Crossfire Server, Trunk  R21024
account_char.h
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1 
6 #ifndef ACCOUNT_CHAR_H
7 #define ACCOUNT_CHAR_H
8 
20 #define MAX_CHARACTERS_PER_ACCOUNT (VERY_BIG_BUF - 150) / (MAX_NAME+1)
21 
22 
26 typedef struct account_char_struct {
27  const char *name;
28  const char *character_class;
29  const char *race;
31  const char *face;
32  const char *party;
33  const char *map;
36 } Account_Char;
37 
38 Account_Char *account_char_remove(Account_Char *chars, const char *pl_name);
39 int make_perma_dead(object *op);
40 int unmake_perma_dead(char *account, char *player);
41 
42 #endif
const char * party
Definition: account_char.h:32
int make_perma_dead(object *op)
Definition: account_char.c:359
Definition: player.h:92
const char * name
Definition: account_char.h:27
unsigned char uint8_t
Definition: win32.h:161
const char * map
Definition: account_char.h:33
struct account_char_struct * next
Definition: account_char.h:35
int unmake_perma_dead(char *account, char *player)
Definition: account_char.c:399
struct account_char_struct Account_Char
Account_Char * account_char_remove(Account_Char *chars, const char *pl_name)
Definition: account_char.c:298
const char * character_class
Definition: account_char.h:28
const char * face
Definition: account_char.h:31
const char * race
Definition: account_char.h:29