Crossfire Server, Trunk  R21041

server → include Relation

File in crossfire-code/server/trunk/serverIncludes file in crossfire-code/server/trunk/include
account.cglobal.h
account.cobject.h
account.coutput_file.h
account.csproto.h
account_char.caccount_char.h
account_char.cglobal.h
account_char.cobject.h
account_char.coutput_file.h
account_char.cplayer.h
account_char.csproto.h
alchemy.cglobal.h
alchemy.cobject.h
alchemy.cshop.h
alchemy.cskills.h
alchemy.cspells.h
alchemy.csproto.h
apply.cglobal.h
apply.cliving.h
apply.cskills.h
apply.csounds.h
apply.cspells.h
apply.csproto.h
apply.ctod.h
attack.cglobal.h
attack.cliving.h
attack.cmaterial.h
attack.cskills.h
attack.csounds.h
attack.csproto.h
ban.cglobal.h
ban.csproto.h
build_map.cglobal.h
build_map.cliving.h
build_map.cskills.h
build_map.cspells.h
build_map.csproto.h
build_map.ctod.h
c_chat.cglobal.h
c_chat.cloader.h
c_chat.csproto.h
c_misc.cglobal.h
c_misc.cloader.h
c_misc.cshstr.h
c_misc.csounds.h
c_misc.csproto.h
c_misc.cversion.h
c_move.cglobal.h
c_move.cskills.h
c_move.csproto.h
c_new.ccommands.h
c_new.cglobal.h
c_new.csproto.h
c_object.cglobal.h
c_object.cliving.h
c_object.cloader.h
c_object.cshop.h
c_object.cskills.h
c_object.csproto.h
c_party.cglobal.h
c_party.cspells.h
c_party.csproto.h
c_range.ccommands.h
c_range.cglobal.h
c_range.cshared / newclient.h
c_range.cskills.h
c_range.cspells.h
c_range.csproto.h
c_wiz.cglobal.h
c_wiz.cskills.h
c_wiz.cspells.h
c_wiz.csproto.h
c_wiz.ctreasure.h
commands.ccommands.h
commands.cglobal.h
commands.csproto.h
disease.cglobal.h
disease.cliving.h
disease.cobject.h
disease.cskills.h
disease.csounds.h
disease.cspells.h
disease.csproto.h
gods.cglobal.h
gods.cliving.h
gods.cobject.h
gods.csounds.h
gods.cspells.h
gods.csproto.h
hiscore.cglobal.h
hiscore.coutput_file.h
hiscore.csproto.h
init.cglobal.h
init.cloader.h
init.cserver.h
init.csproto.h
init.cversion.h
knowledge.cglobal.h
knowledge.coutput_file.h
knowledge.csproto.h
login.cdefine.h
login.cglobal.h
login.cloader.h
login.coutput_file.h
login.cspells.h
login.csproto.h
main.cglobal.h
main.csproto.h
monster.cglobal.h
monster.cskills.h
monster.cspells.h
monster.csproto.h
move.cglobal.h
move.csproto.h
ob_methods.cglobal.h
ob_methods.cob_methods.h
ob_methods.cob_types.h
ob_methods.csproto.h
ob_types.cglobal.h
ob_types.cob_methods.h
ob_types.cob_types.h
ob_types.csproto.h
party.cglobal.h
party.csproto.h
pets.cglobal.h
pets.csproto.h
player.cglobal.h
player.cliving.h
player.cshared / newclient.h
player.cobject.h
player.cshop.h
player.cskills.h
player.csounds.h
player.cspells.h
player.csproto.h
plugins.cplugin.h
plugins.cshop.h
plugins.csproto.h
plugins.ctimers.h
quest.cglobal.h
quest.coutput_file.h
quest.csproto.h
resurrection.cglobal.h
resurrection.coutput_file.h
resurrection.cspells.h
resurrection.csproto.h
rune.cglobal.h
rune.cspells.h
rune.csproto.h
server.cglobal.h
server.cobject.h
server.cpath.h
server.crandom_maps / random_map.h
server.crandom_maps / rproto.h
server.cserver.h
server.csproto.h
server.ctod.h
server.cversion.h
shop.cglobal.h
shop.cshop.h
shop.csproto.h
skill_util.cglobal.h
skill_util.cliving.h
skill_util.cobject.h
skill_util.cshop.h
skill_util.cskills.h
skill_util.cspells.h
skill_util.csproto.h
skills.cbook.h
skills.cglobal.h
skills.cliving.h
skills.cobject.h
skills.cskills.h
skills.cspells.h
skills.csproto.h
spell_attack.cglobal.h
spell_attack.cliving.h
spell_attack.cobject.h
spell_attack.csounds.h
spell_attack.cspells.h
spell_attack.csproto.h
spell_effect.cglobal.h
spell_effect.cliving.h
spell_effect.cobject.h
spell_effect.cshop.h
spell_effect.csounds.h
spell_effect.cspells.h
spell_effect.csproto.h
spell_util.cglobal.h
spell_util.cliving.h
spell_util.cobject.h
spell_util.csounds.h
spell_util.cspells.h
spell_util.csproto.h
swap.cglobal.h
swap.cobject.h
swap.coutput_file.h
swap.csproto.h
time.cglobal.h
time.cspells.h
time.csproto.h
timers.csproto.h
timers.ctimers.h
weather.cglobal.h
weather.cmap.h
weather.csproto.h
weather.ctod.h
win32.cglobal.h