Crossfire Server, Trunk  R20513
QuestConditionScript.h
Go to the documentation of this file.
1 #ifndef _QUESTCONDITIONSCRIPT_H
2 #define _QUESTCONDITIONSCRIPT_H
3 
4 #include <QObject>
5 
6 class QuestConditionScript : public QObject
7 {
8  Q_OBJECT
9 
10  public:
11  QuestConditionScript(const QString& name, const QString& comment);
12  virtual ~QuestConditionScript();
13 
14  const QString& name() const;
15  const QString& comment() const;
16 
17  private:
18  QString myName;
19  QString myComment;
20 };
21 
22 #endif /* _QUESTCONDITIONSCRIPT_H */
QuestConditionScript(const QString &name, const QString &comment)
const QString & name() const
const QString & comment() const