Crossfire Server, Trunk
CRESettingsDialog.h
Go to the documentation of this file.
1 /*
2  * Crossfire -- cooperative multi-player graphical RPG and adventure game
3  *
4  * Copyright (c) 2022 the Crossfire Development Team
5  *
6  * Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
7  * welcome to redistribute it under certain conditions. For details, please
8  * see COPYING and LICENSE.
9  *
10  * The authors can be reached via e-mail at <crossfire@metalforge.org>.
11  */
12 
13 #ifndef CLASS_CRE_SETTINGS_DIALOG_H
14 #define CLASS_CRE_SETTINGS_DIALOG_H
15 
16 #include <QDialog>
17 
18 class QLineEdit;
19 class CRESettings;
20 
21 class CRESettingsDialog : public QDialog
22 {
23  Q_OBJECT
24  public:
26 
27  QString mapCache() const;
28 
29  protected:
30  QLineEdit* myMapCache;
31 };
32 
33 #endif // CLASS_CRE_SETTINGS_DIALOG_H
settings
struct Settings settings
Definition: init.cpp:139
CRESettingsDialog::mapCache
QString mapCache() const
Definition: CRESettingsDialog.cpp:45
CRESettingsDialog::CRESettingsDialog
CRESettingsDialog(CRESettings *settings)
Definition: CRESettingsDialog.cpp:17
CRESettingsDialog::myMapCache
QLineEdit * myMapCache
Definition: CRESettingsDialog.h:30
CRESettingsDialog
Definition: CRESettingsDialog.h:21
CRESettings
Definition: CRESettings.h:21