Crossfire Server, Trunk  R20513
sounds.h
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1 
6 #ifndef SOUNDS_H
7 #define SOUNDS_H
8 
12 #define SND_EFFECTS 1
13 #define SND_MUSIC 2
14 #define SND_MUTE 64
16 #define MAX_SOUNDS_TICK 3
18 #endif /* SOUNDS_H */