Crossfire Server, Trunk
R22010
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Go to the source code of this file.
Data Structures | |
class | ResourcesManager |
Typedefs | |
typedef std::function< bool(ArchetypeUse use, const archt *, const treasurelist *, const CREMapInformation *, recipe *)> | AssetUseCallback |
Enumerations | |
enum | ArchetypeUse { OTHER_ARCH, DEATH_ANIM, TREASURE_USE, MAP_USE, RANDOM_MAP_FINAL_EXIT, ALCHEMY_PRODUCT } |
typedef std::function<bool(ArchetypeUse use, const archt*, const treasurelist*, const CREMapInformation*, recipe*)> AssetUseCallback |
Definition at line 22 of file ResourcesManager.h.
enum ArchetypeUse |
Enumerator | |
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OTHER_ARCH | |
DEATH_ANIM | |
TREASURE_USE | |
MAP_USE | |
RANDOM_MAP_FINAL_EXIT | |
ALCHEMY_PRODUCT |
Definition at line 13 of file ResourcesManager.h.