | number of parameters, including program name. |
argv | arguments, including program name. |
Definition at line 3519 of file mapper.c.
References add_map(), do_help(), do_regions_link, force_pics, generate_index, generate_pics, get_map_info(), jpeg_quality, list_unused_maps, map_limit, OF_JPG, output_format, rawmaps, root, show_maps, snprintf(), tileset, warn_no_path, world_exit_info, and world_map.
Referenced by main().
static char* do_template | ( | const char * | template, |
const char ** | vars, | ||
const char ** | values | ||
) | [static] |
Processes a template.
Variables in the form #VARIABLE#
will be substituted for specified values.
template | template to process. |
vars | variables to replace. Array must be NULL-terminated. |
values | variables to replace by. Must be the same size as vars, no NULL element allowed. |
Definition at line 947 of file mapper.c.
Referenced by do_map_index(), write_map_page(), write_maps_by_level(), write_quests_page(), write_region_index(), and write_world_map().
static void do_tiled_map_picture | ( | struct_map_info * | map | ) | [static] |
Generates the large and small pictures for a tiled map.
This uses the large/small pictures made during process_map(), so having a map limit could lead to maps not found and invalid results.
map | tiled map to make the picture of. |
Definition at line 2891 of file mapper.c.
References struct_map_list::count, generate_pics, struct_map_info::height, large, struct_map_list::maps, struct_map_info::name, OF_PNG, output_extensions, output_format, struct_map_info::path, struct_map_info::processed, root, save_picture(), size_small, small, snprintf(), tiled_map_need_pic(), struct_map_info::tiled_maps, struct_map_info::tiled_x_from, struct_map_info::tiled_y_from, struct_map_info::tiles, and struct_map_info::width.
Referenced by write_tiled_map_page().
void dragon_ability_gain | ( | object * | ob, |
int | x, | ||
int | y | ||
) |
When a dragon-player gains a new stage of evolution, he gets some treasure.
who | the dragon player. |
atnr | the attack-number of the ability focus. |
level | ability level. |
Definition at line 3921 of file mapper.c.
Referenced by dragon_level_gain().
void draw_ext_info | ( | int | flags, |
int | pri, | ||
const object * | pl, | ||
uint8 | type, | ||
uint8 | subtype, | ||
const char * | txt, | ||
const char * | txt2 | ||
) |
Dummy functions to link the library.
Those are dummy functions defined to resolve all symboles.
Definition at line 3893 of file mapper.c.
References logfile.
Referenced by adj_stealchance(), adjust_sign_msg(), alchemy_failure_effect(), animate_weapon(), apply_builder_floor(), apply_builder_item(), apply_builder_remove(), apply_builder_wall(), apply_builder_window(), apply_map_builder(), apply_sign(), apply_special(), armour_improver_type_apply(), attack_hth(), attack_melee_weapon(), attack_message(), attack_ob_simple(), attempt_do_alchemy(), attempt_jump(), attempt_recipe(), attempt_steal(), basic_emote(), blocked_link(), book_type_apply(), can_pay(), can_see_enemy(), cast_bless(), cast_cause_disease(), cast_change_ability(), cast_change_map_lightlevel(), cast_cone(), cast_consecrate(), cast_create_food(), cast_create_obj(), cast_create_town_portal(), cast_curse(), cast_heal(), cast_identify(), cast_invisible(), cast_item_curse_or_curse(), cast_light(), cast_raise_dead_spell(), cast_smite_spell(), cast_spell(), cast_transfer(), cast_word_of_recall(), cf_handle_type_apply(), cfapi_player_message(), change_abil(), change_spell(), charge_mana_effect(), check_login(), check_name(), check_pick(), check_score(), command_abil(), command_addexp(), command_afk(), command_arrest(), command_banish(), command_body(), command_bowmode(), command_brace(), command_cast_spell(), command_cointoss(), command_create(), command_debug(), command_diff(), command_drop(), command_dropall(), command_dump(), command_dumpbelow(), command_empty(), command_explore(), command_fire(), command_follow(), command_forget_spell(), command_free(), command_freeze(), command_goto(), command_gsay(), command_help(), command_insert_into(), command_inventory(), command_invisible(), command_kill_pets(), command_learn_spell_or_prayer(), command_loadplugin(), command_loadtest(), command_lock_item(), command_mark(), command_mon_aggr(), command_nowiz(), command_output_count(), command_output_sync(), command_overlay_reset(), command_overlay_save(), command_party(), command_patch(), command_peaceful(), command_pickup(), command_possess(), command_remove(), command_rename_item(), command_reply(), command_reset(), command_resistances(), command_rskill(), command_run(), command_save(), command_search_items(), command_setgod(), command_showpets(), command_sound(), command_stack_clear(), command_stack_list(), command_statistics(), command_stats(), command_strings(), command_style_map_info(), command_summon(), command_take(), command_teleport(), command_tell_all(), command_throw(), command_title(), command_toggle_shout(), command_unloadplugin(), command_use(), command_uskill(), command_whereabouts(), command_wizcast(), command_wizpass(), confuse_living(), create_aura(), create_bomb(), cure_disease(), current_map_info(), describe_shop(), dimension_door(), dispel_rune(), display_high_score(), display_motd(), display_new_pickup(), display_who_entry(), dm_stack_peek(), dm_stack_pop(), dm_stack_push(), do_hidden_move(), do_skill(), do_skill_attack(), do_talk_npc(), do_tell(), do_throw(), do_turn(), do_wizard_dm(), do_wizard_hide(), dragon_ability_gain(), dragon_eat_flesh(), drain_specific_stat(), draw_ext_info(), draw_ext_info_format(), drop(), drop_object(), eat_special_food(), emergency_save(), enter_map(), examine(), examine_monster(), execute_word_of_recall(), exit_type_apply(), exit_type_move_on(), ext_info_map(), ext_info_map_except(), ext_info_map_except2(), find_or_create_connection_for_map(), find_traps(), fire(), fire_arch_from_position(), fire_bow(), fire_misc_object(), follow_owner(), food_type_apply(), get_other_player_from_name(), god_enchants_weapon(), god_intervention(), god_removes_curse(), handle_newcs_player(), help_topics(), hide(), hole_type_move_on(), identify_altar_type_move_on(), improve_armour(), improve_weapon(), improve_weapon_magic(), improve_weapon_stat(), infect_object(), inscribe_scroll_cmd(), inventory(), jump(), key_change_class(), key_confirm_quit(), key_roll_stat(), kill_object(), kill_player(), lighter_type_apply(), list_players(), lock_item_cmd(), look_at(), magic_wall(), manual_apply(), map_info(), mark_item_cmd(), meditate(), move_golem(), move_marker(), move_player_attack(), move_symptom(), party_help(), perceive_self(), pet_move(), pick_lock(), pick_up(), pick_up_object(), player_apply(), player_attack_door(), player_lvl_adj(), plugins_display_list(), poison_living(), poison_type_apply(), poisoning_type_process(), potion_type_apply(), pray(), pray_at_altar(), prayer_failure(), prepare_weapon(), print_los(), probe(), put_object_in_sack(), receive_party_password(), receive_play_again(), receive_player_name(), receive_player_password(), recharge(), remove_curse(), remove_force(), save_player(), scroll_failure(), scroll_type_apply(), send_party_message(), send_rules(), set_pickup_mode(), shop_inventory_type_apply(), shop_mat_type_move_on(), show_commands(), show_matching_spells(), show_skills(), skill_attack(), skill_ident(), slow_living(), spell_failure(), spellbook_type_apply(), spring_trap(), start_info(), summon_golem(), summon_object(), tailor_god_spell(), time_info(), trap_disarm(), trapdoor_type_move_on(), treasure_type_apply(), trigger_type_apply(), unapply_for_ob(), use_oratory(), version(), weapon_improver_type_apply(), write_mark(), write_note(), write_on_item(), write_rune(), write_scroll(), and wrong_password().
void draw_ext_info_format | ( | int | flags, |
int | pri, | ||
const object * | pl, | ||
uint8 | type, | ||
uint8 | subtype, | ||
const char * | new_format, | ||
const char * | old_format, | ||
... | |||
) |
Sends message to player(s).
