Crossfire 0.94.3 Announcement
Version 0.94.3 is once again another bugfix release. It should be quite stable.
Version 0.94.3 is the last version I plan to release that includes X11 code in the server. My next planned release will be version 0.95.0 which will be new client/server only. If someone wishes to continue to do bug fixes to 0.94.3, fine be me - just le me know.
NOTE 2: The config file as distributed is set up for only new client/server usage. If you are using old method, you should uncomment the SERVER line, and comment out the NO_ADD line. This is how whitestar.pyrsonal.org is running.
Enclosed at the end of this message is a copy of the changes made.
There are five separate tar archives in the Crossfire 0.94.3 distribution:
sums (bsd) filename
61477 111 crossfire-0.94.2-0.94.3.patch.gz
46964 918 crossfire-0.94.3.arch.tar.gz
24059 93 crossfire-0.94.3.client.tar.gz
05431 861 crossfire-0.94.3.doc.tar.gz
28849 3108 crossfire-0.94.3.maps.tar.gz
05970 2423 crossfire-0.94.3.tar.gz
crossfire-0.94.3.tar.gz contains the actual program code. See the CHANGES file in this archive for everything that has changed. It also contains pre-made archetypes and image files (along with postscript spoiler and handbook), so that the crossfire-0.94.3.arch.tar.gz file is not needed.
crossfire-0.94.3.arch.tar.gz contains the unpacked archetype (arch) directory. This file is not needed if you just want to compile the games and play. The contents of this archive is used to create the archetypes, bmaps, font, and X PixMap (XPM) files. You only need it if you want to add new archetypes, mess around with the existing ones, or recreate some files. You also need this if you want to create the images for the html versions of the playbook and handbook, but read the notes about the doc archive below.
Changes for ghosthit/one hit flag are the main things different in this release. Using 0.94.2 archetypes with 0.94.3 server will cause ghosts to stick around until killed - they won't disappear.
crossfire-0.94.3.doc.tar.gz: This contains all the preformatted documentation from the doc directory (really, everything there is.) What you get is postscript versions of the spoiler and handbook, along with html versions WITH all images premade (this is the only archive that has the GIF images premade). What you don't get is the source code for the latex spoiler and handbook. If you just play the game but would like full documentation, this is the archive to get. Everything in here can be recreated if with tar and arch archives.
crossfire-0.94.3.maps.tar.gz contains all the maps. Only significant change is the addition of dragonisland/Stoneville.
crossfire-0.94.3.client.tar.gz: Contains the new client (tcp/ip). Only significant change is the addition of comc/ncom commands that allow it to do better throtting/not send repeat commands.
crossfire-0.94.2-0.94.3.patch.gz: Contains a context diff patch to bring the
source code from 0.94.2 to 0.94.3. Note that to make an actual running
server, you will need to rebuild the archetypes for use with the server.
FOR FIRST TIME USERS: You will need the crossfire-0.94.3.tar.gz and crossfire-0.94.3.maps.tar.gz file. You do not need the crossfire-0.94.3.arch.tar.gz file. If you just want to play the game at some remote server and have no interesting in compiling it, you may then want to get the crossfire-0.94.3.doc.tar.gz file and crossfire-0.94.3.client.tar.gz (for new servers)
There are no changes to the sound file - you can get the older version if needed.
Crossfire is avaible on the following ftp sites
adams.humbug.org.au:/pub/crossfire (188.8.131.52) -
Australian users only please.
I uploaded this version to just ftp.pyramid.com - it should be on the other ftp sites in a short time.