Crossfire Server, Trunk
R22047
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#include <stdarg.h>
#include <assert.h>
#include <string.h>
#include <cfrhg.h>
#include <cfrhg_proto.h>
#include <svnversion.h>
Go to the source code of this file.
Data Structures | |
struct | house_zone_struct |
Typedefs | |
typedef struct house_zone_struct | house_zone_struct |
Functions | |
static void | add_exit_to_item (object *exit, const house_zone_struct *zone, const mapstruct *map) |
static void | add_exits_to_map (const mapstruct *map) |
CF_PLUGIN int | cfrhg_globalEventListener (int *type,...) |
CF_PLUGIN int | cfrhg_runPluginCommand (object *op, char *params) |
CF_PLUGIN int | closePlugin (void) |
CF_PLUGIN int | eventListener (int *type,...) |
static int | get_exit_seed (const object *exit, const mapstruct *map) |
static const house_zone_struct * | get_map_zone (const mapstruct *map) |
CF_PLUGIN void * | getPluginProperty (int *type,...) |
CF_PLUGIN int | initPlugin (const char *iversion, f_plug_api gethooksptr) |
static int | is_suitable_exit (object *exit) |
CF_PLUGIN int | postInitPlugin (void) |
Variables | |
CF_PLUGIN char | SvnRevPlugin [] = SVN_REV |
static const house_zone_struct | zones [] |
This file is part of the random house generation plugin. See this page for more information.
Definition in file cfrhg.c.