This function is the same as draw_ext_info, but takes varargs format. Otherwise, the meaning of all the fields is the same. This is perhaps not the most efficient as we do vsnprintf on both the old and newbuf, but it simplifies the code greatly since we can just call draw_ext_info. Also, hopefully at some point, need for old_format will go away.
flags | Various flags - mostly color, plus a few specials. |
pri | Priority. It is a little odd - the lower the value, the more important it is. Thus, 0 gets sent no matter what. Otherwise, the value must be less than the listening level that the player has set. Unfortunately, there is no clear guideline on what each level does what. |
pl | Can be passed as NULL - in fact, this will be done if NDI_ALL is set in the flags. |
If message is black, and not NDI_UNIQUE, gets sent through output buffers. If the client supports the new readables, this is sent to the client without processing in the output buffers.
type | The type MSG_TYPE for the type of message. |
subtype | The type MSG_TYPE for the type of message. |
new_format | |
old_format |
Definition at line 3897 of file mapper.c.
References logfile.
Referenced by action_makes_visible(), alchemy_failure_effect(), altar_type_move_on(), animate_weapon(), apply_builder_item(), apply_builder_remove(), apply_container(), apply_savebed(), apply_special(), arch_info(), attack_hth(), attack_message(), attack_ob_simple(), attempt_do_alchemy(), attempt_jump(), attempt_recipe(), attempt_steal(), basic_emote(), become_follower(), blind_living(), book_type_apply(), cast_bless(), cast_cause_disease(), cast_change_ability(), cast_consecrate(), cast_create_missile(), cast_curse(), cast_dust(), cast_identify(), cast_item_curse_or_curse(), cast_raise_dead_spell(), cast_smite_spell(), cast_spell(), change_abil(), change_spell(), check_login(), check_name(), check_pick(), check_race_restrictions(), check_sacrifice(), check_score(), check_special_prayers(), check_spell_expiry(), choose_cult_monster(), clock_type_apply(), command_abil(), command_addexp(), command_apply(), command_applymode(), command_arrest(), command_banish(), command_body(), command_bowmode(), command_cast_spell(), command_create(), command_debug(), command_drop(), command_examine(), command_follow(), command_forget_spell(), command_freeze(), command_goto(), command_help(), command_insert_into(), command_kick(), command_kill_pets(), command_language(), command_learn_spell_or_prayer(), command_listen(), command_loadplugin(), command_loadtest(), command_lock_item(), command_mark(), command_nowiz(), command_output_count(), command_output_sync(), command_party(), command_party_rejoin(), command_patch(), command_petmode(), command_pickup(), command_players(), command_remove(), command_rename_item(), command_reply(), command_reset(), command_resistances(), command_rskill(), command_search_items(), command_setgod(), command_showpets(), command_speed(), command_stack_list(), command_statistics(), command_stats(), command_strings(), command_style_map_info(), command_summon(), command_take(), command_teleport(), command_tell_all(), command_toggle_shout(), command_unloadplugin(), command_use(), command_usekeys(), command_whereabouts(), command_wimpy(), converter_type_move_on(), cure_disease(), current_map_info(), current_region_info(), deep_swamp_type_move_on(), deep_swamp_type_process(), describe_shop(), display_new_pickup(), dm_stack_pop(), dm_stack_push(), do_forget_spell(), do_harvest(), do_learn_spell(), do_skill_attack(), do_skill_ident2(), do_talk_npc(), do_tell(), do_throw(), do_turn(), do_wizard_hide(), dragon_ability_gain(), dragon_eat_flesh(), dragon_level_gain(), drop_object(), empty_container(), enter_exit(), enter_fixed_template_map(), enter_unique_map(), examine(), execute_newserver_command(), exit_type_apply(), find_key(), find_throw_ob(), fire_bow(), fire_misc_object(), follower_remove_given_items(), food_type_apply(), form_party(), gate_type_process(), get_dm_object(), get_payment(), get_spell_by_name(), god_enchants_weapon(), god_examines_item(), god_examines_priest(), god_gives_present(), god_intervention(), hit_with_one_attacktype(), identify_altar_type_move_on(), improve_weapon(), improve_weapon_stat(), inventory(), key_confirm_quit(), key_roll_stat(), kill_object(), kill_player(), lamp_type_apply(), leave(), lighter_type_apply(), list_players(), look_at(), magic_wall(), malloc_info(), map_info(), mark_item_cmd(), move_golem(), new_player_cmd(), peacemaker_type_process(), perceive_self(), pick_up(), player_apply(), player_attack_door(), player_lvl_adj(), plugins_display_list(), poison_living(), polymorph_melt(), pray_at_altar(), prayer_failure(), print_tod(), process_players1(), push_ob(), put_object_in_sack(), receive_party_password(), recharge(), recursive_roll(), remove_force(), resurrect_player(), sack_can_hold(), save_life(), save_player(), scroll_type_apply(), sell_item(), send_news(), shop_inventory_type_apply(), show_matching_spells(), show_skills(), singing(), skillscroll_type_apply(), spellbook_type_apply(), start_info(), summon_golem(), summon_object(), swap_map(), swap_random_stats(), swap_stat(), time_info(), transmute_item_to_flower(), transport_type_apply(), trap_disarm(), trap_see(), treasure_type_apply(), unapply_for_ob(), unapply_special(), use_alchemy(), use_oratory(), use_skill(), version(), worship_forbids_use(), write_note(), write_on_item(), write_rune(), and write_scroll().
static void dump_unused_maps | ( | void | ) | [static] |
Writes the list of unused maps, maps found in the directories but not linked from the other maps.
Definition at line 3257 of file mapper.c.
References found_maps, found_maps_count, root, and snprintf().
Referenced by main().
void emergency_save | ( | int | x | ) |
Save all players.
flag | if non zero, it means that we want to try and save everyone, but keep the game running. Thus, we don't want to free any information. |
Definition at line 3912 of file mapper.c.
Referenced by fatal(), fatal_signal(), LOG(), and server_main().
static struct_equipment* ensure_unique | ( | struct_equipment * | item | ) | [static] |
Searches the item list for an identical item, except maps.
item | item to search. The variable may be freed, so must not be used after calling this function. |
Definition at line 559 of file mapper.c.
References struct_equipment::calc_power, struct_equipment::diff, equipment_allocated, equipment_count, free_equipment(), struct_equipment::name, and struct_equipment::power.
Referenced by add_one_item().
void esrv_del_item | ( | player * | pl, |
int | tag | ||
) |
Tells the client to delete an item.
