Crossfire Server, Trunk
CREWrapperTreasure.h
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#ifndef CREWRAPPERTREASURE_H
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#define CREWRAPPERTREASURE_H
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#include <QObject>
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#include <QStringList>
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extern
"C"
{
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#include "
global.h
"
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}
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class
CREWrapperTreasureList
:
public
QObject
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{
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Q_OBJECT
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Q_PROPERTY(QString
name
READ
name
)
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Q_PROPERTY(
int
total_chance
READ
totalChance
)
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Q_PROPERTY(
int
item_count
READ
itemCount
)
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public:
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CREWrapperTreasureList
(const
treasurelist
*
list
);
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QString
name
()
const
{
return
myList
->
name
; }
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int
totalChance
()
const
{
return
myList
->
total_chance
; }
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int
itemCount
()
const
;
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private
:
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const
treasurelist
*
myList
;
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};
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#endif
/* CREWRAPPERTREASURE_H */
31
global.h
CREWrapperTreasureList::totalChance
int totalChance() const
Definition:
CREWrapperTreasure.h:23
guildoracle.list
list
Definition:
guildoracle.py:87
CREWrapperTreasureList::itemCount
int itemCount() const
Definition:
CREWrapperTreasure.cpp:7
CREWrapperTreasureList::total_chance
int total_chance
Definition:
CREWrapperTreasure.h:16
CREWrapperTreasureList::myList
const treasurelist * myList
Definition:
CREWrapperTreasure.h:27
treasureliststruct::name
const char * name
Definition:
treasure.h:83
treasureliststruct::total_chance
int16_t total_chance
Definition:
treasure.h:84
CREWrapperTreasureList::name
QString name
Definition:
CREWrapperTreasure.h:15
CREWrapperTreasureList::item_count
int item_count
Definition:
CREWrapperTreasure.h:17
treasureliststruct
Definition:
treasure.h:82
CREWrapperTreasureList
Definition:
CREWrapperTreasure.h:11
crossfire-crossfire-server
utils
cre
CREWrapperTreasure.h
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