Crossfire Server, Branch 1.12
R12190
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This structure contains all information related to one map square. More...
#include <map.h>
Data Fields | |
object * | bottom |
Lowest object on this space. | |
object * | faces_obj [MAP_LAYERS] |
Face objects for the layers. | |
uint8 | flags |
Flags about this space (see the P_ values above). | |
sint8 | light |
How much light this space provides. | |
MoveType | move_block |
What movement types this space blocks. | |
MoveType | move_off |
What movement types are activated. | |
MoveType | move_on |
What movement types are activated. | |
MoveType | move_slow |
What movement types this space slows. | |
object * | pl |
object * | top |
Highest object on this space. |
This structure contains all information related to one map square.
object* MapSpace::bottom |
object* MapSpace::faces_obj[MAP_LAYERS] |
Flags about this space (see the P_ values above).
Definition at line 281 of file map.h.
Referenced by blocked_link(), and get_map_flags().
object* MapSpace::pl |
object* MapSpace::top |