Uses the item command with a -1 location.
Definition at line 3931 of file mapper.c.
Referenced by remove_ob(), and transmute_item_to_flower().
void esrv_send_item | ( | object * | ob, |
object * | obx | ||
) |
Sends item's info to player.
Definition at line 3918 of file mapper.c.
Referenced by apply_container(), cast_detection(), dragon_ability_gain(), insert_ob_in_ob(), and transmute_item_to_flower().
void esrv_update_item | ( | int | flags, |
object * | pl, | ||
object * | op | ||
) |
Updates object *op for player *pl.
flags is a list of values to update to the client (as defined in newclient.h - might as well use the same value both places.
Definition at line 3934 of file mapper.c.
Referenced by animate_weapon(), apply_container(), apply_special(), book_type_apply(), cancellation(), cast_identify(), cast_item_curse_or_curse(), cfapi_object_set_property(), command_dropall(), command_insert_into(), command_lock_item(), command_rename_item(), decrease_ob_nr(), do_server(), do_skill_detect_curse(), do_skill_detect_magic(), drain_wand_charge(), drop_object(), empty_container(), esrv_move_object(), get_payment(), god_enchants_weapon(), god_removes_curse(), hit_with_one_attacktype(), identify(), improve_armour(), improve_weapon_magic(), increase_ob_nr(), insert_objects(), key_change_class(), lock_item_cmd(), pick_up_object(), player_attack_door(), player_changer_type_process(), power_crystal_type_apply(), put_object_in_sack(), remove_curse(), sell_item(), send_changed_object(), spellbook_type_apply(), unapply_special(), update_object(), and weapon_improver_type_apply().
void esrv_update_spells | ( | player * | pl | ) |
This looks for any spells the player may have that have changed their stats.
It then sends an updspell packet for each spell that has changed in this way.
Definition at line 3937 of file mapper.c.
Referenced by fix_object(), and player_lvl_adj().
int execute_event | ( | object * | op, |
int | eventcode, | ||
object * | activator, | ||
object * | third, | ||
const char * | message, | ||
int | fix | ||
) |
Definition at line 3946 of file mapper.c.
Referenced by apply_container(), attack_ob_simple(), cftimer_process_event(), common_pre_ob_move_on(), do_throw(), drop_object(), free_object2(), hit_with_arrow(), kill_object(), kill_player(), manual_apply(), move_teleporter(), pick_up_object(), player_changer_type_process(), pray_at_altar(), process_object(), stop_projectile(), talk_to_npc(), trigger_connected(), user_event(), write_note(), and write_scroll().
int execute_global_event | ( | int | eventcode, |
... | |||
) |
Definition at line 3950 of file mapper.c.
Referenced by apply_savebed(), check_login(), command_kick(), command_tell_all(), command_toggle_shout(), do_tell(), enter_map(), flush_old_maps(), free_map(), key_change_class(), key_confirm_quit(), kill_object(), kill_player(), load_original_map(), server_main(), and swap_map().
void ext_info_map | ( | int | color, |
const mapstruct * | map, | ||
uint8 | type, | ||
uint8 | subtype, | ||
const char * | str1, | ||
const char * | str2 | ||
) |
Writes to everyone on the specified map.
Definition at line 3905 of file mapper.c.
References logfile.
Referenced by cfapi_map_message(), change_map_light(), command_me(), communicate(), do_talk_npc(), npc_say(), operate_altar(), and trigger_connected().
static void find_maps | ( | const char * | from | ) | [static] |
Recursively find all all maps in a directory.
from | path to search from, without trailing /. |
Definition at line 3212 of file mapper.c.
References closedir(), dirent::d_name, Settings::datadir, found_maps, found_maps_allocated, found_maps_count, ignore_name, ignore_path, Settings::mapdir, opendir(), readdir(), S_ISDIR, settings, and snprintf().
Referenced by main().
object* find_skill_by_number | ( | object * | who, |
int | skillno | ||
) |
This returns the skill pointer of the given name (the one that accumlates exp, has the level, etc).
It is presumed that the player will be needing to actually use the skill, so a skill tool will be equipped if one if found to benefit from its bonuses.
This code is basically the same as find_skill_by_name() above, but instead of a skill name, we search by matching number.
who | player applying a skill. |
skillno | skill subtype. |
Definition at line 3927 of file mapper.c.
Referenced by can_detect_enemy(), check_move_on(), find_best_player_hth_skill(), god_enchants_weapon(), query_cost(), and query_cost_string().
void fix_auto_apply | ( | mapstruct * | m | ) |
Go through the entire map (only the first time when an original map is loaded) and performs special actions for certain objects (most initialization of chests and creation of treasures and stuff).
Calls auto_apply() if appropriate.
m | map to fix. |
Go through the entire map (only the first time when an original map is loaded) and performs special actions for certain objects (most initialization of chests and creation of treasures and stuff).
Added as part of glue cleaning. Ryo 2005-07-15
Definition at line 4008 of file mapper.c.
Referenced by enter_fixed_template_map(), enter_unique_map(), generate_random_map(), load_temporary_map(), ready_map_name(), and START_TEST().
static void fix_exits_for_map | ( | struct_map_info * | current, |
struct_map_list * | from, | ||
int | is_from | ||
) | [static] |
Changes for the list all maps to the tiled map they are part of, if applicable.
current | map currently being processed. |
from | list that contains the exits to/from map to be fixed. |
is_from | if non zero, from is exit_from field, else it is an exit_to. |
Definition at line 2772 of file mapper.c.
References add_map(), struct_map_list::count, struct_map_info::exits_from, struct_map_info::exits_to, struct_map_list::maps, and struct_map_info::tiled_group.
Referenced by fix_exits_to_tiled_maps().
static void fix_exits_to_tiled_maps | ( | void | ) | [static] |
Changes all exits to maps in a tiled map to point directly to the tiled map.
Same for region lists.
Definition at line 2791 of file mapper.c.
References add_map(), struct_map_list::count, struct_map_info::exits_from, struct_map_info::exits_to, fix_exits_for_map(), struct_map_list::maps, struct_region_info::maps_list, region_count, and struct_map_info::tiled_group.
Referenced by main().
static void fix_map_names | ( | void | ) | [static] |
Ensures all maps have a name (if there was a limit to map processing, some maps will have a NULL name which causes issues).
Definition at line 2683 of file mapper.c.
References struct_map_list::count, struct_map_info::filename, struct_map_list::maps, and struct_map_info::name.
Referenced by main().
static void fix_tiled_map | ( | void | ) | [static] |
Ensures all tiled maps have a name, a region, a filename and a path.
Will try to find a suitable name and region from the maps in the group.
Definition at line 2703 of file mapper.c.
References struct_map_info::cfregion, struct_map_list::count, struct_map_info::filename, struct_map_list::maps, struct_map_info::name, regiondef::name, struct_map_info::path, snprintf(), and struct_map_info::tiled_maps.
Referenced by main().
static void fix_tiled_map_monsters | ( | void | ) | [static] |
Makes all monsters point to tiled maps instead of map when appliable, and merge map monster to tiled map.
Definition at line 2819 of file mapper.c.
References add_map(), add_race_to_list(), struct_race_list::count, struct_map_list::count, struct_map_list::maps, struct_map_info::monsters, struct_race::origin, struct_race_list::races, and struct_map_info::tiled_group.
