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AuthorRevisionsLines of CodeAdded Lines of CodeLines of Code per Change
avogl26 (76.5%) 0 (�%) 0 (�%) 0.00
tchize8 (23.5%) 0 (�%) 0 (�%) 0.00

Commit Log

DateAuthorFile/Message
1/9/05 4:06 PMtchize
Adding support for editor plugins
Those plugins are in beanshell language
An example plugin is provided
Consider as beta release.
Should not crash but some features not fully working
(8 Files changed, 0 Lines changed)
resource/icons/SaveLevelAsSmallIcon.gif 1.2 (+0 -0)
resource/icons/SaveLevelSmallIcon.gif 1.2 (+0 -0)
resource/icons/FilterSmallIcon.gif 1.1 added
resource/icons/RunPluginSmallIcon.gif 1.1 added
resource/icons/CloseTabSmallIcon.gif 1.1 added
resource/icons/AutorunSmallIcon.gif 1.1 added
resource/icons/ImportPluginSmallIcon.gif 1.1 added
resource/icons/EditPluginSmallIcon.gif 1.1 added
7/7/03 4:51 AMavogl
--- CFJavaEditor update, version 0.985 ---

Extended pickmaps to be fully dynamic.
It is now possible to insert objects from the map view to the
pickmap with right-click, and delete from pickmaps with middle-
click. That means pickmaps can be modified much like normal
maps - Shifting objects between map and pickmap, in both ways,
becomes very easy and fast. It even works for multiparts too.

There is an entire new menu "Pickmaps" in the menu bar.
It offers commands to create new pickmaps, save pickmaps,
revert them to last saved state, and close them.

For those who are fully satisfied with their pickmaps,
there is also a menu command to "Lock All Pickmaps".
This will disable any further changes to the pickmaps unless
they become unlocked again. In that way one can prevent
accidentally changing a pickmap by clicking the wrong
mouse button.

--AndreasV
(1 Files changed, 0 Lines changed)
resource/icons/RevertIcon.gif 1.1 added
4/7/03 7:45 PMavogl
-- CFJavaEditor version 0.984: ---

I have now committed the code for scripting support in
the CFJavaEditor. I had put up a testversion with these
features long ago and there was no negative response yet.

To counter the fact that the code is now again slightly
more difficult to compile from command-line, I have created
an ANT build file for the latest setup.
I have also updated the existing batch script which can be
used on windows platforms.

As the size of the full jar file (CFJavaEditor.jar) is ever
growing and there are reliable build scrips now, I decided
to remove the jar from CVS.

Another thing maybe worth noting is that I have extended
the online docu of the editor to cover some basic topics
like "how to design your first map", or "what is a quest".
It's only a start though, a lot more could be written.


AndreasV
(1 Files changed, 0 Lines changed)
resource/icons/Script.gif 1.1 added
10/5/02 12:24 PMavogl
JavaEditor Version 0.982:

- In the "Map"-menu there are now commands to move
quickly between tiled maps. This nice patch was
contributed by Mark Wedel.

- New Feature: It is now possible to create a fullsize
png-image from any map in the editor.
Not neccessary for mapmaking, but maybe handsome
for Crossfire fans who want to tile their bathroom with
map-images... who knows ;-)

- While selecting tiles on a map (left-click and drag mouse),
the dimensions of the highlighted rectangle are now
displayed in the status-bar (buttom of window).

Note that I have added a new jar library "visualtek.jar".
It is free for GPL use and contains a PNG encoder
(for creating png images), which is not yet available in
the sixlegs package.
Also some minor bugfixes in the code.

--AndreasV
(1 Files changed, 0 Lines changed)
resource/icons/CreateImageSmallIcon.gif 1.1 added
8/16/02 1:48 PMavogl
This is a monster commit. I have now put the new directory
structure together with all latest code and changes on cvs.
I had announced these changes on the mailing list about a week ago
and a lot has been discussed, so I do hope nobody is caught by
surprise with this now. List of changes follows:


--- 08/08/2002, Version 0.980 ---

I changed the directory structure and setup of the JavaEditor
according to requests from Michael K. and others. The new setup
should be more conform with Java standards and more "organized".
One of the downsides is it will be more difficult to compile & run
the editor from sources for people with lesser Java experience.
I have removed former build scripts as they have to be completely
re-written now.

A noticeable feature that was implemented in the process is
the ability to load all resource files (text, icons, data)
directly from the jar. This allows to make a jar-only release
of the editor in future.

In the attribute-dialog, you'll notice a "summary" button at
the bottom of the window. If you click on that button, a list of
all attributes of the selected object are displayed. As the
attribute-interface sometimes has a lot of tabs and fields,
this new feature provides a quick overview of all attributes.

The JavaEditor can now load arches from collected files. This
reduces loading time to about one third! It is still an option
to load from individual archfiles (See menu "File->Options").
And, to combine both, you can even collect arches
(menu "Collect->Collect CF Arches"). So you don't need to worry
when your collected files get outdated for example.
From now on the JavaEditor has a collected version of the
archfiles included. That means you no longer need to worry about
arches at all unless you want to create custom arches or images.

Added "Fill Below" menu option. This is also a feature that
had been requested a while ago. Works similar to the same thing
known from Crossedit.

Updated the online help docu to cover latest features
an changed functionality.

This reminds me, I've also created a documentation version-number.
Every time this number is increased, when a user updates his
editor and runs for the first time, the docu will popup automatically.
In this way, I hope to get users more aware of the documentation
and eventual changes/additions to it. In the past many users
did not know that a docu existed, even after long use of the editor.

--Andreas V.
(23 Files changed, 0 Lines changed)
resource/icons/RemoveTilesetSmallIcon.gif 1.1 added
resource/icons/CFIcon.gif 1.1 added
resource/icons/PrevWindowIcon.gif 1.1 added
resource/icons/SaveLevelAsSmallIcon.gif 1.1 added
resource/icons/ImportTilesetSmallIcon.gif 1.1 added
resource/icons/UndoSmallIcon.gif 1.1 added
resource/icons/OpenLevelSmallIcon.gif 1.1 added
resource/icons/PrevWindowSmallIcon.gif 1.1 added
resource/icons/MoveUp.gif 1.1 added
resource/icons/NewLevelIcon.gif 1.1 added
resource/icons/RedoSmallIcon.gif 1.1 added
resource/icons/MoveDown.gif 1.1 added
resource/icons/NewLevelSmallIcon.gif 1.1 added
resource/icons/NextWindowIcon.gif 1.1 added
resource/icons/SaveLevelIcon.gif 1.1 added
resource/icons/OpenLevelIcon.gif 1.1 added
resource/icons/CFIntro.gif 1.1 added
resource/icons/EmptySmallIcon.gif 1.1 added
resource/icons/SaveLevelAsIcon.gif 1.1 added
resource/icons/UndoIcon.gif 1.1 added
resource/icons/SaveLevelSmallIcon.gif 1.1 added
resource/icons/RedoIcon.gif 1.1 added
resource/icons/NextWindowSmallIcon.gif 1.1 added