Crossfire Server, Trunk  R21226
cfrhg.c File Reference
#include <stdarg.h>
#include <assert.h>
#include <string.h>
#include <cfrhg.h>
#include <cfrhg_proto.h>
#include <svnversion.h>
+ Include dependency graph for cfrhg.c:

Go to the source code of this file.

Data Structures

struct  house_zone_struct


typedef struct house_zone_struct house_zone_struct


static void add_exit_to_item (object *exit, const house_zone_struct *zone, const mapstruct *map)
static void add_exits_to_map (const mapstruct *map)
CF_PLUGIN int cfrhg_globalEventListener (int *type,...)
CF_PLUGIN int cfrhg_runPluginCommand (object *op, char *params)
CF_PLUGIN int closePlugin (void)
CF_PLUGIN int eventListener (int *type,...)
static int get_exit_seed (const object *exit, const mapstruct *map)
static const house_zone_structget_map_zone (const mapstruct *map)
CF_PLUGIN void * getPluginProperty (int *type,...)
CF_PLUGIN int initPlugin (const char *iversion, f_plug_api gethooksptr)
static int is_suitable_exit (object *exit)
CF_PLUGIN int postInitPlugin (void)


CF_PLUGIN char SvnRevPlugin [] = SVN_REV
static const house_zone_struct zones []

Detailed Description

This file is part of the random house generation plugin. See this page for more information.

Definition in file cfrhg.c.