Referenced by main().
static void free_equipment | ( | struct_equipment * | equip | ) | [static] |
Frees a struct_equipment.
equip | item to free. |
Definition at line 545 of file mapper.c.
References struct_equipment::diff, and struct_equipment::name.
Referenced by add_one_item(), and ensure_unique().
static int get_elevation_color | ( | int | elevation, |
gdImagePtr | elevationmap | ||
) | [static] |
Gets the color for an elevation.
elevation | elevation to get color for. |
elevationmap | picture that will get the color. |
Definition at line 793 of file mapper.c.
References elevation_max, and elevation_min.
Referenced by write_world_info().
static struct_equipment* get_equipment | ( | void | ) | [static] |
Gets an empty struct_equipment.
Definition at line 532 of file mapper.c.
References init_map_list(), and struct_equipment::origin.
Referenced by add_one_item().
static struct_map_info* get_map_info | ( | const char * | path | ) | [static] |
Gets or creates if required the info structure for a map.
path | map to consider. |
Definition at line 1614 of file mapper.c.
References add_map(), struct_map_list::count, create_map_info(), struct_map_info::filename, struct_map_list::maps, and struct_map_info::path.
Referenced by do_parameters(), main(), and process_map().
static struct_quest* get_quest_info | ( | const char * | name | ) | [static] |
Gets the information for a quest, create the field if needed.
name | quest's name. |
Definition at line 1194 of file mapper.c.
References init_struct_map_in_quest_list(), struct_quest::maps, struct_quest::name, struct_quest::number, quests_allocated, and quests_count.
Referenced by add_map_to_quest(), and define_quest().
static struct_race* get_race | ( | const char * | name | ) | [static] |
Returns the race for specified name.
name | monster's name. |
Definition at line 679 of file mapper.c.
References add_race_to_list(), struct_race_list::count, struct_race::count, init_map_list(), struct_race::name, struct_race::origin, and struct_race_list::races.
Referenced by add_monster().
static struct_slaying_info* get_slaying_struct | ( | const char * | slaying | ) | [static] |
Returns a struct_slaying_info for specified slaying.
Creates a new one if required.
slaying | value to get the structure of. |
Definition at line 1764 of file mapper.c.
References init_map_list(), struct_slaying_info::maps, S_MAX, struct_slaying_info::slaying, slaying_allocated, and slaying_count.
Referenced by add_slaying().
static void init_map_list | ( | struct_map_list * | list | ) | [static] |
Initialises a list structure.
list | list to blank. |
Definition at line 505 of file mapper.c.
References struct_map_list::allocated, struct_map_list::count, and struct_map_list::maps.
Referenced by create_map_info(), get_equipment(), get_race(), get_slaying_struct(), and main().
static void init_npc_list | ( | struct_npc_list * | list | ) | [static] |
Initialise a list of NPCs.
list | list to initialise. |
Definition at line 1445 of file mapper.c.
References struct_npc_list::allocated, struct_npc_list::count, and struct_npc_list::npc.
Referenced by create_map_info().
static void init_race_list | ( | struct_race_list * | list | ) | [static] |
Blanks a struct_race_list.
list | list to blank. |
Definition at line 326 of file mapper.c.
References struct_race_list::allocated, struct_race_list::count, and struct_race_list::races.
Referenced by create_map_info(), and main().
static void init_struct_map_in_quest_list | ( | struct_map_in_quest_list * | list | ) | [static] |
Definition at line 1172 of file mapper.c.
References struct_map_in_quest_list::allocated, struct_map_in_quest_list::count, and struct_map_in_quest_list::list.
Referenced by create_map_info(), and get_quest_info().
static int is_blocking | ( | object * | item | ) | [static] |
Checks if item blocks movement or not.
item | ::object to test. |
Definition at line 779 of file mapper.c.
References MOVE_ALL.
Referenced by do_exit_map().
static int is_road | ( | object * | item | ) | [static] |
Checks if ::object is considered a road or not.
item | ::object to check. |
Definition at line 743 of file mapper.c.
References FLAG_IS_FLOOR, and QUERY_FLAG.
Referenced by do_exit_map().
static int is_slaying | ( | object * | item | ) | [static] |
Is the slaying field relevant for this item?
item | item to check. |
Definition at line 1751 of file mapper.c.
References CHECK_INV, CONTAINER, LOCKED_DOOR, and SPECIAL_KEY.
Referenced by check_slaying_inventory(), and process_map().
static int is_special_equipment | ( | object * | item | ) | [static] |
Definition at line 513 of file mapper.c.
References FLAG_NO_PICK, IS_ARMOR, IS_ARROW, IS_SHIELD, IS_WEAPON, MOVE_ALL, QUERY_FLAG, ROD, and WAND.
Referenced by check_equipment().
static void list_map | ( | const char * | path | ) | [static] |
Marks specified path as processed.
path | map to remove. |
Definition at line 1642 of file mapper.c.
References found_maps, and found_maps_count.
Referenced by process_map().
int main | ( | int | argc, |
char ** | argv | ||
) |
Main entry point.
argc | length of argv. |
argv | command-line options. |
Definition at line 3607 of file mapper.c.
References add_string(), cached_pics, cf_parameter_list_size, color_blocking, color_linked_exit, color_road, color_slowing, color_unlinked_exit, struct_map_list::count, create_destination(), created_pics, Settings::debug, do_parameters(), do_regions_link, dump_unused_maps(), elevation_info, elevation_max, elevation_min, facesets, regiondef::fallback, find_maps(), first_map_path, first_region, fix_exits_to_tiled_maps(), fix_map_names(), fix_tiled_map(), fix_tiled_map_monsters(), force_pics, found_maps, found_maps_count, gdfaces, generate_index, generate_pics, get_map_info(), get_region_struct(), index_letter, index_map, index_quest_template, index_region_region_template, index_region_template, index_template, infomap, init_archetypes(), init_artifacts(), init_formulae(), init_globals(), init_gods(), init_library(), init_map_list(), init_race_list(), init_readable(), init_regions(), is_valid_faceset(), jpeg_quality, level_map_template, level_template, level_value_template, LIBDIR, list_unused_maps, regiondef::longname, map_exit_template, map_exit_to_template, map_limit, map_lore_template, map_monster_after_template, map_monster_before_template, map_monster_between_template, map_monster_one_template, map_no_exit_template, map_no_exit_to_template, map_no_lore_template, map_no_monster_template, map_no_quest_template, map_one_quest_template, map_template, map_with_exit_template, map_with_exit_to_template, map_with_quests_template, struct_map_list::maps, regiondef::name, regiondef::next, nrofpixmaps, OF_JPG, output_extensions, output_format, pics_allocated, process_map(), quest_map_template, quest_template, rawmaps, read_client_images(), read_template(), region_letter_template, region_map_template, region_template, root, settings, show_maps, snprintf(), sortbyname(), tileset, warn_no_path, world_exit_info, world_map, world_map_template, world_row_template, world_template, write_all_maps(), write_all_regions(), write_equipment_index(), write_maps_by_level(), write_maps_index(), write_npc_list(), write_quests_page(), write_race_index(), write_region_index(), write_regions_link(), write_slaying_info(), write_tiled_maps(), write_world_info(), write_world_map(), and yesno().
static void merge_tiled_maps | ( | struct_map_info * | map, |
int | tile, | ||
struct_map_info * | tiled_map | ||
) | [static] |
Merge two tiled maps groups.
