Crossfire Server, Trunk  R22047
pets.c File Reference
#include "global.h"
#include <assert.h>
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include "sproto.h"
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static object * choose_cult_monster (object *pl, const object *god, int summon_level)
static object * fix_summon_pet (archetype *at, object *op, int dir)
static object * get_real_owner (object *ob)
static void mark_inventory_as_no_drop (object *ob)
void pets_control_golem (object *op, int dir)
void pets_follow_owner (object *ob, object *owner)
object * pets_get_enemy (object *pet, rv_vector *rv)
void pets_move (object *ob)
void pets_move_golem (object *op)
void pets_remove_all (void)
int pets_should_arena_attack (object *pet, object *owner, object *target)
int pets_summon_golem (object *op, object *caster, int dir, object *spob)
int pets_summon_object (object *op, object *caster, object *spell_ob, int dir, const char *stringarg)
void pets_terminate_all (object *owner)

Detailed Description

Those functions deal with pets.

Definition in file pets.c.

Function Documentation

◆ choose_cult_monster()

static object* choose_cult_monster ( object *  pl,
const object *  god,
int  summon_level 

Returns a monster (chosen at random) that this particular player (and his god) find acceptable. This checks level, races allowed by god, etc to determine what is acceptable.

plplayer summoning.
godgod the player worships.
summon_levelsummoning level.
suitable monster, or NULL if no match found.

Definition at line 816 of file pets.c.

References buf, draw_ext_info_format(), find_racelink(), FLAG_MONSTER, llevDebug, LOG(), MAX_BUF, ralnk::member, MSG_TYPE_SPELL, MSG_TYPE_SPELL_FAILURE, NDI_UNIQUE, QUERY_FLAG, rndm(), and safe_strncpy.

Referenced by pets_summon_object().

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◆ fix_summon_pet()

static object* fix_summon_pet ( archetype *  at,
object *  op,
int  dir 

This makes multisquare/single square monsters proper for map insertion.

atarchetype to prepare.
opcaster of the spell
dirdirection the monster should be placed in.
suitable golem.

Definition at line 431 of file pets.c.

References add_friendly_object(), arch_to_object(), AT_DRAIN, AT_GHOSTHIT, AT_PHYSICAL, CLEAR_FLAG, create_treasure(), FLAG_CHANGING, FLAG_FRIENDLY, FLAG_GENERATOR, FLAG_MONSTER, FLAG_SPLITTING, FLAG_STAND_STILL, freearr_x, freearr_y, GT_STARTEQUIP, llevError, LOG(), mark_inventory_as_no_drop(), monster_check_apply_all(), MOVE_WALK, object_get_owner(), object_set_enemy(), object_set_owner(), PETMOVE, QUERY_FLAG, and SET_FLAG.

Referenced by pets_summon_golem().

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◆ get_real_owner()

static object* get_real_owner ( object *  ob)

Recursively look through the owner property of objects until the real owner is found

obitem we're searching the owner of.
owner, NULL if nothing found.

Definition at line 1095 of file pets.c.

References object_get_owner().

Referenced by pets_should_arena_attack().

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◆ mark_inventory_as_no_drop()

static void mark_inventory_as_no_drop ( object *  ob)

Mark all inventory items as FLAG_NO_DROP.

obthe object to modify.

Definition at line 34 of file pets.c.


Referenced by fix_summon_pet(), and pets_summon_object().

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◆ pets_control_golem()

void pets_control_golem ( object *  op,
int  dir 

Makes the golem go in specified direction. This is a really stupid function when you get down and look at it. Keep it here for the time being - makes life easier if we ever decide to do more interesting thing with controlled golems.

dirdesired direction.

Definition at line 627 of file pets.c.

Referenced by animate_weapon(), and fire().

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◆ pets_follow_owner()

void pets_follow_owner ( object *  ob,
object *  owner 

A pet is trying to follow its owner.

obpet trying to follow. Will be object_remove()'d if can't follow.
ownerowner of ob.

Definition at line 281 of file pets.c.

References draw_ext_info(), FLAG_REMOVED, freearr_x, freearr_y, llevError, llevMonster, LOG(), MAP_IN_MEMORY, MSG_TYPE_SPELL, MSG_TYPE_SPELL_PET, NDI_UNIQUE, object_find_free_spot(), object_insert_in_map_at(), object_remove(), QUERY_FLAG, and SIZEOFFREE.

Referenced by monster_move(), pets_move(), and pets_remove_all().

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◆ pets_get_enemy()

object* pets_get_enemy ( object *  pet,
rv_vector rv 

Given that 'pet' is a friendly object, this function returns a monster the pet should attack, NULL if nothing appropriate is found. it basically looks for nasty things around the owner of the pet to attack. This is now tilemap aware.

petwho is seeking an enemy.
[out]rvwill contain the path to the enemy.
enemy, or NULL if nothing suitable.

Definition at line 54 of file pets.c.

References CLEAR_FLAG, FLAG_ALIVE, FLAG_CONFUSED, FLAG_FRIENDLY, FLAG_UNAGGRESSIVE, FOR_MAP_FINISH, FOR_MAP_PREPARE, freearr_x, freearr_y, get_map_flags(), get_rangevector(), get_search_arr(), monster_can_detect_enemy(), monster_can_see_enemy(), monster_check_enemy(), monster_find_nearest_living_creature(), object_get_owner(), object_set_enemy(), on_same_map(), P_IS_ALIVE, P_OUT_OF_MAP, pet_defend, pet_sad, PETMOVE, pets_should_arena_attack(), QUERY_FLAG, remove_friendly_object(), and SIZEOFFREE.

