Crossfire Server, Trunk
R21670
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Go to the source code of this file.
Data Structures | |
struct | _materialtype |
Macros | |
#define | M_ADAMANT 256 |
#define | M_BONE 2048 |
#define | M_CLOTH 128 |
#define | M_GLASS 4 |
#define | M_ICE 4096 |
#define | M_IRON 2 |
#define | M_LEATHER 8 |
#define | M_LIQUID 512 |
#define | M_ORGANIC 32 |
#define | M_PAPER 1 |
#define | M_SOFT_METAL 1024 |
#define | M_SPECIAL 8192 |
#define | M_STONE 64 |
#define | M_WOOD 16 |
Typedefs | |
typedef struct _materialtype | materialtype_t |
Variables | |
EXTERN materialtype_t * | materialt |
Material structures and defines.
Definition in file material.h.
typedef struct _materialtype materialtype_t |
One material type.
EXTERN materialtype_t* materialt |
Material types.
Definition at line 43 of file material.h.
Referenced by free_materials(), load_materials(), name_to_material(), object_get_materialtype(), and set_materialname().