Crossfire Server, Branch 1.12  R12190
Data Fields
scr Struct Reference

The score structure is used when treating new high-scores. More...

Data Fields

sint64 exp
 Experience.
char killer [BIG_NAME]
 Name (+ title) or "left".
char maplevel [BIG_NAME]
 Killed on what level.
int maxgrace
 Max hp, sp, grace when killed.
int maxhp
int maxsp
char name [BIG_NAME]
 Name.
int position
 Position in the highscore list.
char title [BIG_NAME]
 Title.

Detailed Description

The score structure is used when treating new high-scores.

Definition at line 43 of file hiscore.c.


Field Documentation

sint64 scr::exp

Experience.

Definition at line 47 of file hiscore.c.

Referenced by add_score(), check_score(), copy_score(), draw_one_high_score(), get_score(), and put_score().

Name (+ title) or "left".

Definition at line 46 of file hiscore.c.

Referenced by check_score(), copy_score(), draw_one_high_score(), get_score(), and put_score().

Killed on what level.

Definition at line 48 of file hiscore.c.

Referenced by check_score(), copy_score(), draw_one_high_score(), get_score(), and put_score().

Max hp, sp, grace when killed.

Definition at line 49 of file hiscore.c.

Referenced by check_score(), copy_score(), draw_one_high_score(), get_score(), and put_score().

Definition at line 49 of file hiscore.c.

Referenced by check_score(), copy_score(), draw_one_high_score(), get_score(), and put_score().

Definition at line 49 of file hiscore.c.

Referenced by check_score(), copy_score(), draw_one_high_score(), get_score(), and put_score().

Position in the highscore list.

Definition at line 50 of file hiscore.c.

Referenced by add_score(), check_score(), display_high_score(), and draw_one_high_score().

Title.

Definition at line 45 of file hiscore.c.

Referenced by check_score(), copy_score(), display_high_score(), draw_one_high_score(), get_score(), and put_score().


The documentation for this struct was generated from the following file: