Compound animations

Compound animations are a way to temporarily change an object's animation in reaction to events like spellcasting, fighting, etc.

The basic principle is:

Animation suffixes are stored in objects in their obj::anim_suffix 's field.

Existing animation events:

From a code's point of view, the main function is apply_anim_suffix(), which does the work to apply a suitable animation.


Generated on Thu Mar 25 23:27:47 2010 for Crossfire Server, Branch 1.12 by  doxygen 1.5.8