Crossfire Server, Branch 1.12  R12190
skillscroll.c
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00001 /*
00002     CrossFire, A Multiplayer game for X-windows
00003 
00004     Copyright (C) 2007 Crossfire Development Team
00005     Copyright (C) 1992 Frank Tore Johansen
00006 
00007     This program is free software; you can redistribute it and/or modify
00008     it under the terms of the GNU General Public License as published by
00009     the Free Software Foundation; either version 2 of the License, or
00010     (at your option) any later version.
00011 
00012     This program is distributed in the hope that it will be useful,
00013     but WITHOUT ANY WARRANTY; without even the implied warranty of
00014     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015     GNU General Public License for more details.
00016 
00017     You should have received a copy of the GNU General Public License
00018     along with this program; if not, write to the Free Software
00019     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00020 
00021     The authors can be reached via e-mail at crossfire-devel@real-time.com
00022 */
00023 
00028 #include <global.h>
00029 #include <ob_methods.h>
00030 #include <ob_types.h>
00031 #include <sounds.h>
00032 #include <sproto.h>
00033 
00034 static method_ret skillscroll_type_apply(ob_methods *context, object *lighter, object *applier, int aflags);
00035 
00039 void init_type_skillscroll(void) {
00040     register_apply(SKILLSCROLL, skillscroll_type_apply);
00041 }
00042 
00057 static method_ret skillscroll_type_apply(ob_methods *context, object *scroll, object *applier, int aflags) {
00058     char name[MAX_BUF];
00059 
00060     /* Must be applied by a player. */
00061     if (applier->type == PLAYER) {
00062         switch ((int)learn_skill(applier, scroll)) {
00063         case 0:
00064             query_name(scroll, name, MAX_BUF);
00065             draw_ext_info_format(NDI_UNIQUE, 0, applier, MSG_TYPE_APPLY, MSG_TYPE_APPLY_ERROR,
00066                 "You already possess the knowledge held within the %s.",
00067                 "You already possess the knowledge held within the %s.",
00068                 name);
00069             return METHOD_OK;
00070 
00071         case 1:
00072             draw_ext_info_format(NDI_UNIQUE, 0, applier, MSG_TYPE_APPLY, MSG_TYPE_APPLY_SUCCESS,
00073                 "You succeed in learning %s",
00074                 "You succeed in learning %s",
00075                 scroll->skill);
00076             draw_ext_info_format(NDI_UNIQUE, 0, applier, MSG_TYPE_APPLY, MSG_TYPE_APPLY_SUCCESS,
00077                 "Type 'bind ready_skill %s to store the skill in a key.",
00078                 "Type 'bind ready_skill %s to store the skill in a key.",
00079                 scroll->skill);
00080             decrease_ob(scroll);
00081             return METHOD_OK;
00082 
00083         default:
00084             query_name(scroll, name, MAX_BUF);
00085             draw_ext_info_format(NDI_UNIQUE, 0, applier, MSG_TYPE_APPLY, MSG_TYPE_APPLY_FAILURE,
00086                 "You fail to learn the knowledge of the %s.\n",
00087                 "You fail to learn the knowledge of the %s.\n",
00088                 name);
00089             decrease_ob(scroll);
00090             return METHOD_OK;
00091         }
00092     }
00093     return METHOD_OK;
00094 }