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check_1727944.c File Reference

This is the unit tests file for the bug #1727944: The horn of plenty location: http://sourceforge.net/tracker/index.php?func=detail&aid=1727944&group_id=13833&atid=113833. More...

#include <stdlib.h>
#include <check.h>
#include <global.h>
#include <sproto.h>
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Functions

static END_TEST Suite * bug_suite (void)
 
static void local_check_loaded_object (object *op)
 
int main (void)
 
static void setup (void)
 
 START_TEST (test_randommaps)
 
static void teardown (void)
 

Variables

int arch_init
 True if doing arch initialization. More...
 
int artifact_init
 1 if doing archetypes initialization More...
 
const char *const spell_mapping []
 

Detailed Description

This is the unit tests file for the bug #1727944: The horn of plenty location: http://sourceforge.net/tracker/index.php?func=detail&aid=1727944&group_id=13833&atid=113833.

I did try different combos to generate an empty horn, so far no success...

Author
Nicolas Weeger
Date
2007-06-04

Definition in file check_1727944.c.

Function Documentation

◆ bug_suite()

static END_TEST Suite* bug_suite ( void  )
static

Definition at line 421 of file check_1727944.c.

References setup(), and teardown().

Referenced by main().

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◆ local_check_loaded_object()

static void local_check_loaded_object ( object op)
static

◆ main()

int main ( void  )

Definition at line 435 of file check_1727944.c.

References bug_suite(), and init().

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◆ setup()

static void setup ( void  )
static

Definition at line 39 of file check_1727944.c.

Referenced by bug_suite().

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◆ START_TEST()

START_TEST ( test_randommaps  )

◆ teardown()

static void teardown ( void  )
static

Variable Documentation

◆ arch_init

int arch_init

True if doing arch initialization.

Definition at line 41 of file arch.c.

Referenced by init_archetypes(), local_check_loaded_object(), object_update_speed(), and teardown().

◆ artifact_init

int artifact_init

1 if doing archetypes initialization

Definition at line 28 of file artifact.c.

Referenced by init_artifacts(), local_check_loaded_object(), and teardown().

◆ spell_mapping

const char* const spell_mapping[]