Referenced by monster_find_enemy().

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◆ pets_move()

◆ pets_move_golem()

void pets_move_golem ( object *  op)

Handles a golem's movement.

Updated this to allow more than the golem 'head' to attack.

opgolem to be moved.

Definition at line 516 of file pets.c.

References attack_ob(), DIRX, DIRY, draw_ext_info(), draw_ext_info_format(), FLAG_ALIVE, FLAG_MONSTER, FOR_MAP_FINISH, FOR_MAP_PREPARE, get_map_flags(), llevDebug, LOG(), move_ob(), MSG_TYPE_SPELL, MSG_TYPE_SPELL_PET, NDI_UNIQUE, object_free_drop_inventory(), object_get_owner(), object_remove(), object_update(), P_OUT_OF_MAP, QUERY_FLAG, range_golem, and remove_friendly_object().

Referenced by legacy_ob_process().

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◆ pets_remove_all()

void pets_remove_all ( void  )

This function checks all pets so they try to follow their master around the world.

Unfortunately, sometimes, the owner of a pet is in the process of entering a new map when this is called. Thus the map isn't loaded yet, and we have to remove the pet...

Definition at line 248 of file pets.c.

References FABS, first_friendly_object, FLAG_FRIENDLY, FLAG_REMOVED, llevMonster, LOG(), MIN_ACTIVE_SPEED, object_free_drop_inventory(), object_get_owner(), on_same_map(), pets_follow_owner(), QUERY_FLAG, and remove_friendly_object().

Referenced by enter_map(), and swap_map().

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◆ pets_should_arena_attack()

int pets_should_arena_attack ( object *  pet,
object *  owner,
object *  target 

Determines if checks so pets don't attack players or other pets should be overruled by the arena petmode.

petpet considered.
ownerpet's owner.
targetpotential pet target.
Return values
0pet shouldn't attack target.
1target is a suitable victim for the pet.

Definition at line 1122 of file pets.c.

References get_real_owner(), llevError, LOG(), op_on_battleground(), and pet_arena.

Referenced by monster_check_enemy(), and pets_get_enemy().

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◆ pets_summon_golem()

int pets_summon_golem ( object *  op,
object *  caster,
int  dir,
object *  spob 

Summons a monster.

opwho is summoning.
casterobject casting the spell.
dirdirection to place the monster.
spobspell object casting. At this stage, all spob is really used for is to adjust some values in the monster.
Return values
0failed to summon something.
1summoned correctly something.

Definition at line 648 of file pets.c.

References add_friendly_object(), add_string(), AT_PHYSICAL, buf, caster_level(), determine_god(), determine_holy_arch(), draw_ext_info(), draw_ext_info_format(), FABS, find_god(), fix_summon_pet(), FLAG_FRIENDLY, FLAG_MONSTER, FREE_AND_CLEAR_STR, free_string(), freearr_x, freearr_y, llevError, LOG(), MAX, MAX_BUF, MIN, MSG_TYPE_SPELL, MSG_TYPE_SPELL_FAILURE, MSG_TYPE_SPELL_PET, NDI_UNIQUE, ob_blocked(), object_find_free_spot(), object_free_drop_inventory(), object_get_owner(), object_insert_in_map_at(), object_remove(), object_set_owner(), PETMOVE, QUERY_FLAG, range_golem, SET_FLAG, set_spell_skill(), SIZEOFFREE1, snprintf, SP_level_dam_adjust(), SP_level_duration_adjust(), SP_level_range_adjust(), and SP_level_wc_adjust().

Referenced by cast_spell().

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◆ pets_summon_object()

int pets_summon_object ( object *  op,
object *  caster,
object *  spell_ob,
int  dir,
const char *  stringarg 

General purpose summoning function.

opwho is summoning.
casterwhat object did cast the summoning spell.
spell_obactual spell object for summoning.
dirdirection to summon in.
stringargadditional parameters.
Return values
0nothing was summoned.
1something was summoned.

Definition at line 908 of file pets.c.

References absdir(), add_friendly_object(), arch_to_object(), caster_level(), choose_cult_monster(), CLEAR_FLAG, create_treasure(), determine_god(), die_roll(), draw_ext_info(), draw_ext_info_format(), find_god(), FLAG_FRIENDLY, FLAG_MONSTER, FLAG_SLEEP, freearr_x, freearr_y, freedir, GT_STARTEQUIP, treasurestruct::item, level, llevError, LOG(), mark_inventory_as_no_drop(), MIN_ACTIVE_SPEED, mon, monster_check_apply_all(), MSG_TYPE_SPELL, MSG_TYPE_SPELL_FAILURE, NDI_UNIQUE, treasurestruct::next, treasurestruct::nrof, ob_blocked(), object_find_free_spot(), object_get_owner(), object_insert_in_map_at(), object_set_enemy(), object_set_owner(), PREFER_HIGH, QUERY_FLAG, RANDOM, random_roll(), SET_FLAG, set_spell_skill(), SIZEOFFREE, and SP_level_dam_adjust().

Referenced by cast_spell().

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◆ pets_terminate_all()

void pets_terminate_all ( object *  owner)

Removes all pets someone owns.

ownerplayer we wish to remove all pets of.

Definition at line 225 of file pets.c.

References first_friendly_object, FLAG_REMOVED, object_free_drop_inventory(), object_get_owner(), object_remove(), QUERY_FLAG, and remove_friendly_object().

Referenced by apply_savebed(), command_kill_pets(), key_confirm_quit(), leave(), and save_player().

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