This can happen if based on processing we do one map with tiled maps, another with tiled maps, and later figure out the tiles are actually linked.
map | the map that being processed has a tiling to a map in another group. Its group will be the final merging group. |
tile | the tile index causing the merge |
tiled_map | the map tiled to another group. Its group will disappear. |
Definition at line 1580 of file mapper.c.
References add_map(), struct_map_list::count, struct_map_list::maps, struct_map_info::tiled_group, and struct_map_info::tiled_maps.
Referenced by process_map().
void monster_check_apply | ( | object * | ob, |
object * | obt | ||
) |
Definition at line 3940 of file mapper.c.
Referenced by monster_check_pickup(), polymorph_living(), and put_treasure().
void move_firewall | ( | object * | ob | ) |
Move for FIREWALL.
firewalls fire other spells. The direction of the wall is stored in op->stats.sp. walls can have hp, so they can be torn down.
op | firewall. |
Definition at line 3909 of file mapper.c.
Referenced by legacy_ob_process(), and trigger_connected().
static void process_map | ( | struct_map_info * | info | ) | [static] |
Processes a map.
Generates the map pictures (big and small), and exit information.
info | map to process. |
Definition at line 1854 of file mapper.c.
References add_map(), add_map_to_region(), add_monster(), add_npc_to_map(), add_region_link(), add_slaying(), cached_pics, struct_map_info::cfregion, check_equipment(), check_slaying_inventory(), create_pathname(), create_tiled_map(), created_pics, face_info::data, delete_map(), mapdef::difficulty, do_auto_apply(), do_exit_map(), do_regions_link, EXIT, EXIT_PATH, struct_map_info::exits_from, struct_map_info::exits_to, face_sets::faces, facesets, struct_map_info::filename, find_archetype(), FLAG_FRIENDLY, FLAG_MONSTER, FLAG_UNAGGRESSIVE, force_pics, gdfaces, generate_pics, get_face_fallback(), get_map_info(), GET_MAP_OB, get_multi_size(), get_region_by_map(), struct_map_info::height, mapdef::in_memory, is_slaying(), struct_map_info::level, list_map(), list_unused_maps, struct_map_info::lore, make_path_to_file(), MAP_HEIGHT, MAP_IN_MEMORY, MAP_WIDTH, mapdef::maplore, MAX_BUF, merge_tiled_maps(), struct_map_info::name, mapdef::name, output_extensions, output_format, struct_map_info::path, mapdef::path, path_combine_and_normalize(), struct_map_info::pic_was_done, pics_allocated, PLAYER_CHANGER, process_map_lore(), QUERY_FLAG, rawmaps, ready_map_name(), mapdef::reset_time, root, save_picture(), show_maps, size_small, small, snprintf(), TELEPORTER, mapdef::tile_path, struct_map_info::tiled_group, struct_map_info::tiled_maps, struct_map_info::tiles, tileset, warn_no_path, and struct_map_info::width.
Referenced by main().
static void process_map_lore | ( | struct_map_info * | map | ) | [static] |
Extracts from the map's lore quest information if found.
May modify map->lore.
map | map to process. |
Definition at line 1297 of file mapper.c.
References add_map_to_quest(), define_quest(), and struct_map_info::lore.
Referenced by process_map().
static void read_template | ( | const char * | name, |
char ** | buffer | ||
) | [static] |
Reads a file in memory.
name | file path to read. |
buffer | where to store. Can be left uninitialized in case of errors. |
Definition at line 895 of file mapper.c.
Referenced by main().
static void relative_path | ( | const char * | from, |
const char * | to, | ||
char * | result | ||
) | [static] |
Computes the shortest path from one file to another.
from | origin. |
to | destination. |
result | string that will contain the calculated path. Must be large enough, no test done. |
Definition at line 1015 of file mapper.c.
Referenced by do_map_index(), and write_map_page().
static void replace_map | ( | struct_map_info * | find, |
struct_map_info * | replace_by, | ||
struct_map_list * | list | ||
) | [static] |
Replaces a map in a map list.
Will emit a warning if map can't be found.
find | map to replace. |
replace_by | replacement map. |
list | where to search. |
Definition at line 1523 of file mapper.c.
References struct_map_list::count, struct_map_list::maps, and struct_map_info::path.
static void save_picture | ( | FILE * | file, |
gdImagePtr | pic | ||
) | [static] |
Saves a map to a file, based on jpg/png settings.
file | opened file to which to save. |
pic | picture to save. |
Definition at line 1699 of file mapper.c.
References jpeg_quality, OF_PNG, and output_format.
Referenced by do_tiled_map_picture(), process_map(), write_world_info(), and write_world_map().
void set_darkness_map | ( | mapstruct * | m | ) |
Set the darkness level for a map, based on the time of the day.
m | map to alter. |
Definition at line 3924 of file mapper.c.
Referenced by ready_map_name().
static int sort_equipment | ( | const void * | a, |
const void * | b | ||
) | [static] |
Sort 2 struct_equipment, first on item power then name.
a | |
b | items to compare. |
Definition at line 661 of file mapper.c.
References struct_equipment::name, struct_equipment::power, and strcasecmp().
Referenced by write_equipment_index().
static int sort_map_info | ( | const void * | left, |
const void * | right | ||
) | [static] |
Sorts the struct_map_info according to the map name or the path if equal.
left | first item. |
right | second item. |
Definition at line 1107 of file mapper.c.
References compare_map_info().
Referenced by do_map_index(), write_map_page(), and write_race_index().
static int sort_map_info_by_level | ( | const void * | left, |
const void * | right | ||
) | [static] |
Sorts the struct_map_info according to the map's level, and if equal the name or the path.
left | first item. |
right | second item. |
Definition at line 1123 of file mapper.c.
References compare_map_info(), and struct_map_info::level.
Referenced by write_maps_by_level().
static int sort_mapname | ( | const void * | left, |
const void * | right | ||
) | [static] |
Sorts the strings according to the last part of the filename (after the last /).
left | first string. |
right | second string. |
Definition at line 1054 of file mapper.c.
References strcasecmp().
Referenced by write_one_slaying_info().
static int sort_race | ( | const void * | a, |
const void * | b | ||
) | [static] |
Sort 2 struct_race.
a | |
b | items to compare. |
Definition at line 730 of file mapper.c.
References struct_race::name, and strcasecmp().
Referenced by write_map_page(), and write_race_index().
static int sort_region | ( | const void * | left, |
const void * | right | ||
) | [static] |
Sorts an array of struct_region_info by region name.
left | first region. |
right | second region. |
Definition at line 1142 of file mapper.c.
Referenced by write_all_regions().
static int sort_slaying | ( | const void * | left, |
const void * | right | ||
) | [static] |
Helper function to sort an array of struct_slaying_info.
left | first item. |
right | second item. |
Definition at line 3398 of file mapper.c.
References struct_slaying_info::slaying, and strcasecmp().
Referenced by write_npc_list(), and write_slaying_info().
static int sort_struct_map_in_quest | ( | const void * | left, |
const void * | right | ||
) | [static] |
Sorts 2 struct_map_in_quest, on the map's name or path.
left | |
right | items to compare. |
Definition at line 1248 of file mapper.c.
References struct_map_in_quest::map, struct_map_info::name, struct_map_info::path, strcasecmp(), and struct_map_info::tiled_group.
