Directory Statistics for weapon/artifact/UW_Sword/

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Lines Of Code for weapon/artifact/UW_Sword/

Commits for weapon/artifact/UW_Sword/ (per author)

AuthorRevisionsLines of CodeAdded Lines of CodeLines of Code per Change
mwedel23 (47.9%) -4 (-10.8%) 6 (10.2%) -0.17
uid20011 (22.9%) 27 (73.0%) 27 (45.8%) 2.45
cvs5 (10.4%) 10 (27.0%) 10 (16.9%) 2.00
avogl5 (10.4%) -3 (-8.1%) 7 (11.9%) -0.60
garbled2 (4.2%) 3 (8.1%) 3 (5.1%) 1.50
peterm1 (2.1%) 3 (8.1%) 5 (8.5%) 3.00
damn1 (2.1%) 1 (2.7%) 1 (1.7%) 1.00

Commit Log

DateAuthorFile/Message
9/12/03 11:38 PMmwedel
Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12
(1 Files changed, 3 Lines changed)
weapon/artifact/UW_Sword/uw_sword.arc 1.8 (+3 -3)
2/6/03 2:13 AMgarbled
Twiddle the materials and materialnames on a ton of objects. Get rid of
things like "organic eyeshield" "glass magnifying glass" etc. Set some
materialtypes that are specific to the armour/weapon, like glacium for
the frost weapons. Make all the boots and shoes made of leather, so I
stop seeing "pine boots". Change a bunch of artifacts to use specific
metals or magical cloths, to stop things like "adamantium robe".

Also.. change leather armour to just "armour" so the leather and other
random leathertypes automatically work with it, making things like
"bearskin armour". This breaks a few alchemy formulae.. which I will fix
soon.
(1 Files changed, 2 Lines changed)
weapon/artifact/UW_Sword/uw_sword.arc 1.7 (+2 -0)
7/14/02 11:38 PMmwedel
Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
(1 Files changed, 1 Lines changed)
weapon/artifact/UW_Sword/uw_sword.arc 1.6 (+1 -0)
5/30/02 10:53 PMmwedel
add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
(1 Files changed, 2 Lines changed)
weapon/artifact/UW_Sword/uw_sword.arc 1.5 (+2 -0)
2/26/02 1:18 AMmwedel
Remove all the old xpm and xbm files. Hopefully I got them all.
MSW 2002-02-25
(10 Files changed, 0 Lines changed)
weapon/artifact/UW_Sword/uw_sword.113 1.2 removed
weapon/artifact/UW_Sword/uw_sword.111.xpm 1.2 removed
weapon/artifact/UW_Sword/uw_sword.114.xpm 1.2 removed
weapon/artifact/UW_Sword/uw_sword.115 1.2 removed
weapon/artifact/UW_Sword/uw_sword.111 1.2 removed
weapon/artifact/UW_Sword/uw_sword.115.xpm 1.2 removed
weapon/artifact/UW_Sword/uw_sword.114 1.2 removed
weapon/artifact/UW_Sword/uw_sword.113.xpm 1.2 removed
weapon/artifact/UW_Sword/uw_sword.112 1.2 removed
weapon/artifact/UW_Sword/uw_sword.112.xpm 1.2 removed
12/31/01 1:02 AMmwedel
Rename of files to include base in name - for multiple image set support
in the server. MSW 2001-12-30
(10 Files changed, 0 Lines changed)
weapon/artifact/UW_Sword/uw_sword.111.png 1.3 removed
weapon/artifact/UW_Sword/uw_sword.base.112.png 1.1 added
weapon/artifact/UW_Sword/uw_sword.112.png 1.3 removed
weapon/artifact/UW_Sword/uw_sword.base.113.png 1.1 added
weapon/artifact/UW_Sword/uw_sword.base.115.png 1.1 added
weapon/artifact/UW_Sword/uw_sword.base.114.png 1.1 added
weapon/artifact/UW_Sword/uw_sword.114.png 1.3 removed
weapon/artifact/UW_Sword/uw_sword.base.111.png 1.1 added
weapon/artifact/UW_Sword/uw_sword.115.png 1.3 removed
weapon/artifact/UW_Sword/uw_sword.113.png 1.3 removed
10/31/01 3:08 AMgarbled
Sprinkle weapontypes around for slash and slice.

garbled 2001-10-31
(1 Files changed, 1 Lines changed)
weapon/artifact/UW_Sword/uw_sword.arc 1.4 (+1 -0)
1/18/01 9:51 PMavogl
- food & flesh items converted directly from xpm to png
(by AndreasV)

- great new undead pngs, created by Jonathan Taporg (Pungaboiter)
(5 Files changed, 7 Lines changed)
weapon/artifact/UW_Sword/uw_sword.115.png 1.2 (+2 -2)
weapon/artifact/UW_Sword/uw_sword.114.png 1.2 (+1 -1)
weapon/artifact/UW_Sword/uw_sword.111.png 1.2 (+2 -2)
weapon/artifact/UW_Sword/uw_sword.112.png 1.2 (+1 -2)
weapon/artifact/UW_Sword/uw_sword.113.png 1.2 (+1 -3)
12/4/00 1:18 AMpeterm
Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.
(1 Files changed, 5 Lines changed)
weapon/artifact/UW_Sword/uw_sword.arc 1.3 (+5 -2)
5/31/00 2:14 AMcvs
Addition of PNG images. MSW 5/30/2000 (5 Files changed, 10 Lines changed)
weapon/artifact/UW_Sword/uw_sword.112.png 1.1 added
weapon/artifact/UW_Sword/uw_sword.113.png 1.1 added
weapon/artifact/UW_Sword/uw_sword.115.png 1.1 added
weapon/artifact/UW_Sword/uw_sword.114.png 1.1 added
weapon/artifact/UW_Sword/uw_sword.111.png 1.1 added
9/17/99 1:09 PMdamn
nrof 1 - so multiples don't have to stack up as seperate objects (1 Files changed, 1 Lines changed)
weapon/artifact/UW_Sword/uw_sword.arc 1.2 (+1 -0)
3/28/99 11:04 PMuid200
Initial revision (11 Files changed, 27 Lines changed)
weapon/artifact/UW_Sword/uw_sword.115.xpm 1.1 added
weapon/artifact/UW_Sword/uw_sword.111 1.1 added
weapon/artifact/UW_Sword/uw_sword.113.xpm 1.1 added
weapon/artifact/UW_Sword/uw_sword.114 1.1 added
weapon/artifact/UW_Sword/uw_sword.114.xpm 1.1 added
weapon/artifact/UW_Sword/uw_sword.111.xpm 1.1 added
weapon/artifact/UW_Sword/uw_sword.113 1.1 added
weapon/artifact/UW_Sword/uw_sword.112.xpm 1.1 added
weapon/artifact/UW_Sword/uw_sword.115 1.1 added
weapon/artifact/UW_Sword/uw_sword.arc 1.1 added 27
weapon/artifact/UW_Sword/uw_sword.112 1.1 added