Crossfire Server, Branch 1.12  R12190
Functions
player_mover.c File Reference

The implementation of the Player-mover class of objects. More...

#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
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Functions

void init_type_player_mover (void)
 Initializer for the PLAYERMOVER object type.
static method_ret player_mover_type_move_on (ob_methods *context, object *trap, object *victim, object *originator)
 Move on this Player Mover object.

Detailed Description

The implementation of the Player-mover class of objects.

Definition in file player_mover.c.


Function Documentation

void init_type_player_mover ( void  )

Initializer for the PLAYERMOVER object type.

Definition at line 38 of file player_mover.c.

References player_mover_type_move_on(), PLAYERMOVER, and register_move_on().

Referenced by register_all_ob_types().

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static method_ret player_mover_type_move_on ( ob_methods context,
object *  trap,
object *  victim,
object *  originator 
) [static]

Move on this Player Mover object.

Parameters:
contextThe method context
trapThe Player Mover we're moving on
victimThe object moving over this one
originatorThe object that caused the move_on event
Returns:
METHOD_OK

Definition at line 49 of file player_mover.c.

References common_post_ob_move_on(), common_pre_ob_move_on(), FABS, METHOD_ERROR, METHOD_OK, PLAYER, and should_director_abort().

Referenced by init_type_player_mover().

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