Referenced by write_quests_page().
static int sortbyname | ( | const void * | a, |
const void * | b | ||
) | [static] |
static int tiled_map_need_pic | ( | struct_map_info * | map | ) | [static] |
Definition at line 2859 of file mapper.c.
References struct_map_list::count, struct_map_list::maps, output_extensions, output_format, struct_map_info::path, struct_map_info::pic_was_done, root, snprintf(), and struct_map_info::tiled_maps.
Referenced by do_tiled_map_picture().
void trap_adjust | ( | object * | ob, |
int | x | ||
) |
Adjust trap difficulty to the map.
The default traps are too strong for wimpy level 1 players, and unthreatening to anyone of high level
trap | trap to adjust. |
difficulty | map difficulty. |
Definition at line 3943 of file mapper.c.
Referenced by fix_generated_item().
static void write_all_maps | ( | void | ) | [static] |
Ensures all maps have a name, and writes all map pages.
Definition at line 2847 of file mapper.c.
References struct_map_list::count, struct_map_list::maps, struct_map_info::tiled_group, and write_map_page().
Referenced by main().
static void write_all_regions | ( | void | ) | [static] |
Generates all map indexes for a region.
Definition at line 2290 of file mapper.c.
References region_count, sort_region(), and write_region_page().
Referenced by main().
static void write_equipment_index | ( | void | ) | [static] |
Writes the item page.
Definition at line 3122 of file mapper.c.
References struct_map_list::count, equipment_count, struct_equipment::origin, root, snprintf(), and sort_equipment().
Referenced by main().
static void write_map_page | ( | struct_map_info * | map | ) | [static] |
Write a map page.
map | map to write page of. |
Definition at line 2511 of file mapper.c.
References cat_template(), struct_map_info::cfregion, struct_race_list::count, struct_map_in_quest_list::count, struct_map_list::count, struct_map_in_quest::description, do_template(), struct_map_info::exits_from, struct_map_info::exits_to, struct_map_info::filename, get_region_longname(), struct_map_info::level, struct_map_in_quest_list::list, struct_map_info::lore, make_path_to_file(), map_exit_template, map_exit_to_template, map_lore_template, map_monster_after_template, map_monster_before_template, map_monster_between_template, map_monster_one_template, map_no_exit_template, map_no_exit_to_template, map_no_lore_template, map_no_monster_template, map_no_quest_template, map_one_quest_template, map_template, map_with_exit_template, map_with_exit_to_template, map_with_quests_template, struct_map_list::maps, struct_map_info::max_monster, struct_map_info::min_monster, struct_map_info::monsters, struct_map_info::name, regiondef::name, struct_race::name, struct_quest::name, struct_quest::number, output_extensions, output_format, struct_map_info::path, struct_map_in_quest::quest, struct_map_info::quests, quests, struct_race_list::races, relative_path(), root, snprintf(), sort_map_info(), and sort_race().
Referenced by write_all_maps(), and write_tiled_map_page().
static void write_maps_by_level | ( | void | ) | [static] |
Outputs the list of maps sorted by level.
Definition at line 3044 of file mapper.c.
References cat_template(), struct_map_list::count, do_template(), struct_map_info::level, level_map_template, level_template, level_value_template, struct_map_list::maps, struct_map_info::name, struct_map_info::path, root, snprintf(), sort_map_info_by_level(), and struct_map_info::tiled_group.
Referenced by main().
static void write_maps_index | ( | void | ) | [static] |
Generates global map index, file maps.html.
Definition at line 2302 of file mapper.c.
References do_map_index(), index_letter, index_map, index_template, and root.
Referenced by main().
static void write_npc_list | ( | void | ) | [static] |
Write the list of all found NPCs in maps.
Definition at line 3447 of file mapper.c.
References struct_npc_list::count, struct_map_list::count, struct_map_list::maps, MAX_BUF, struct_npc_info::message, struct_npc_info::name, struct_npc_list::npc, struct_map_info::npcs, struct_map_info::path, root, slaying_count, snprintf(), sort_slaying(), struct_npc_info::x, and struct_npc_info::y.
Referenced by main().
static void write_one_slaying_info | ( | FILE * | file, |
struct_slaying_info * | info, | ||
int | item, | ||
const char * | with, | ||
const char * | without | ||
) | [static] |
Writes all maps of the specified slaying information.
file | file to write to. |
info | slaying information to write. |
item | which of the S_xxx to write. |
with | text to write when there are maps to write. Mustn't be NULL. |
without | text to write when there are no maps. Can be NULL. |
Definition at line 3367 of file mapper.c.
References struct_map_list::count, struct_map_list::maps, struct_slaying_info::maps, sort_mapname(), and write_slaying_map_name().
Referenced by write_slaying_info().
static void write_quests_page | ( | void | ) | [static] |
Writes the global quests page.
Definition at line 1370 of file mapper.c.
References cat_template(), struct_map_in_quest_list::count, struct_map_in_quest::description, struct_quest::description, do_template(), index_quest_template, struct_map_in_quest_list::list, struct_quest::mainmap, struct_map_in_quest::map, struct_quest::maps, struct_map_info::name, struct_quest::name, quest_map_template, quest_template, quests_count, root, snprintf(), and sort_struct_map_in_quest().
Referenced by main().
static void write_race_index | ( | void | ) | [static] |
Writes the monster information page.
Definition at line 3155 of file mapper.c.
References struct_race_list::count, struct_map_list::count, struct_race::count, struct_map_list::maps, struct_race::name, struct_race::origin, struct_map_info::path, struct_race_list::races, root, snprintf(), sort_map_info(), and sort_race().
Referenced by main().
static void write_region_index | ( | void | ) | [static] |
Generates region index.
Definition at line 2324 of file mapper.c.
References cat_template(), do_template(), get_region_longname(), index_region_region_template, index_region_template, regiondef::name, struct_region_info::reg, region_count, root, and snprintf().
Referenced by main().
static void write_region_page | ( | struct_region_info * | reg | ) | [static] |
Generates the web page for a region.
reg | region/maps for which to generate. |
Definition at line 2257 of file mapper.c.
References do_map_index(), get_region_longname(), get_region_msg(), struct_region_info::maps_list, regiondef::name, struct_region_info::reg, region_letter_template, region_map_template, region_template, and root.
Referenced by write_all_regions().
static void write_regions_link | ( | void | ) | [static] |
Write the .dot file representing links between regions.
Definition at line 3322 of file mapper.c.
References do_regions_link, MAX_BUF, regions_link, regions_link_count, root, and snprintf().
Referenced by main().
static void write_slaying_info | ( | void | ) | [static] |
Writes all slaying info to file.
Definition at line 3408 of file mapper.c.
References struct_map_list::count, struct_slaying_info::maps, MAX_BUF, root, S_CONNECT, S_CONTAINER, S_DOOR, S_KEY, struct_slaying_info::slaying, slaying_count, snprintf(), sort_slaying(), and write_one_slaying_info().
Referenced by main().
static void write_slaying_map_name | ( | FILE * | file, |
struct_map_info * | map | ||
) | [static] |
Helper function to write a map to a file with its link and full path.
file | where to write. |
map | map info to write. |
Definition at line 3349 of file mapper.c.
References struct_map_info::name, struct_map_info::path, and struct_map_info::tiled_group.
