Crossfire Server, Trunk  R22010
Save object flags



Detailed Description

Flags for save_object() and save_objects(). Can be combined for various effects.

Macro Definition Documentation



If set, objects are not removed while saving.

Definition at line 111 of file map.h.

Referenced by save_map(), save_objects(), and save_player().



If set, unpaid items will be saved.

Definition at line 110 of file map.h.

Referenced by save_object(), save_objects(), and save_player().