Referenced by write_one_slaying_info().
static void write_tiled_map_page | ( | struct_map_info * | map | ) | [static] |
Writes the page for a tiled map group.
Definition at line 3022 of file mapper.c.
References do_tiled_map_picture(), and write_map_page().
Referenced by write_tiled_maps().
static void write_tiled_maps | ( | void | ) | [static] |
Outputs all tiled map pages.
Definition at line 3032 of file mapper.c.
References struct_map_list::count, struct_map_list::maps, and write_tiled_map_page().
Referenced by main().
static void write_world_info | ( | void | ) | [static] |
Writes the exit information world map.
Definition at line 3280 of file mapper.c.
References elevation_info, elevation_max, elevation_min, get_elevation_color(), infomap, MAX_BUF, output_extensions, output_format, root, save_picture(), snprintf(), and world_exit_info.
Referenced by main().
static void write_world_map | ( | void | ) | [static] |
Generates a big world map.
Definition at line 2365 of file mapper.c.
References cat_template(), do_template(), infomap, OF_PNG, output_extensions, output_format, region_allocated, root, save_picture(), SIZE, small, snprintf(), struct_region_info::sum, struct_region_info::sum_x, struct_region_info::sum_y, world_map, world_map_template, world_row_template, and world_template.
Referenced by main().
static const char* yesno | ( | int | value | ) | [static] |
int cached_pics = 0 [static] |
Non recreated pics.
Definition at line 421 of file mapper.c.
Referenced by main(), and process_map().
int color_blocking [static] |
Block all movement.
Definition at line 469 of file mapper.c.
Referenced by do_exit_map(), and main().
int color_linked_exit [static] |
Exit leading to another map.
Definition at line 467 of file mapper.c.
Referenced by do_exit_map(), and main().
int color_road [static] |
Road or equivalent.
Definition at line 468 of file mapper.c.
Referenced by do_exit_map(), and main().
int color_slowing [static] |
int color_unlinked_exit [static] |
Color for exits without a path set.
Definition at line 466 of file mapper.c.
Referenced by do_exit_map(), and main().
int created_pics = 0 [static] |
Picture statistics.
Total created pics.
Definition at line 420 of file mapper.c.
Referenced by main(), and process_map().
int do_regions_link = 0 [static] |
Definition at line 477 of file mapper.c.
Referenced by do_parameters(), main(), process_map(), and write_regions_link().
int** elevation_info [static] |
All elevation spots in the "world_" maps.
Definition at line 472 of file mapper.c.
Referenced by do_exit_map(), main(), and write_world_info().
int elevation_max [static] |
Lowest elevation found.
Definition at line 474 of file mapper.c.
Referenced by do_exit_map(), get_elevation_color(), main(), and write_world_info().
int elevation_min [static] |
Maximal elevation found.
Definition at line 473 of file mapper.c.
Referenced by do_exit_map(), get_elevation_color(), main(), and write_world_info().
int equipment_allocated = 0 [static] |
Allocated items in special_equipment.
Definition at line 309 of file mapper.c.
Referenced by ensure_unique().
int equipment_count = 0 [static] |
Number of items in special_equipment.
Definition at line 307 of file mapper.c.
Referenced by ensure_unique(), and write_equipment_index().
int force_pics = 0 [static] |
To force picture regeneration even if map didn't change.
Definition at line 368 of file mapper.c.
Referenced by do_parameters(), main(), and process_map().
char** found_maps = NULL [static] |
Maps found in directories.
Definition at line 460 of file mapper.c.
Referenced by dump_unused_maps(), find_maps(), list_map(), and main().
int found_maps_allocated = 0 [static] |
int found_maps_count = 0 [static] |
Number of items in found_maps.
Definition at line 461 of file mapper.c.
Referenced by dump_unused_maps(), find_maps(), list_map(), and main().
gdImagePtr* gdfaces [static] |
Definition at line 227 of file mapper.c.
Referenced by main(), and process_map().
int generate_index = 1 [static] |
Whether to do the map index or not.
Definition at line 369 of file mapper.c.
Referenced by do_map_index(), do_parameters(), and main().
int generate_pics = 1 [static] |
Whether to generate the picture or not.
Definition at line 367 of file mapper.c.
Referenced by do_parameters(), do_tiled_map_picture(), main(), and process_map().
const char* ignore_name[] [static] |
{ ".", "..", ".svn", "README", NULL }
File names to ignore for map search.
Definition at line 3199 of file mapper.c.
Referenced by find_maps().
const char* ignore_path[] [static] |
{ "/Info", "/editor", "/python", "/styles", "/templates", "/test", "/unlinked", NULL }
Directories to ignore for map search.
Definition at line 3188 of file mapper.c.
Referenced by find_maps().
char* index_letter [static] |
Index page template: one letter, including the maps it contains.
Definition at line 397 of file mapper.c.
Referenced by main(), and write_maps_index().
char* index_map [static] |
Index page template: one map.
Definition at line 398 of file mapper.c.
Referenced by main(), and write_maps_index().
char* index_quest_template [static] |
Definition at line 411 of file mapper.c.
Referenced by main(), and write_quests_page().
char* index_region_region_template [static] |
One region in the region index template.
Definition at line 405 of file mapper.c.
Referenced by main(), and write_region_index().
char* index_region_template [static] |
Region index template.
Definition at line 404 of file mapper.c.
Referenced by main(), and write_region_index().
char* index_template [static] |
Index page template.
Definition at line 396 of file mapper.c.
Referenced by main(), and write_maps_index().
gdImagePtr infomap [static] |
World map with exits / roads / blocking / ...
Definition at line 465 of file mapper.c.
Referenced by do_exit_map(), main(), write_world_info(), and write_world_map().
int jpeg_quality = -1 [static] |
Quality for jpg pictures.
Definition at line 439 of file mapper.c.
Referenced by do_parameters(), main(), and save_picture().
char* level_map_template [static] |
Definition at line 409 of file mapper.c.
Referenced by main(), and write_maps_by_level().
char* level_template [static] |
Definition at line 407 of file mapper.c.
Referenced by main(), and write_maps_by_level().
char* level_value_template [static] |
Definition at line 408 of file mapper.c.
Referenced by main(), and write_maps_by_level().
int list_unused_maps = 0 [static] |
If set, program will list maps found in directory but not linked from the first maps.
Definition at line 459 of file mapper.c.
Referenced by do_parameters(), main(), and process_map().
char* map_exit_template [static] |
Map template: one exit.
Definition at line 384 of file mapper.c.
Referenced by main(), and write_map_page().
char* map_exit_to_template [static] |
Map template: one exit leading to this map.
Definition at line 387 of file mapper.c.
Referenced by main(), and write_map_page().
int map_limit = -1 [static] |
Maximum number of maps to browse, -1 for all.
Definition at line 371 of file mapper.c.
Referenced by do_parameters(), and main().
char* map_lore_template [static] |
Map template: lore.
Definition at line 388 of file mapper.c.
Referenced by main(), and write_map_page().
char* map_monster_after_template [static] |
Map template: after the monster list.
Definition at line 394 of file mapper.c.
Referenced by main(), and write_map_page().
char* map_monster_before_template [static] |
Map template: before the monster list.
Definition at line 391 of file mapper.c.
Referenced by main(), and write_map_page().
char* map_monster_between_template [static] |
Map template: between each monster.
Definition at line 392 of file mapper.c.
Referenced by main(), and write_map_page().
char* map_monster_one_template [static] |
Map template: one monster.
Definition at line 393 of file mapper.c.
Referenced by main(), and write_map_page().
char* map_no_exit_template [static] |
World map template: no exit.
Definition at line 382 of file mapper.c.
Referenced by main(), and write_map_page().
char* map_no_exit_to_template [static] |
World map template: no exit leading to this map.
Definition at line 385 of file mapper.c.
Referenced by main(), and write_map_page().
char* map_no_lore_template [static] |
Map template: no lore.
Definition at line 389 of file mapper.c.
Referenced by main(), and write_map_page().
char* map_no_monster_template [static] |
Map template: no monster.
Definition at line 390 of file mapper.c.
Referenced by main(), and write_map_page().
char* map_no_quest_template [static] |
Definition at line 415 of file mapper.c.
Referenced by main(), and write_map_page().
char* map_one_quest_template [static] |
Definition at line 417 of file mapper.c.
Referenced by main(), and write_map_page().
char* map_template [static] |
char* map_with_exit_template [static] |
Map template: exit template.
Definition at line 383 of file mapper.c.
Referenced by main(), and write_map_page().
char* map_with_exit_to_template [static] |
Map template: exits leading to this map.
Definition at line 386 of file mapper.c.
Referenced by main(), and write_map_page().
char* map_with_quests_template [static] |
Definition at line 416 of file mapper.c.
Referenced by main(), and write_map_page().
struct_map_list maps_list [static] |
int nrofpixmaps |
nrofpixmaps is the number of bitmaps loaded.
With the automatic generation of the bmaps file, this is now equal to nroffiles.
Definition at line 76 of file image.c.
Referenced by do_server(), esrv_send_face(), CREResourcesWindow::fillFaces(), find_smooth(), free_socket_images(), init_connection(), main(), read_bmap_names(), read_client_images(), send_image_info(), and send_image_sums().
const char* output_extensions[] [static] |
{ ".png", ".jpg" }
Extensions depending on output format.
Definition at line 430 of file mapper.c.
Referenced by do_tiled_map_picture(), main(), process_map(), tiled_map_need_pic(), write_map_page(), write_world_info(), and write_world_map().
enum output_format_type output_format = OF_PNG [static] |
Selected output format.
Definition at line 436 of file mapper.c.
Referenced by do_parameters(), do_tiled_map_picture(), main(), process_map(), save_picture(), tiled_map_need_pic(), write_map_page(), write_world_info(), and write_world_map().
int pics_allocated [static] |
Number of created pictures for GD.
Definition at line 364 of file mapper.c.
Referenced by main(), and process_map().
char* quest_map_template [static] |
Definition at line 413 of file mapper.c.
Referenced by main(), and write_quests_page().
char* quest_template [static] |
Definition at line 412 of file mapper.c.
Referenced by main(), and write_quests_page().
struct_quest** quests = NULL [static] |
int quests_allocated = 0 [static] |
Allocated items in quests.
Definition at line 1170 of file mapper.c.
Referenced by get_quest_info().
int quests_count = 0 [static] |
Count of quests.
Definition at line 1168 of file mapper.c.
Referenced by get_quest_info(), and write_quests_page().
struct_race_list races [static] |
int rawmaps = 0 [static] |
Whether to generate raw pics or instancied ones.
Definition at line 442 of file mapper.c.
Referenced by do_parameters(), main(), and process_map().
int region_allocated = 0 [static] |
Allocated size of regions.
Definition at line 457 of file mapper.c.
Referenced by add_map_to_region(), and write_world_map().
int region_count = 0 [static] |
Count of regions.
Definition at line 456 of file mapper.c.
Referenced by add_map_to_region(), assign_region_parents(), fix_exits_to_tiled_maps(), write_all_regions(), and write_region_index().
char* region_letter_template [static] |
One letter for the region.
Definition at line 401 of file mapper.c.
Referenced by main(), and write_region_page().
char* region_map_template [static] |
Region page template: one map.
Definition at line 402 of file mapper.c.
Referenced by main(), and write_region_page().
char* region_template [static] |
Region page template.
Definition at line 400 of file mapper.c.
Referenced by main(), and write_region_page().
struct struct_region_info** regions = NULL [static] |
char** regions_link [static] |
Definition at line 478 of file mapper.c.
Referenced by add_region_link(), and write_regions_link().
int regions_link_allocated = 0 [static] |
Definition at line 480 of file mapper.c.
Referenced by add_region_link().
int regions_link_count = 0 [static] |
Definition at line 479 of file mapper.c.
Referenced by add_region_link(), and write_regions_link().
char root[500] [static] |
Path to store generated files.
Relative or absolute, shouldn't end with a /
Definition at line 361 of file mapper.c.
Referenced by create_destination(), do_parameters(), do_tiled_map_picture(), dump_unused_maps(), CREResourcesWindow::fillArchetypes(), CREResourcesWindow::fillArtifacts(), CREResourcesWindow::fillFaces(), CREResourcesWindow::fillFormulae(), main(), process_map(), CREAnimationPanel::setAnimation(), CREFacePanel::setFace(), CRETreasurePanel::setTreasure(), tiled_map_need_pic(), write_equipment_index(), write_map_page(), write_maps_by_level(), write_maps_index(), write_npc_list(), write_quests_page(), write_race_index(), write_region_index(), write_region_page(), write_regions_link(), write_slaying_info(), write_world_info(), and write_world_map().
int show_maps = 0 [static] |
If set, will generate much information on map loaded.
Definition at line 372 of file mapper.c.
Referenced by do_parameters(), main(), and process_map().
int size_small = 16 [static] |
Tile size for small map.
Definition at line 370 of file mapper.c.
Referenced by do_tiled_map_picture(), and process_map().
int slaying_allocated = 0 [static] |
Allocated size of slaying_info.
Definition at line 498 of file mapper.c.
Referenced by get_slaying_struct().
int slaying_count = 0 [static] |
Count of items in slaying_info.
Definition at line 497 of file mapper.c.
Referenced by get_slaying_struct(), write_npc_list(), and write_slaying_info().
struct_slaying_info** slaying_info = NULL [static] |
struct_equipment** special_equipment = NULL [static] |
struct_map_list tiled_map_list [static] |
int tileset = 0 [static] |
Tileset to use to generate pics.
Definition at line 375 of file mapper.c.
Referenced by do_parameters(), main(), and process_map().
int warn_no_path = 0 [static] |
Whether to warn of exits without a path.
Definition at line 445 of file mapper.c.
Referenced by do_parameters(), main(), and process_map().
int world_exit_info = 1 [static] |
If set, will generate a world map of exits.
Definition at line 374 of file mapper.c.
Referenced by do_parameters(), main(), and write_world_info().
int world_map = 1 [static] |
If set, will generate a world map.
Definition at line 373 of file mapper.c.
Referenced by do_parameters(), main(), and write_world_map().
char* world_map_template [static] |
One map in a row.
Definition at line 379 of file mapper.c.
Referenced by main(), and write_world_map().
char* world_row_template [static] |
One row in the world map.
Definition at line 378 of file mapper.c.
Referenced by main(), and write_world_map().
char* world_template [static] |
World map template.
Definition at line 377 of file mapper.c.
Referenced by main(), and write_world_map().